Dragonwake
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310 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
310 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Three New Classes, Varied Adventures, and Party Mode (v138) Three New Classes, Varied Adventures, and Party Mode (v138) Saves from v130 are not compatible with this update. Older versions remain available through Steam branches for continuing existing runs. This update adds three complete character classes, much more variation between adventures, an endless dungeon, and the first experimental version of Party Mode. It also includes substantial late-game… | 24955812 | |
| Game update | Quest Hotfix (v132) - Existing saves remain compatible with this update. - Fixed the Stonecleft Lamp Run starting at the wrong trader and immediately completing. - Fixed the Beacon Prism failing to recognize that Auralith had been slain. - Fixed the sealed descent in Glassroot Hollow during Moonwell Reverie. - Saves already affected by the Beacon Prism or Glassroot Hollow issues will repair themselves when those i… | 24394530 | |
| In-game event | Fixes and Key Bindings (v130) - Existing saves remain compatible with this update. - Added customizable key bindings for each keyboard layout, saved separately in controls.cfg, with reset, unbind, Ctrl, and Alt support. - Improved option names and descriptions across every supported language. - Expanded Awareness details and detection rolls to show Wisdom, race, Edraeth, class, and equipment bonuses. - Gave fighters a fourt… | 24274618 | |
| In-game event | Throwing Weapons and Adventure Improvements (v126) Throwing Weapons and Adventure Improvements (v126) Experimental save upgrade: Saves from v120 can now be upgraded and will be backed up first, but some bugs may persist. Older versions remain available through Steam branches. This update adds full throwing-weapon support, expands rogue and fighter options, improves monster combat behavior, retunes several quests and encounters, and includes a b… | 24171001 | |
| In-game event | Major Quest, Monster, and Balance Update (v120) Major Quest, Monster, and Balance Update (v120) Saves from v117 are not compatible with this update. This update focuses on mid/late-game rebalance, a major monster overhaul with heavily reworked monster abilities and spellcasting, major quest-flow changes, and many player-facing quality-of-life fixes. Major Balance Changes · Player level now adds +1 to melee, ranged, spell attacks, and spell s… | — | |
| Game update | Small Update (v117) - Reduced enemy respawn rates. | 23934954 | |
| Game update | Small Update (v116) Small Update (v116) Save files from the previous public version are compatible with this update. This save-compatible update focuses on targeting fixes, dungeon and camping tuning, small balance adjustments, and UI cleanup. Save Compatibility · Fixed patch-build save detection so saves are checked by save format version, not public build number. · Saves from older public build folders now load… | 23922784 | |
| Game update | Small Update (v112) Small Update (v112) - Fixed some incorrect dice roll random math. - Fixed the amulet affecting starting attribute rolls. | 23901717 | |
| In-game event | Secrets and Balance Update (v111) Secrets and Balance Update (v111) Notice: old saves will not work with this update. If you want to keep playing an existing save, switch to the Steam branch `previous-version` before loading it. This update focuses on a major secret room overhaul, broad mid and late game balance changes, door and lock difficulty reductions, resistance and weapon skill tuning, and many smaller fixes and economy… | 23897398 | |
| In-game event | Highmark and Bugfix Update (v104) Highmark and Bugfix Update (v104) Notice: this update keeps the v102 save format, so save files from v102 should continue to work. This update focuses on Highmark and Stonecleft quest flow, blackglass gear tuning, dungeon pacing, and a set of small gameplay and display fixes. Changed · Reworked the Stonecleft Runeforge flow so Master Smith Throkk handles the Runeforge Core and blackglass forge… | 23856472 | |
| In-game event | Cleanup and Balance Update (v102) Cleanup and Balance Update (v102) Notice: save files are not compatible between game versions. If you want to keep playing an older run, switch Dragonwake to the matching older-version Steam branch before loading that save. This is a broad cleanup, balance, and bugfix update focused on traps, doors, quest flow, shops, saves, encounter pacing, dungeon presentation, and many smaller playability f… | 23840816 | |
| Game update | Small Fixes (v97) - Fixed rust damage messages to say items rusted. - Fixed examine-all shortcut order for bag/equipment swapping. - Fixed caltrops forcing unnecessary continue prompts. - Fixed blackglass shards sometimes appearing unidentified. - Reduced Stonecleft arrival XP from 1500 to 500. - Increased inn resting recovery speed. - Renamed Barge to Bull Rush. - Renamed Smite Strike to Smite Foe. - Updated Ha… | 23807732 | |
| In-game event | Elemental and Junk Update (v95) Elemental and Junk Update (v95) This update focuses on elemental surfaces, spell cleanup, traps, junk loot, shops, early-zone pacing, targeting, and UI polish. Added · Added Ice Storm and Summon Insects spells. · Added spell critical hits for qualifying attack spells. · Added wet and oily actor conditions, including surface-based combat effects. · Added ground targeting for several elemental sp… | 23807732 | |
| Game update | Small Fixes (v85) - Fixed Sorcerer XP requirements and level-up spell choices. - Fixed giant bat defense being too high. - Fixed Goblin Cave trap pools so they only use pits, arrows, and alarms. - Fixed Primordial Flash requiring a nearby enemy before casting. - Fixed tall-mode weapon skill rows to use compact ranks and stat bonuses. - Fixed level-up and summary footers showing numpad scroll shortcuts. - Fixed f… | — | |
| In-game event | Trinkets, Curses and Sorcerer Update (v84) Trinkets, Curses and Sorcerer Update (v84) This is a broad gameplay update with a new playable class, a much larger trinket and cursed-item pool, new divine caster gear, Ranger companion support, and a lot of balance and progression cleanup. Added · Added Sorcerer as a playable class: an innate arcane caster who can convert mana into survival, burst damage, and risky high-power magic. · Added m… | 23743927 | |
| In-game event | Cleanup Update (v81) Cleanup Update (v81) This update is a broad cleanup build focused on armor math, early-game balance, dungeon readability, quest text, item behavior, and several long-standing rough edges. Combat And Balance Cleanup · Reworked ARM mitigation so low armor now matters. Armor uses stochastic rounding instead of hard integer breakpoints, with effective ARM capped at 90%. · Paladins, fighters, cleric… | 23717444 | |
| In-game event | Finesse Update (v78) Finesse Update (v78) This update adds new early-game adventure content around Havenford, gives Rogues a new finesse bonus with light weapons, and cleans up several quest, combat, spell, UI, and save rough edges. New Adventures Around Havenford · Added the Havenford Mines quest and dungeon, available from Brannoc in Havenford. · Expanded the Burned Cottage into a larger investigation that leads… | 23705777 | |
| In-game event | Arcane and Divine Update (v74) Arcane and Divine Update (v74) This update massively expands both arcane and divine magic, with over 100 new spells and many existing spells reworked. It also adds full wizard school specialization, cleric deity choices, new magical gear, new spell scrolls/wands/potions, clearer quest text, and a broad round of combat, loot, UI, and balance improvements. Additionally, item identification has be… | — | |
| In-game event | Secrets and Story Update (v33) Secrets and Story Update (v33) This update focuses on secret rooms, item identification, quest flow, dialogue cleanup, and a broad round of balance and usability fixes. Secrets And Dungeon Flow · Added random secret rooms to many indoor dungeons. · Added small themed secret annexes with loot, features, or encounters. · Improved secret-door detection and Awareness scaling. · Made hidden secret d… | 23529988 | |
| Game update | Small Fixes (v32) - fixed item names showing wrong - fixed sleep/camp animation flicker - fixed spawning in walls in hills encounters | — | |
| In-game event | Quest and Zone Overhaul (v31) Quest and Zone Overhaul (v31) This is a large quest, world, and localization update. It adds 42 new quest entries, including 33 side quests and 9 main-story quest steps, introduces full localization support, and rebuilds major parts of the late-game route. Localization · Added full localization support across the game. · Added translated language support for the supported languages. · Added Jap… | 23436362 | |
| In-game event | Items and Features (v30) Armor items were all reworked and rebalanced (particular leather armor not having enough DEF). New feature room types for all dungeons (rare treasure rooms, etc). Low Power Render mode that only redraws on change, much faster. Some good quality of life changes with tools accessible without opening inventory. Much more internal consistency in message bar updates. · Added Greater Identify scrolls… | 23353545 | |
| In-game event | Star Sign Update (v27) Star Signs · Added Star Signs to new character creation. · Each new character now rolls one of twelve signs: The Book, The Cup, The Sword, The Wolf, The Salamander, The Candle, The Star, The Fox, The Falcon, The Bell, The Raven, or The Ox. Mode & Difficulty Cleanup · Split run mode and difficulty into separate choices during character creation. · Adventure and Roguelike are now selected separat… | 23310026 | |
| Game update | Small Fix (v26) - small fix for mis-timed text popup | — | |
| In-game event | Adventure Mode Intro Update (v25) Adventure Mode Intro is now added. This is the new guided start for Dragonwake: a short starting area that teaches the basics. You begin near Brindle Quay, before sailing to Valoria. This update also adds a new Travellers Rest Inn, expands early guidance, improves quest journal readability, adds more control and display options, retunes several traps and monsters, and fixes a large set of world… | 23297312 | |
| In-game event | Adventure Mode Update (v24) Adventure mode is now added. In this mode resting at an Inn (or camping) will save the game, so if you die you can resume from there. Additionally, a huge expansion to the world: lots of new zones, a rebuilt bestiary, many more dragons (red, blue, white, green, black in adult, elder and ancient varieties), complete loot rebalance, combat and armor rework, and tons of new magical weapons and art… | 23068937 | |
| Game update | Patch Notes (v22) New Player Help - Regular mode now starts with extra gold. - Added first-time survival tips after turn 50. - Added a short “One More Run” encouragement after a first death. - Game over is simpler: Play Again, Message Log, Back. - Tips now show correct current input bindings. - Pause menu now shows a gameplay tip. UI / Phone - Fire, cast, and ranged targeting text now wraps better, especially on… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.