Hey everyone!
Thanks to your great feedback, we're back with another great update! Keep it coming - we love hearing from you, and it helps make Exoverse even better!
Here's what's new:
- Finished animation work on the rare rifle - the stinger! It's all good now!
- Split the items shop into *four* shops! You can now buy up to four weapons, artifacts, runes, and consumables every time you return to the hub.
- Made the presentation of sale items more clear on the shop screens.
- Items found in the upgrade shop are no longer found on the item platform or gambling shop (with the exception of shield generators).
- Slight improvement to the health cost display in the upgrades shop (only affects one item ATM).
- Improved the HUD health icons for when you've given up half a heart's worth of max. health.
- Added an explanation display the first time you enter the upgrades shop.
- Player movement speed now scales at 5% (was 10%), and player reload speed now scales at 10% (was 5%).
- Removed the artificial speeding up of reload animations during combat phases. Now, only your speed stat impacts reload speed.
- Being in optimal range now displays the crosshair in green, instead of red. Green means go!
- Player bullets now pierce the Beacon's shield. This is consistent with your missiles piercing the shield.
- Reintroduced chips! These are pickups that give you a lot of bonus XP. They stop spawning once you reach the level cap.
- Upcoming enemies now show up on the portal mouseovers on the tab screen in boss arenas.
- Bosses and miniboss now show up on the portal mouseovers on the tab screen.
- Pushed the fog distance back in the hub portal so it's easier to tell where you'll be going.
- Reduced the base range on the magnetic fingertips.
- Magnetic fingertips are now affected by the player's range stat.
- Optimized and fixed the thrust of the magnetic fingertips.
- The magnetic fingertips will stop pulling items once you've tried to pick them up, but couldn't (such as hearts when at full health).
- Walk and sprint weapon animations now play slightly faster as your speed stat increases.
- The A and D keys can now be used to cycle between the different tab screens and unlock/sell shops. (This was actually in the previous update but not included in the notes!)
- Fixed a display issue on the tab screen stats mouseover that showed incorrect values (like a 4% increase instead of 5%).
- Consumable charges are now preserved whenever you pick up a new consumable and put your existing one down.
- More memory optimization with the game over sequence.
Want to opt-in to the beta branch? You can do so here:
https://steamcommunity.com/games/520660/announcements/detail/1611636823903819719
Thanks everyone! See you in the Exoverse!