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Rogue Night›Events›Rogue Night update 0.6.8
Game update

Rogue Night update 0.6.8

Rogue Night · published 13 months ago

All eventsPlayers around this dateRead on Steam

New Features:

  • The room name box will now expand to allow for longer room names.

  • Normal levers can now only be activated by using the multi-tool (left click.)

  • Added a new window on the character menu that shows key items.

  • Added a new boss - Dimitri the fallen cleric!

  • Added a new boss - Percy the undead thief!

  • Added key items that drop from bosses - used to progress within the game.

  • Added a healing pickup that drops from crates, barrels, jars, and zombies!

  • Removed the '?' box from the character select screen.

  • Changed the sound of rain, making it much less annoying.

  • Made minor optimizations for framerate drops.

  • Added a large dungeon - Norwatch Keep.

Bug Fixes:

  • Disabled weapon swapping with gamepad controls while opening/closing menus.

  • Fixed an issue with depths of push blocks in dungeons.

  • Fixed a bug that caused the game to crash when killing skeletons wielding a spear.

  • Fixed a bug that caused the game to crash when saving near a trapped chest.

  • Adjusted the display of some 2nd tier weapon names in the weapon inventory.

  • Vines and ropes now function properly with 2nd tier weapons.

  • Pressing enter upon death in normal mode no longer takes the player to the upgrade screen.

  • Corrected building placement for beehives, flower boxes, and herb gardens.

More from Rogue Night

Other announcements

All events
In-game event23 Apr 2026Rogue Night Update - v1.1.4Changes: · Weapon XP requirements reduced by 20% (levels now require 20, 40, 60 XP) · Removed key drops from zombies, skeletons, and wights · Keys now only drop from chests and specific sources, making lockpicking more valuable · Chests now retry their blueprint roll up to 20 times if the first pick is already learned, reducing empty blueprint drops · Weapon pickups now display clearly in the g…Community16 Apr 2026Next Update Is In The Works!Thanks everyone for your feedback on the game. I'm currently in the process of boiling down this feedback to address any issues and implement any fixes/changes to the game. There's quite a bit, so it may take some time, but wanted to let you all know I've heard you and am actively working on it. Thanks for playing!In-game event10 Apr 2026Rogue Night Update - v1.1.3Changes: · Slightly increased zombie damage to increase difficulty. · Slightly increased zombie speed to increase difficulty. · The spear (and all weapon attacks) should not miss when hitting the heads of enemies. · Bats now despawn while off of the screen while the player is sleeping. · Bats are much less frequent at night. · Poison damage has been increased from 2 HP per tick, to 3. · Slightl…