We just released a patch for the Bite & Bright (0.22.0) update.
Added: Notifications in the inventory when it's your turn in coop
Changed: World space cursor is the crosshair again (not the small dot)
Changed: Player HUD is now centered (again) in single player
Changed: Updated dash bar and level display on the HUD
Improved: Software cursor now scales with UI scale
Improved: Smaller coop inventory button bar so it no longer overlaps on Steam Deck
Balancing: Permanent Threat mission modifier reduced from 10 to 5
Fixed: Canceling an inventory drag no longer leaves items rotated the wrong way
Fixed: Spamming LB/RB no longer leaves bag management stuck half-open
Fixed: Mission tooltips sometimes staying open (especially when switching controller to mouse or opening pause)
Fixed: Pressing B on the day over screen no longer opens the end run popup
Fixed: Getting stuck in the tutorial with frozen input
Fixed: Old saves still showing workbench attention bubbles before the workbench is unlocked
Fixed: Snake now affects throwables as the description said
Fixed (potentially): Titans at the Titan Blockade sometimes not spawning
Fixed: Weekly score sometimes changing after the rating animation
Fixed: Wrong translation for the Santa item cooldown modifier
Fixed: Some texts on the end-of-run unlocks panel weren't translated
Fixed: Some Japanese and Russian text issues
Fixed: Vending machine could show duplicate entries
Fixed: Controller mission select not highlighting the first destination
Fixed: Delete button appearing on the wrong save slot after deleting the selected one
Fixed: Some mouse clicks on the UI getting ignored after switching input devices
Fixed: Custom cursor flashing the Windows cursor
Fixed: "Not enough hands" message showing behind the currency display
Fixed: Pressure cooker damaging Player 2 in coop
Fixed: Unequip All sometimes unequipping the other player's backpack in coop
Fixed: Run ending if one player dies in the exact moment they revive the other
Fixed: Either coop player can now advance speech / dialogs
Fixed: PlayStation controllers showing Xbox button prompts
Fixed: PlayStation rumble going to the wrong player
Fixed: Mission selection no longer auto-focuses when using mouse and keyboard
Fixed: Bug report shortcut prompt showing even when the active player isn't using a controller
Fixed: Repairing a stash item on controller no longer needs two confirms to pick it up
Fixed (partially): One case where holding the button could spam reroll in the airdrop (some other cases still left)
Fixed: A lot of coop controller issues (pause / settings / inventory, mission choices, reconnect prompts, identical pads claiming the wrong slot, quitting at the end of day leaving controllers dead)