Hey everyone!
Big ol' update this time in the beta branch! We're a major step closer to completion as Fabian joins the fray! Plus, we've got a bunch of new items, optimizations, and more!
Here's what's new:
- Fabian is now playable! \o/ All of his perks are in, as well as his arms, textures, and third person animations. He's only missing his weapon, so for now... have a Blazar!
- Changed Fabian's 2nd perk to deal bonus damage (25%) to disabled targets.
- New artifact: Blast Guard! This protects you from splash damage (which can get pretty crazy with upgrades).
- New artifact: Dry Ice! This helps your turrets (and weapons!) recover from being overheated much more quickly.
- New artifact: Thermal Detonator! This causes your turrets to burn everything in their range when they overheat.
- New consumable: Mini Nuke! This summons a nuke in front of you that drops onto your enemies.
- Barricades now produce visual effects when damaged and need repairs. This effect intensifies as the barricade becomes more damaged.
- Destroyed barricades now produce holograms when going back to the planning phase. This easily shows you where a barricade is missing and can be replaced.
- Made several performance increases. The game should be running quite a bit better now - especially with loads of decals!
- Shadows can now be applied to transparent level surfaces.
- Improved the rendering of stealthed objects.
- Enemies now regain stealth after 2 seconds (was 1).
- Fixed a crash sometimes occurring when shooting a kamikaze with a piercing weapon.
- Fixed certain effects (like fields) affecting enemies inside portals.
Thanks everyone! We'll see you in the Exoverse!