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Wrack: ExoverseNewsUpdate #7 "Continuing Progress" Released!
Game update

Update #7 "Continuing Progress" Released!

Wrack: Exoverse · published 30 Oct 2018, 16:31 UTC

All newsPlayers around this dateRead on Steam

Hey everyone!

We're once again continuing to make a great deal of progress! This update makes improvements to the combat system, the relic system, and even allows you to take a break and pick right back up where you left off!

Here's the full list of changes:

BETTER COMBAT

  • Snaar will now permanently chase you if you kill their nearby superior.
  • Rangers will now attack you if a xylander is killed.
  • Snaar can now be mini-stunned if they take enough damage during the warmup of their attack (such as a shotgun blast).
  • Xylanders can now be mini-stunned if you headshot them during the warmup of their attack.
  • Cymaran can now be mini-stunned if they take enough damage during the warmup of their melee attack.
  • Cymaran can now be mini-stunned if you power shot them during their ranged attack.
  • Kagorox can now be mini-stunned if they take enough damage during the warmup of their yell.
  • Shooting an enemy at point blank past their shields will now cause the attack to ignore the shield and damage their health directly.


RELIC SELLING

  • You can now sell relics! Visiting Starlyn's shop now gives you the option to switch between unlocking items with relics, or selling them.
  • Relics are now carried over between runs - even if you exit the game. To kick things off, have one of each!


NEW & IMPROVED

  • Exoverse now saves your game automatically if use the "Quit to Title" or "Quit Game" menu options! You can resume your saved game by selecting "Continue" in the main menu.
  • The escape key can now be used to exit the tab screens.
  • Changed the area cleared graphic. Think it's good now? Maybe?
  • Diamond weapons now ignore range modifiers - meaning they do the same amount of damage no matter how far away you are.
  • The portal certain enemies come from is now more consistent between planning phases.
  • Replaced the "Wave Complete!" graphic with a "Round Complete!" graphic at the end of rounds.
  • Added kamikazes to Metroplex II.
  • Added labels to the arrow displays for switching between shops and tab screens.
  • Increased Space Jam's base health from 2,000 to 2,250.


BUG FIXES

  • Fixed a bug causing the bonus damage indicator to sometimes appear when it shouldn't.
  • Shields now properly have collision with missiles.
  • The Beacon's shield now has collision with bullets and missiles.


Thank you everyone! We'll see you out there in the Exoverse!

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