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Rogue Night›Events›Rogue Night Update 0.6.9
Major update

Rogue Night Update 0.6.9

Rogue Night · published 12 months ago · build 20065963

All eventsPlayers around this dateRead on Steam

New Features:

  • The demo now allows for the saving of games, but keeps the one hour time limit. Starting a new game now restarts the demo timer.

  • Added Steam cloud saving.

  • Added a new zone: Oarland Wood - a fall themed area with many twists and turns, and interconnected caves.

  • Added a new dungeon: Deadroot Tunnel - a large cave system beneath Oarland Wood.

  • Added a new enemy: Giant Spiders - a large poisonous enemy that shoots webs and can trap the player in place.

  • Added rare chests - Blue and gold chests that offer better loot!

  • Added Tomb Shroom - a deadly mushroom that explodes in a cloud of decay when hit.

  • Added a new source of food: Mushrooms.

  • Added Anti-venom Mushroom - This will cure the player of poison if picked up while poisoned.

  • Added webs that slow the player, and webs that must be cut with a short sword or long sword to pass through.

  • Added a new enemy: Grubs - these small worms are slow and easy to dispatch.

  • Added a new zone: The Bramble Path - A thorn covered zone that is home to a new type of enemy, and the entrance to a new dungeon.

  • Added a new enemy: Boars - these large boars charge the player quickly and become stunned when hitting a wall.

  • Added a new dungeon: The Deep Brambles - this dungeon is the home of a new boss.

  • Added a new boss: Eredorn - a fierce dwarf boss with a trick up his sleeve.

  • Added a new fast travel waystone: Bramble Path.

  • Added a new musical track for Oarland Wood and the Bramble Path.

  • Moved the Elandris waystone into the city.

Bug Fixes:

  • Adjusted the depth on the tier 2 greatsword swing.

  • The tutorial fox's light should no longer stick around if he vanishes.

  • Fixed some alignment/depth issues with arrow traps in various dungeons.

  • Minor performance optimizations.

More from Rogue Night

Other announcements

All events
In-game event23 Apr 2026Rogue Night Update - v1.1.4Changes: · Weapon XP requirements reduced by 20% (levels now require 20, 40, 60 XP) · Removed key drops from zombies, skeletons, and wights · Keys now only drop from chests and specific sources, making lockpicking more valuable · Chests now retry their blueprint roll up to 20 times if the first pick is already learned, reducing empty blueprint drops · Weapon pickups now display clearly in the g…Community16 Apr 2026Next Update Is In The Works!Thanks everyone for your feedback on the game. I'm currently in the process of boiling down this feedback to address any issues and implement any fixes/changes to the game. There's quite a bit, so it may take some time, but wanted to let you all know I've heard you and am actively working on it. Thanks for playing!In-game event10 Apr 2026Rogue Night Update - v1.1.3Changes: · Slightly increased zombie damage to increase difficulty. · Slightly increased zombie speed to increase difficulty. · The spear (and all weapon attacks) should not miss when hitting the heads of enemies. · Bats now despawn while off of the screen while the player is sleeping. · Bats are much less frequent at night. · Poison damage has been increased from 2 HP per tick, to 3. · Slightl…