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Rogue Night›Events›Rogue Night Update - v1.1.3
In-game event

Rogue Night Update - v1.1.3

Rogue Night · published 5 months ago · build 22722368

All eventsPlayers around this dateRead on Steam

Changes:

  • Slightly increased zombie damage to increase difficulty.

  • Slightly increased zombie speed to increase difficulty.

  • The spear (and all weapon attacks) should not miss when hitting the heads of enemies.

  • Bats now despawn while off of the screen while the player is sleeping.

  • Bats are much less frequent at night.

  • Poison damage has been increased from 2 HP per tick, to 3.

  • Slightly lowered the intensity of rain particles.

  • Increased the total zombie count.

  • Added a note to the ring swap mechanic on the character screen in an attempt to improve UX. The tooltip now shows next ring in the cycle. If there is none, it shows no other ring available.

  • The NPC "No room" message will no longer be displayed.

Bug Fixes:

  • Adjusted decorative tile depth in the Hall of Heroes

  • Chests can no longer be opened with a key during the lock picking QTE

  • Fixed an issue where the player could enter the Tower of Iskalia before the quest was unlocked, preventing the achievement unlock for the boss.

  • Fixed a bug where players would be locked out of NPC structures after death. Hopefully this will not require a new game, but may require the player to revisit the NPC in their original location.

  • The engineer NPC will no longer be softlocked if the player has collected more than 3 gears.

More from Rogue Night

Other announcements

All events
In-game event23 Apr 2026Rogue Night Update - v1.1.4Changes: · Weapon XP requirements reduced by 20% (levels now require 20, 40, 60 XP) · Removed key drops from zombies, skeletons, and wights · Keys now only drop from chests and specific sources, making lockpicking more valuable · Chests now retry their blueprint roll up to 20 times if the first pick is already learned, reducing empty blueprint drops · Weapon pickups now display clearly in the g…Community16 Apr 2026Next Update Is In The Works!Thanks everyone for your feedback on the game. I'm currently in the process of boiling down this feedback to address any issues and implement any fixes/changes to the game. There's quite a bit, so it may take some time, but wanted to let you all know I've heard you and am actively working on it. Thanks for playing!In-game event5 Apr 2026Rogue Night Update - v1.1.2Changes: · Windowed mode is now the default mode, but can be toggled in the options menu at the title screen or in game. · Pressing F5 at the options menu will reset the display to defaults. · large displays are no longer locked to windowed mode, but this may cause issues with button alignment. · Slightly changed the tick boxes in the menu to better reflect which is enabled/disabled. Enabled ha…