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Rogue Night›Events›Rogue Night Update - v1.1.0
In-game event

Rogue Night Update - v1.1.0

Rogue Night · published 5 months ago

All eventsPlayers around this dateRead on Steam

Rogue Night will release on April 3rd, 2026! If you're planning on purchasing day 1, please remember to leave a review for the game to help support the discovery of Rogue Night! Thanks for playing, and thanks for the support!

Changes:

  • Added a bounce mechanic on the Deathwheel enemy. They will now bounce off of walls and objects while chasing, with a short cooldown after.

  • Added Deathwheels to dungeons. Have fun.

  • Adjusted the quest text for the quest "The Fallen Kingdom."

Bug Fixes:

  • Fixed an exploitable bug involving storage capacity.

  • Fixed a bug that caused the game to crash while destroying haystacks.

  • Fixed a bug with inconsistencies with day/night and darkness.

  • Fixed a bug where pressing 'A' on the gamepad would restart the death animation, and delay the death mechanic.

More from Rogue Night

Other announcements

All events
In-game event23 Apr 2026Rogue Night Update - v1.1.4Changes: · Weapon XP requirements reduced by 20% (levels now require 20, 40, 60 XP) · Removed key drops from zombies, skeletons, and wights · Keys now only drop from chests and specific sources, making lockpicking more valuable · Chests now retry their blueprint roll up to 20 times if the first pick is already learned, reducing empty blueprint drops · Weapon pickups now display clearly in the g…Community16 Apr 2026Next Update Is In The Works!Thanks everyone for your feedback on the game. I'm currently in the process of boiling down this feedback to address any issues and implement any fixes/changes to the game. There's quite a bit, so it may take some time, but wanted to let you all know I've heard you and am actively working on it. Thanks for playing!In-game event10 Apr 2026Rogue Night Update - v1.1.3Changes: · Slightly increased zombie damage to increase difficulty. · Slightly increased zombie speed to increase difficulty. · The spear (and all weapon attacks) should not miss when hitting the heads of enemies. · Bats now despawn while off of the screen while the player is sleeping. · Bats are much less frequent at night. · Poison damage has been increased from 2 HP per tick, to 3. · Slightl…