Hey everyone!
Quick little update to fix some confusion in the game, as well as fix some other bugs and issues. Here's what's new:
- Combined the zoom and alt. fire buttons into a single button.
- The alt. fire button, rather than the power shot button, is now used to refund towers.
- Changed the default power shot binding from mouse2 to Q.
- Added a default alt. fire binding on mouse2.
- The W and S keys can now be used to scroll through the shop/codex items.
- Fixed an issue with scaled desktop resolutions causing the game to not find a video mode that matches the desktop resolution. This caused the game to often times be in a very small window (the lowest possible resolution) and not take up the entire screen.
- Enemies will no longer travel between a tower base and a pre-placed tower.
- Added a notification the first time you overheat a weapon.
- Added a notification the first time you place an upgradeable tower.
- Added some notifications for special situations - like flying enemies and slopes.
- If a consumable item cannot currently be used (ex. a food item when you have full health), the button to press use it is no longer displayed, and the icon is no longer highlighted.
- Fixed some awkwardness with Vance's camera sometimes being inside a tower when playing his cleared animation.
- Fixed the Energy Conduit (tower kills give meter) allowing the player to power shot without power shots being unlocked.
- Removed one of the steps in the second tutorial to reduce confusion.
- Removed the Discord/mailing list buttons from the title screen.
Thanks everyone! See you in the Exoverse.