Hey everyone!
First off, thank you! Yesterday was the best day of sales we've had since our launch early last year. That's obviously great news, and we want to keep the momentum going.
That being said, we're certainly hard at work making the game better. We've once again updated our full release beta branch, and here's what's new this time around:
- New item: Dark Matter! This causes all kills by the player to result in overkills.
- New item: Chaos Compound! This item upgrades all of the player's explosions. Small explosions become normal explosions, and normal explosions become large explosions.
- New item: Energy Conduit! This causes all kills by towers to give the player power shot meter.
- Increased the minigun base damage.
- The minigun can now be reloaded when the barrel is at 50% speed (rather than once it's fully stopped spinning).
- New minigun power shot: Barrels o' Fun! It now does bonus damaged based on how fast the barrel is spinning prior to the attack.
- The minigun power shot now maintains the barrel speed. This means you can continue firing immediately afterwards without having to wind the barrel up.
- Added a proper zoom for the Thundergun.
- Overcharging the Thundergun now cancels its zoom.
- Weapon recoil is now properly factored into things like muzzle particles and start position of bullet tracers and other sorts of trails.
- Re-tweaked the position/angle lag on your weapon when moving/turning. Should feel really nice now!
- Added the new (and some missing) artifacts to the unlocks menu. Needs the ability to scroll now.
- Better organized the artifacts section of the unlocks menu.
- Reduced the health cost of the Mechanical Arm from 2 hearts to 1.5.
- Started on a more finalized game over display. Just have the first part of it in so far.
- Added new heart icons for when your max. health has been reduced by half a heart.
- More data is now sent to the leaderboard about each run (in addition to completed/not completed). This includes the character used, and the difficulty. This additional information isn't displayed yet, but can be in the future.
- Removed world 4 for the time being. It will be re-added when at least *some* work has been done on it.
If you'd like to opt into the beta branch, this post explains how to do it:
https://steamcommunity.com/games/520660/announcements/detail/1611636823903819719
Thanks everyone!