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Rogue Night›Events›Rogue Night Update 0.7.0a
In-game event

Rogue Night Update 0.7.0a

Rogue Night · published 9 months ago

All eventsPlayers around this dateRead on Steam

New Features:

  • The demo now allows for the saving of games, but keeps the one hour time limit. Starting a new game now restarts the demo timer (for real this time)

  • Added a new dungeon: Font of Memory

  • Added a new dungeon: Hall of Heroes

  • Added a new dungeon: The Ossuary

  • Added a new dungeon: The Sunken Sanctum

  • Added a new dungeon: Tower of Iskalia

  • Added a new dungeon: Frozen Archives

  • Added a new dungeon: Frigid Cavern

  • Added a new zone: Lake Everrun

  • Added a new zone: Ruins of Selace

  • Added a new zone: Ruins of Iskalia

  • Added a new zone: Dagger Pass

  • Added a new zone: Western Greatwood

  • Added a new boss enemy: Najen

  • Added a new boss enemy: Rhys

  • Added a new boss enemy: Oden

  • Added a new enemy: Orcs

  • Added a new NPC survivor: Druid

  • Added a new NPC survivor: Wizard

  • Added a small 'E' at the bottom right corner of the text box to prompt players to continue speaking with NPCs/signs

  • Added a slight vignette to the game

Bug Fixes:

  • Fixed a terrible bug that resulted major FPS loss quickly

  • Boss music should now scale with music settings in option menu

  • Fixed an issue where cuttable grass was destroyed on game start

  • Chests and bookshelves should no longer trigger at the same time while attempting to interact with them

  • Key items reset on starting a new game

  • Boars should now pause when the game is paused

  • Hammer blocks now appear over top of objects below them

  • Made lanterns less dim

More from Rogue Night

Other announcements

All events
In-game event23 Apr 2026Rogue Night Update - v1.1.4Changes: · Weapon XP requirements reduced by 20% (levels now require 20, 40, 60 XP) · Removed key drops from zombies, skeletons, and wights · Keys now only drop from chests and specific sources, making lockpicking more valuable · Chests now retry their blueprint roll up to 20 times if the first pick is already learned, reducing empty blueprint drops · Weapon pickups now display clearly in the g…Community16 Apr 2026Next Update Is In The Works!Thanks everyone for your feedback on the game. I'm currently in the process of boiling down this feedback to address any issues and implement any fixes/changes to the game. There's quite a bit, so it may take some time, but wanted to let you all know I've heard you and am actively working on it. Thanks for playing!In-game event10 Apr 2026Rogue Night Update - v1.1.3Changes: · Slightly increased zombie damage to increase difficulty. · Slightly increased zombie speed to increase difficulty. · The spear (and all weapon attacks) should not miss when hitting the heads of enemies. · Bats now despawn while off of the screen while the player is sleeping. · Bats are much less frequent at night. · Poison damage has been increased from 2 HP per tick, to 3. · Slightl…