New Player Help
- Regular mode now starts with extra gold.
- Added first-time survival tips after turn 50.
- Added a short “One More Run” encouragement after a first death.
- Game over is simpler: Play Again, Message Log, Back.
- Tips now show correct current input bindings.
- Pause menu now shows a gameplay tip.
UI / Phone
- Fire, cast, and ranged targeting text now wraps better, especially on tall phone layout.
- First-time tip and death encouragement popups fit better on tall phone screens.
- Phone controls adjusted for comfort.
- Added ATK display options, including None.
- Attack display now uses clearer tags: ATK, SPL, RGD.
Interactions
- Auto-interact is more reliable and should no longer do nothing when a valid target exists.
- NPCs are preferred over closed doors when both are nearby.
- You must stand on ground items to pick them up or use them.
- Walkable props like bedrolls and campfires now show messages when you stand on them.
- “Field dressing” renamed to “first aid.”
Balance / Gameplay
- XP pacing adjusted for monsters, classes, quests, and early story rewards.
- Regular mode starting XP tuned.
- Armor tiers retuned.
- Merchant restocks improved.
- Rest encounters are less frequent.
- Added Conjure Food.
Content / Polish
- Rewrote class and race opening descriptions.
- Cleaned up NPC dialogue.
- Improved several quest flows and messages.
- Fixed several phone text overflow issues.
- Oil tiles are easier to see.
- Fixed several targeting, equipment, pickup, and message-ordering bugs.