Trinkets, Curses and Sorcerer Update (v84)
This is a broad gameplay update with a new playable class, a much larger trinket and cursed-item pool, new divine caster gear, Ranger companion support, and a lot of balance and progression cleanup.
Added
- Added Sorcerer as a playable class: an innate arcane caster who can convert mana into survival, burst damage, and risky high-power magic.
- Added many new trinkets with bonuses for combat, magic, scouting, survival, tools, resistances, trade, and carrying capacity.
- Added rare named cursed items and more cursed gear types.
- Added new holy symbols as trinkets for divine casters, each with different bonuses.
- Added Ranger animal companions with summon, recall, dismiss, travel, and recovery behavior.
- Added unarmed as its own weapon skill.
Changed
- Rebalanced monster armor values across the game.
- Retuned early boss caster encounters and several early quest rewards.
- Adjusted caster spell offers and Sorcerer spell progression.
- Improved several spells, including Color Spray, Flamestrike, Entangle, and spell targeting.
- Reworked the Orc Fortress route and rewards.
- Level-gated some early Havenford side quests for smoother pacing.
- Reduced cloak weights and tuned tool, mana item, trinket, and cursed item pricing.
Fixed
- Fixed player spell attack rolls and Blur's ranged defense bonus.
- Fixed several quest and boss progression checks, including White Vault, Dusty, Watchtower handoff, and Beacon recovery states.
- Fixed cursed equipment and identify result handling.
- Fixed generated dungeon gaps that could create diagonal blockers.
- Fixed hazard item break messages and channel completion timing.
- Fixed tutorial restart and feed tutorial edge cases.
- Fixed trap-tool usability around adjacent traps and piton-marked pits.
Game version is now v84.