Hey there!
Back with some more updates to the beta branch. Most of these focus on improving Starlyn.
- Added Starlyn's arms! They're now hooked up for all weapons. Texturing coming soon.
- Changed the behavior of Starlyn's medium charge attack. Instead of doing bonus damage to shields and heavy stun, it now pierces flesh, and medium stun.
- Starlyn's Thundergun can now be zoomed. It's a placeholder zoom animation, but the real animation is coming soon.
- Hooked up Starlyn's "picking up relics gives speed boost" perk.
- Changed (and hooked up!) one of Vance's perks. Now, every third consecutive headshot stuns.
- Made several fixes to saves/continues. It should actually work now!
- Started adding new VFX for the kagorox yells.
- Fixed quicksaves not saving the health cost of items in the upgrades shop.
- Weapons now properly lag their position as you run around. This was always supposed to work, but... oops!
- Did a pass to the weapon position/angle lag from moving around. Will likely do another because ERGH!
- Added the duplicator/triplicator unlock conditions to the unlocks menu.
- Hooked up a placeholder Magnetar.
- Fixed the deadeye so he fires properly when time is slowed.
- Made some optimizations to fields and certain enemy abilities.
- Weapons no longer load all of the arm models for each weapon. This cuts down memory usage and loading times.
HOTFIX
- More data is now sent to the leaderboard about each run (in addition to completed/not completed). This includes the character used, and the difficulty. This additional information isn't displayed yet, but can be in the future.