Wrack: Exoverse
Last seen
0Sampled 2 hours ago · not a live figure
—of peak
All-time peak
017 Sep 2026
Last seen
0Sampled 2 hours ago · not a live figure
All-time peak
017 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Version 1.0.2 Released Hey folks! We've put out a minor update fixing several bugs, and improving performance somewhat. Here's what's new: · Rifles no longer do less damage at close range. · Modified the second tutorial so that you no longer have to do a point blank rifle shot. Adjusted the dialogue as well. · The Beacon is no longer invulnerable during the first tutorial. This fixes a rare issue with the first wave… | — | |
| Game update | Patch Notes - 9/15/2019 Hey folks! Small little update with some fixes and optimizations. Here's what's new: · Fixed Kain attacking more slowly when having the Rune of Ursa Major/Minor. · Fixed the rendering of transparent enemies exiting portals. · Fixed the game not properly ending after world 3. · Fixed enemies sometimes shooting the ground when your framerate is set higher than 60 FPS. · Made several optimizations… | — | |
| Steam news | Wrack: Exoverse Released! Hey everyone! We're proud to let you know that Wrack: Exoverse has been released! Thank you for all your support over our time in Early Access. You've helped this into a far better game! It has a launch discount for a short time, so make sure to pick it up today. Thanks! We'll see you in the Exoverse. | — | |
| Game update | Final Beta Branch Update Hey folks! As we prepare for the full release, we want to make sure some last minute thing we're doing won't set everything on fire. We've made numerous optimizations in this update, so the game ought to be running better than ever. We invite you to check it out, and let us know if there are any problems. Here's what's new: · Added new weaponless arm animations. These are for when you're in the… | — | |
| Community | Exoverse Launches Sept. 10th! Hey there! We're proud to finally be launching out of Early Access on Sept. 10th! Thanks so much for all your support and feedback. You've helped make Exoverse a much, much better game over this time. Here's the trailer: | — | |
| Community | Beta Branch Update #12 Hey there! We've got another big update on the beta branch. Things are shaping up nicely! This time we've got some big character changes to Kain and Fabian, some big optimizations, a new weapon, and more! We're looking to wrap things up here pretty soon. Stay tuned! Here's what's new: · Updated the Bravestar's attack so you damage enemies much earlier in the swing. Additionally, there are a cou… | — | |
| Community | Beta Branch Update #11 Hey everyone! Big ol' update this time in the beta branch! We're a major step closer to completion as Fabian joins the fray! Plus, we've got a bunch of new items, optimizations, and more! Here's what's new: · Fabian is now playable! \o/ All of his perks are in, as well as his arms, textures, and third person animations. He's only missing his weapon, so for now... have a Blazar! · Changed Fabian… | — | |
| Community | Beta Branch Update #10 Hey everyone! We're back once again with a beta branch update. We've been focusing a lot on getting the world 2 settings up to par, and we're another big step closer. Here's what's new: · Added palm trees to the Rainforest. Not only are these decorative, but they have an effect on gameplay as well. · Added both hills and small pools of water to the grassy portions of the Rainforest. Hooray elev… | — | |
| Community | Beta Branch Update #9 Hey everyone! Not a huge update in terms of quantity of changes, but there are some sexy ones! We're turning our attention towards finishing up the Rainforest fully, and starting work on the Alps. We're also finishing up making the levels unique and interesting, with even more big changes on the way! Here's what's new: · Added toxic barrels to the Disposal Area! These are randomly scattered aro… | — | |
| Game update | Beta Branch Update #8 Hey there! Quick little update to the beta branch here to introduce some new content (gimlet turrets!). These past couple updates also address one of the big issues with the game from day 1, which is the way the range and speed stats work. Here's what's new: · Hooked up gimlet turrets! They're good to go now. Each level of turret ignores a particular aspect of enemy defense (shells, armor, etc.… | — | |
| Game update | Beta Branch Update #7 Hey everyone! Thanks to your great feedback, we're back with another great update! Keep it coming - we love hearing from you, and it helps make Exoverse even better! Here's what's new: · Finished animation work on the rare rifle - the stinger! It's all good now! · Split the items shop into *four* shops! You can now buy up to four weapons, artifacts, runes, and consumables every time you return… | — | |
| Game update | Beta Branch Update #6 Hey there! We're back with another great update to the beta branch! This one adds a great deal of polish, as well as some clarity improvements and gameplay updates to marks. Here's what's new: · Added a new and complete game over screen! It's much nicer than before, and fits the game's art style far better. · Added a new speed lines effect that replaces the screen blurring when using the turbos… | — | |
| Community | Beta Branch Update #5 Hey everyone! First off, thank you! Yesterday was the best day of sales we've had since our launch early last year. That's obviously great news, and we want to keep the momentum going. That being said, we're certainly hard at work making the game better. We've once again updated our full release beta branch, and here's what's new this time around: · New item: Dark Matter! This causes all kills… | — | |
| Community | Beta Branch Update #4 Hey there! Back with some more updates to the beta branch. Most of these focus on improving Starlyn. · Added Starlyn's arms! They're now hooked up for all weapons. Texturing coming soon. · Changed the behavior of Starlyn's medium charge attack. Instead of doing bonus damage to shields and heavy stun, it now pierces flesh, and medium stun. · Starlyn's Thundergun can now be zoomed. It's a placeho… | — | |
| Community | Beta Branch Update #3 Hey there! We're back another update! The Swiss Alps have been added, and will be textured soon. There's a whole bunch of other changes and fixes, so let's get right to it: · Added the alternate world 2 location, the Swiss Alps! Will be textured soon, but it's functional now. · More texture work on the Disposal Area. It's almost there! · Speed now affects reload speed in addition to movement sp… | — | |
| Community | Beta Branch Update #2 Hey there! We've once again updated the beta branch with some more fixes and additions. Going to continue to try to make these updates frequent (weekly-ish). Please continue to let us know issues you encounter, or just how things are in general. Here's a quick rundown of what's new here: · Finished animations on the minigun, and added sounds. Still some more tweaks coming, but it's in great sha… | — | |
| Community | Beta Branch Update #1 Hey there! Just wanted to let you know that the beta branch has been updated. We're continuing to listen to your feedback and finish up content for the full release which ought to be coming up here pretty soon! Here's a quick rundown of what's new here: · Added the minigun! It's not quite finished, but most of the work has been done on it. · The Disposal Area/Swiss Alps are now locked until the… | — | |
| Community | Full Release Roadmap / Beta Branch Hey there! As you may know, the previous update was our last one before our full release. We're gearing up towards that full release, and are hard at work getting the new content finished up for it, as well as some fixes and optimizations to existing features and content. Things are shaping up very nicely, and we hope you're as excited as we are! So what can you expect in the full release? Here… | — | |
| Game update | BIG Update #15 "Into the Exoverse" Released! We're back with our biggest update yet! Last update was all about putting a nice little bow on the content we had... and this one is the total opposite! It adds a ton of fun, new content without being hamstrung. This will also be our final update before the full release . We're not exactly sure when that will happen, but expect a trailer to drop in the near future with a release date. On to the… | — | |
| Game update | MILESTONE Update #14 "End of the Beginning" Released! We're celebrating one year in Early Access with a HUGE milestone update! With this update, all content is 100% polished and where we want it. If you've been waiting to check out Exoverse, or haven't played in a while, now is the time! Here's what's new: WEAPON REWORKS · Reworked the Blitzar! Its pellets now have a chance to create a small explosion, and overkills create a normal-sized explosion… | — | |
| Game update | Update #13 "Mazes and Menus" Released! Hey there! With this update, we shed even more of our Early Access skin. We've added a sexy new main menu (the old one was a placeholder), and several other big improvements to the game's interface. We've also made big changes to the core gameplay by increasing the number of enemies on hard, encouraging... *gasp* tower defense! Here's what's new: INTERFACE · Added a brand new main menu! This on… | — | |
| Game update | Update #12 "From the Top-Down" Released! Hey there! Things are really improving rapidly! Here we are a mere two weeks later with another update that's massively improving the quality of life aspects of the game. Between that, some new features and improvements, we are in full stride! Here's what's new: ENEMY CODEX · Added an enemy codex to the tab screen! This now shows detailed information about each enemy, including health, Beacon D… | — | |
| Game update | Update #11 "A Starlyn is Born" Released! Hey there! We're back one week early with another update! We have a lot of changes aimed at making the game a lot more fun and less stressful to play, and didn't want to sit on those changes for another week. We'll try to keep these quicker updates going with the next one schedules for two weeks from today! Here's the full list of changes: STARLYN · Added a new playable character: Starlyn! She'… | — | |
| Game update | Update #10 "Into The Lab" Released! Hey there! We're back with another update! This one really seeks to make the game more understandable. With a new tutorial, an area where you can experiment, and new features like a grid display, we hope everyone can sail through the Exoverse confusion free! Here's the full list of changes: THE LAB · Added the lab! This is an area where you can test out your weapons, maze designs, and a whole l… | — | |
| Game update | BIG Update #9 "Hail to the Chieftan" Released! Hey there! Back to back BIG updates - wow! Good things come to those who wait. We've got a new enemy, better skyboxes and lighting, better visual polish and clarity, and more! Here's the full list of changes: KAGOROX CHIEFTANS · Added a new monster - the kagorox chieftan! They are now present in Rainforest II. · Green chieftans empower nearby enemies with the gift of regeneration, and yellow ch… | — | |
| Game update | BIG Update #8 "Your Life is Mine" Released! Hey there! We're back with another BIG update! This update completes the tower family by adding the 4th and final type of tower... mines! Not only that, but this update adds a more complete tubaki hunter, a new result screen, more combat improvements, much needed fixes, and more! Here's the full list of changes: TUBAKI HUNTERS · The tubaki hunter is now fully textured and animated! · Hunters no… | — | |
| Game update | Update #7 "Continuing Progress" Released! Hey everyone! We're once again continuing to make a great deal of progress! This update makes improvements to the combat system, the relic system, and even allows you to take a break and pick right back up where you left off! Here's the full list of changes: BETTER COMBAT · Snaar will now permanently chase you if you kill their nearby superior. · Rangers will now attack you if a xylander is kil… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.