Deadly Days: Roadtrip
Playing now
965+16 vs. yesterday
13%of peak
All-time peak
7,409Sept 2025
Playing now
965+16 vs. yesterday
All-time peak
7,409Sept 2025
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hotfix 0.21.4 Balancing: We slightly lowered the threat level impact that the MKing Response Level has · Changed: MKing Response Level 6 is shown as MAX now (to make clear that it doesn't rise any further) | 23680186 | |
| Game update | Hotfix 0.21.3 Added: Progress counter over memo list in bomb POI / investigation board · Balancing: Rat poison damage now not divided anymore by number of projectiles · Performance: Caching some high cost lookups when some enemy types spawn. · Fixed: No more memos dropped after beating all the bosses · Fixed: A lot of items weren't tracked correctly regarding their kill attribution in the run history · Fixed… | 23666182 | |
| Major update | Update 0.21 - Sunscream Dear Survivors, Summer is just around the corner, and we want to give you a good reason not to expose yourself to the sun’s harmful UV rays. Instead, take a seat at your computer, draw the curtains, and check out the latest, comprehensive major update, “ SUNSCREAM ”. Headquarter Run — The Endgame Finale This update adds the Headquarter Run , the game's new endgame and story climax. After surviv… | 23625451 | |
| Game update | Hotfix 0.20.4 Improved: Leaderboards (Endless and Weekly Mode) now always pin your score when available · Balancing: Loot zombie now ignores pushback · Fixed: Broken minigun didn't show tooltip in stash when playing with controller (thus not repairable) · Fixed: Foliage settings not taking effect · Fixed: Loading screen tips missing spaces in some texts · Fixed: Loot zombie not dropping its kill reward · Fix… | 23045293 | |
| Game update | Hotfix 0.20.3 Fixed: Crash caused by Luck rerolls in Weekly Mode · Fixed: Rare crash when a projectile was still in flight while its source item was being unequipped · Fixed: Player names overshooting weekly leaderboard entries — they now scale down when too long · Fixed: On-map events not generating in Weekly Mode · Fixed: Controller focus lost when closing the recipe panel · Fixed: Controller hover trigger… | 22958035 | |
| Major update | Update 0.20 - Weekly Madness Dear Survivors, Good news! A surprise update featuring a brand-new - and somewhat questionably balanced - game mode : Weekly Mode is here, bringing you fresh challenges on a weekly basis. And yes, there’s a leaderboard . It’s wild; check it out and let us know what you think. Our tooltips and savegame stability have been enhanced, and several bugs have been fixed. In parallel, we’re working har… | 22945468 | |
| Game update | Hotfix 0.19.5 Balancing: Decreased the impact of item stickers on copyshop prices · Fixed: Game continues to run in the background when pausing while boss defeat sequence is running · Fixed: Franky boss could get stuck outside boss fight arena · Fixed: Incorrect character being reset when resetting character item stickers (mouse only) · Fixed: When leaving the game at the beginning of a mission and then cont… | 22517399 | |
| Game update | Hotfix 0.19.4 Improved: The run history kill composition now includes an 'Other' row for unaccounted kills. · Fixed: Too many elite zombies were spawning. · Fixed: The dumbbell effect didn't reset when playing multiple runs in one session. · Fixed: Due to the lowered incremental upgrade prices in version 0.19, some upgrades were stuck and could no longer be interacted with. · Fixed: slight memory leak over m… | 22439483 | |
| Major update | Update 0.19 - BLOOM & BOOM! Dear Survivors, Spring is just around the corner, while our next update is already available. What's new? The spring update has turned out to be quite extensive; there are lots of new features , as well as some improvements and changes . Feel free to browse through the overview below. Reminder: Don't forget to leave your feedback—during Early Access, your suggestions and bug reports can make al… | 22420096 | |
| Community | The Deadly Road Ahead - What is next? Dear survivors, We hope you had a great start into the new year — and happy upcoming Lunar New Year to those celebrating! Our team has been working diligently on the further development of Deadly Days: Roadtrip since our "Snowverload" update in December. After a short holiday break to recharge, we're back with full energy! Today, we want to give you a little insight into what we've been working… | — | |
| Game update | Hotfix 0.18.7 Hi everyone, we've just released another hotfix addressing some issues in the latest major update. Changes · Fixed: Already finished achievements continue to popup · Fixed: Crashes after returning to menu with chicken character and santa character · Fixed: When taking a lot of airdrops to the next level airdrops are not distributed gradually in a larger radius but use largest radius right away.… | 21152980 | |
| Game update | Hotfix 0.18.5 + 0.18.6. Hi everyone, we've just released another hotfix addressing some issues in the latest major update. Changes · Balancing: Nerfed armored enemies. Their armor scaling was too high, especially in Endless Mode. · Balancing: Adjusted Copy Shop prices. Fixed an issue where lower rarity items sometimes cost more than higher rarity versions of the same item. · Balancing: Loot Zombies now only flee when… | 21084786 | |
| Major update | Update 0.18 - Get ready for the SNOWVERLOAD Hello Survivors, 2025 is drawing to a close. Together with our fantastic community , we had a great early access launch three months ago, and we are now delighted to present our second major update : Get ready for the SNOWVERLOAD . Last but not least, we have two pieces of good news: A 35% discount (the first significant discount since the early access launch) and official Steam Deck verificati… | 21057497 | |
| Community | Upcoming: Major Winter Update + STEAM Awards + Discount Dear Survivors, Winter is coming and so is our next major update . Mark 4th December in your calendars! To celebrate the occasion, we will be offering a substantial discount for the first time since our early access launch. Here's a little preview of what you can look forward to in the upcoming update: Nominate and Review our Game A small suggestion to bridge the waiting time until the update:… | — | |
| Major update | Update 0.17 - Let's carve a pumpkin 🎃 Hi everyone, we've brewed up a spooky seasonal update packed with a new character, new events, major performance experiments, and a whole graveyard's worth of fixes. Let's get to the treats! Changes New Content New Character: The Carver A new survivor joins the fight! His mechanic is all about spawning Pumpkin Turrets ! These turrets function as " triggerable " items. When another item in your… | 20563177 | |
| Community | Great start to Early Access—here's what's next: Dear survivors, We launched Early Access four weeks ago. Over 100,000 players worldwide have joined the fight against the zombies. THANK YOU!!! We have released several patches and hotfixes in the meantime, but the first major update is still pending. Take a look at our roadmap, which is designed to be constantly evolving: We believe that we can only create the best possible game if we work tog… | — | |
| In-game event | Patch 0.16.2 Hi everyone, We've just released a new minor patch focused on improving save game stability and adding some early-game guidance. Your feedback has been invaluable, especially regarding initial player frustration and those pesky save bugs! Changes Added: · Early Game Guidance : We've introduced a small amount of early-game tutorialization. We're committed to keeping discovery a core part of the… | 20306941 | |
| In-game event | Hotfix 0.15.2 + 0.15.3 Hi everyone, we've just released another hotfix addressing several key issues, especially performance problems with intense projectile builds. Performance Improvements · Intense Projectile Builds: Late-game builds with many projectiles were causing significant lag. The game should now run much smoother with these types of builds. · VFX/Audio Culling: We've optimized performance by preventing ce… | 20188661 | |
| In-game event | Patch 0.15.1 Hi everyone, We've just released our latest patch, which includes major balancing changes! New Additions & Updates · Added: Apple Juicer to the base. This converts apples into Duct Tape with an exponential price increase. · Added: A new pre-wipe leaderboard POI. We've also moved the main leaderboard POI slightly to the right in the base. · Updated: The Endless Mode popup design and text. This n… | 20153889 | |
| In-game event | Hotfix 0.14.9 + 0.14.10 Hi everyone, another release week hotfix. Changes · Fixed (regression): Astronaut was not unlockable anymore, even when finding spaceshuttle. Now you can unlock it again. · Fixed (regression): Kola throwable was not attracting enemies anymore · Hotfixed: Sometimes "continue" did not continue the game. Now these runs can be continued, but the mission choices can have changed for now. · Fixed: Se… | 20126131 | |
| Game update | Hotfix 0.14.8 Hi everyone, What an incredible launch! We're blown away by the response and the peak of over 7,500 concurrent players . The amount of feedback we've received has been massive, and we're working hard to sort through it all. We're happy with how things are going and are already working on further updates while monitoring all reviews, discord and ingame bug reports. Of course, no launch is perfec… | 20106127 | |
| Community | Suddenly Everything Is… Launch Day! Day One Numbers Coming In! 7,000+ concurrent players and over 150+ reviews in the first 3 hours — you absolutely blew us away!! We never expected numbers like this on day one. Huge thanks for jumping on this wild roadtrip with us and making launch day so special! And yes: in between all the release partying we’re already pushing out the first patches and fixes. Keep the feedback coming. It help… | — | |
| News | DEADLY DAYS: ROADTRIP OUT NOW IN EARLY ACCESS! Dear Survivors, Deadly Days: Roadtrip is officially out in Early Acess - with a juicy launch discount! Check out our reworked launch trailer and get ready to hit the zombie-infested highways: Early Access Content Update For our EA, we’ve loaded the game up with: · A brand new Endless Mode Leaderboard to show off how many days you can survive · 65 unique Items (including 16 weapons) · 8 Biomes f… | — | |
| Community | One Week until EA Launch: 1000 Reviews + 96% positive 😱 Dear survivors, Deadly Days: Roadtrip is launching next week. The Early Access version will contain a ton of upgrades, content and chaos. A lot has been fixed, optimized and improved. But see for yourself next Monday , Septembe r, 22 .. 1k+ Reviews, overwhelmingly positive We don't have words for the absolutely amazing support we received from our community on spreading the word about our demo.… | — | |
| Announcement | Release Date Announcement: September 22, 2025 Dear Survivors, we’re super excited to announce, that ' Deadly Days: Roadtrip ‘ will launch into Early Access on September, 22. Our team has been focused on the development of the Early Access Version over the last few months. The trailer gives you a small insight into the new features and content . These allow players to try out a countless number of builds. An experimental endless mode will b… | — | |
| Community | Early Access in the Making + Gamescom 2025 Dear survivors, In celebration of the ' Games Forged in Germany Sale ' we are pleased to announce that ‘ Deadly Days: Roadtrip ’ is coming to Gamescom and that we are officially working on the Early Access version! Whats happening behind the scenes? It won't be long before we launch Early Access . We didn't want to reveal anything, but since we're really grateful for the amazing reviews of our… | — | |
| In-game event | Demo Patch 0.9.2 Hi survivors, We hope you're enjoying the demo so far! A new demo patch was just released, fixing some issues. Changes · Death Character: Fixed an issue where the bus could become unusable if the character died and was revived while entering it. · Death Character: Fixed a bug where the Scythe's blade animation would not reset correctly after being revived. · Fixed: Damage falloff for melee weap… | 18854830 | |
| Major update | Demo Update 0.9 + Next Fest! Hello Survivors! Next Fest just started and we celebrate it with an updated demo! A huge thank you to everyone who has jumped in, played, and shared your valuable feedback with us so far. For everyone discovering us during Next Fest who's ready to join the fight, welcome to the road! Before getting to the changes, have you seen our new demo trailer? Check it out! Now, let's get right into what'… | 18734358 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.