Rogue Night
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
17 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
17 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Rogue Night Update - v1.1.2 Changes: · Windowed mode is now the default mode, but can be toggled in the options menu at the title screen or in game. · Pressing F5 at the options menu will reset the display to defaults. · large displays are no longer locked to windowed mode, but this may cause issues with button alignment. · Slightly changed the tick boxes in the menu to better reflect which is enabled/disabled. Enabled ha… | 22657228 | |
| News | Rogue Night is now available! Rogue Night is now available on Steam! The game is also available in a bundle with Realms of Madness for a 20% discount when purchased together. I will be standing by today to start working on a day one patch for any issues that may come up. Thank you all so much for the support along the development journey. See you in The Everrun! | — | |
| Announcement | Rogue Night Releases Soon! Rogue Night will release today at 11:00 AM Mountain Time. If you'd like to support the game, please consider purchasing on day one. If you'd like to super support the game, please consider leaving a review after purchasing. Early reviews help the Steam algorithm and help get more eyes on the game, by allowing the game to appear in the Discovery Queue. I'll be standing by all day preparing for a… | — | |
| In-game event | Rogue Night Update - v1.1.0 Rogue Night will release on April 3rd, 2026 ! If you're planning on purchasing day 1, please remember to leave a review for the game to help support the discovery of Rogue Night ! Thanks for playing, and thanks for the support! Changes: · Added a bounce mechanic on the Deathwheel enemy. They will now bounce off of walls and objects while chasing, with a short cooldown after. · Added Deathwheels… | — | |
| In-game event | Rogue Night Update - v1.0.9 Bug Fixes: · Storage capacity no longer drops to 100 when leaving the Everrun. · Waystones have returned - an updated save/load script was causing them to be destroyed at game launch. · Lockpick quick time event should be displaying properly now. · Readjusted rain particle depth. · Dying in hardcore mode no longer sets equipped weapon to the dagger, even if the dagger is unobtained, which cause… | — | |
| In-game event | Rogue Night Update - v1.0.8 New Features/Changes: · You can now hold the multitool button to keep harvesting instead of clicking for every swing. Works on both mouse and controller. Bug Fixes: · Graphics options like VSync, windowed mode, borderless window, and resolution were not always being saved when changed. They now save immediately when toggled, and also save when the game is closed normally or force-quit. · The ga… | — | |
| In-game event | Rogue Night Update - v1.0.6 New Features/Changes: · Implemented various optimizations that increase FPS significantly. · Added an option for the player to enable/disable vsync. Bug Fixes: · Fixed an issue with spamming text boxes. · Fixed a bug that caused villagers to duplicate on save/load. · Fixed a bug that caused herb garden blueprints to unlock the compost bin, which caused the merchant to sell only the herb garden… | 22025491 | |
| In-game event | Rogue Night Update - v1.0.5 New Features/Changes: · Added a fix for button misalignment for super extra mega wide resolutions. The game will now detect these giant resolutions and set itself to windowed mode. This is not the ideal solution for this but it is the most stable and safest solution. · Updated "How to Play" section. · Reactivated the notice board at the title screen to tell players to read "How to Play" if they… | — | |
| In-game event | Rogue Night Update - v1.0.4 New Features/Changes: · Made windowed mode available again and fixed a couple issues with it. · Added key remapping for mouse and keyboard. · Steam Deck should now automatically be detected, and should activate controller mode on title screen. · Adjusted the drawn hotkeys to reflect remapped keys. · Added 2560x1440 resolution in windowed mode. · Added an option to unbind the mouse from the play… | — | |
| Community | Join the Rogue Night community! Stay informed and connect with the community at the links below! Grey November Games Discord Grey November Games on X Grey November Games on YouTube Join the mailing list at the bottom of this page (I promise I won't sell your email address or anything weird like that, just info on games.) | — | |
| Major update | Rogue Night is complete! New Features: · Added a new zone: The Dark Hollow · Added a new zone: Necrosarian's Lair · Added a new boss: Deathknight Amester · Added final boss: Necrosarian · Added all music tracks to the game · Balanced upgrade costs - Cheaper upgrades! · Balanced build costs - Most structures are cheaper to build! · Balanced player/enemy hp/damage - The game is less punishing at the start · Added more va… | — | |
| News | Rogue Night Playtest Has Ended Thanks everyone who participated in the Rogue Night playtest! The playtest has now ended, but the demo is still available. Stay tuned for a future update that includes more bug fixes, and final polish. The game is complete. Now it's time to tighten up some screws, and clean up around the edges. As always, thanks for playing! | — | |
| Community | Rogue Night Playtest The Rogue Night Steam Playtest is now live! Any issues and bugs may be reported here, or on the community discord here. In the discord, please use the bugs-crashes-support channel. The playtest will only be around for a limited time before it is ended. Thank you all for your support and feedback, this will help me give you the best experience possible! And remember, if you enjoy the game and pl… | — | |
| In-game event | Rogue Night Update 0.7.0a New Features: · The demo now allows for the saving of games, but keeps the one hour time limit. Starting a new game now restarts the demo timer (for real this time) · Added a new dungeon: Font of Memory · Added a new dungeon: Hall of Heroes · Added a new dungeon: The Ossuary · Added a new dungeon: The Sunken Sanctum · Added a new dungeon: Tower of Iskalia · Added a new dungeon: Frozen Archives… | — | |
| Major update | Rogue Night Update 0.6.9 New Features: · The demo now allows for the saving of games, but keeps the one hour time limit. Starting a new game now restarts the demo timer. · Added Steam cloud saving. · Added a new zone: Oarland Wood - a fall themed area with many twists and turns, and interconnected caves. · Added a new dungeon: Deadroot Tunnel - a large cave system beneath Oarland Wood. · Added a new enemy: Giant Spider… | 20065963 | |
| Game update | Rogue Night update 0.6.8 New Features: · The room name box will now expand to allow for longer room names. · Normal levers can now only be activated by using the multi-tool (left click.) · Added a new window on the character menu that shows key items. · Added a new boss - Dimitri the fallen cleric! · Added a new boss - Percy the undead thief! · Added key items that drop from bosses - used to progress within the game. ·… | — | |
| In-game event | Debut Festival & 0.6.7 Update! Debut Festival! Rogue Night is currently being featured in the Debut Festival here on Steam! This festival features developers who have recently, or are expecting to release their first game as a studio. Additionally, the game received a late-night update last night. The changelog for this update is below: New Features: · - Corrected weapons at merchant and weapon crafting bench. · - Crates and… | — | |
| Major update | Rogue Night Demo Update - 1.7 New Features: · Added a time limit to the demo, and disabled saving for the demo. · Completely overhauled the weapon system and combat animations for the player. · Removed many redundant weapons, dropping the total to 10. (10 more coming later!) · Added two new weapon types: Whip and Scythe. · Added a weapon bar at the bottom of the screen to display owned and equipped weapons. · Weapons can no… | 18602930 | |
| Community | Zombies VS Vampires Fest! There's also a big update coming to the demo just before the festival, so be on the lookout for that. The update features the following: - New weapons & weapon system. - Quick equipment & weapon swapping. - Weapons now level with use, granting additional stats and combo attacks. - Weapons each have their own unique utilities - pick locks with daggers, shoot down objects with bows, etc.. Check o… | — | |
| Game update | Rogue Night 0.6.4 Update New Features: · Added an intro video when starting a new game. · Added a link to the Grey November Games Website at the title screen. · Updated the tutorial system, to now draw mouse and keyboard controls on the screen. · Added a fox NPC that guides the character through the tutorial quests. · The tutorial quests can no longer be skipped. · Made minor changes to the quest journal. · Updated gam… | 17468116 | |
| Game update | Rogue Night 0.6.3 Update New Features: · Added a new enemy - the Wight. This undead wields longswords and has the ability to summon zombies! · Added a new enemy - Slimes. Slimes inflict the poisoned condition and when destroyed, split into two smaller slimes. These do no damage and do not inflict poison. · Added a new condition - Poisoned. Poison deals 2 damage every 2 seconds for 30 seconds. Bug Fixes: · Fixed a bug t… | — | |
| Game update | Rogue Night 0.6.2 Update! New Features: · Added the town of Xerithil, which lies to the east of Elandris. · Added the Xerithil Crypt, a new dungeon. · Added jars that are quite satisfying to break. · Grass growth has returned! Cut it all! · Added indestructible buildings, such as sheds, a crypt, and windmills. · Pick up items should no longer pop through walls, but should now go immediately to the player if they get stu… | — | |
| In-game event | Rogue Night 0.6.0 Update! New Features: · Added Waystones - a method of quickly traveling around the world. · Added a new NPC - the engineer! This NPC can be summoned by building the Drafting Table, and allows for the construction of many new structures. · Added Arrow Tower - a tower that fires arrows at enemies within range. · Added Power Source - a structure that powers engineer buildings. · Added Gearforge - a struct… | 17050750 | |
| In-game event | Rogue Night 0.5.7 Update! New Features: · Added a new NPC - the druid! Find and rescue her to unlock 5 new structures, all listed below. When the druid is under attack by undead, she will summon vines to root them in place! · Added the Grovestone - This structure summons the druid when built. · Added Druidic Walls - These are inexpensive walls of thorn that are easily destroyed, but also do damage to the attacker. · Add… | — | |
| In-game event | Rogue Night Demo Update 1.61 Fixes: · Fixed a pretty nasty bug that would cause players to teleport all over inside the old mine after leaving through the south exit and re-entering the mine. · Smoothed out alternate control scheme, and bound the mouse to a circle rather than a rectangle. · Added to tiles to connect the mine cart tracks between the old mine main tunnels and southern tunnels. | — | |
| Major update | Rogue Night Demo Update 1.6 New Features: · Added a new feature - magic rings! These are found in chests and all sorts of magical bonuses such as extra damage, crit chance, passive healing, and an extra life! · Equipped rings and multi-tool are now shown on the character screen. Press 'C' while in game to open, and click the ring slot to swap rings. · Weapons, keys, rings, blueprints, and quest items now show an icon abov… | — | |
| Game update | New Steam Capsule Art You may have noticed the new page art for the game. It was done by Cleiton Venancio on twitter . A huge 'thank you' goes out to him for all of his hard work! In other news, there's an update in the works, which will add more buildable structures to the demo-as well as rings that give different bonuses when equipped. There have also been improvements to weapon and other pick-up items. Stay tuned… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.