Elemental and Junk Update (v95)
This update focuses on elemental surfaces, spell cleanup, traps, junk loot, shops, early-zone pacing, targeting, and UI polish.
Added
- Added Ice Storm and Summon Insects spells.
- Added spell critical hits for qualifying attack spells.
- Added wet and oily actor conditions, including surface-based combat effects.
- Added ground targeting for several elemental spell and item effects.
- Added bulk vendor examine for unidentified gear.
- Added shops to all innkeepers.
- Added weapon skill charts to the catalog.
- Added an Android fullscreen gamepad layout option.
- Added player conditions to the effects list.
Changed
- Reworked elemental surfaces: oil, acid, fire, ice, water, wet, and oily reactions are now more consistent and turn-based.
- Ice can now slide the player on failed movement checks; oil can knock the player prone.
- Rebalanced trap saves, damage, prompt text, and zone-specific trap mixes.
- Reworked junk loot into clearer junk items.
- Rebalanced the Appraisal skill.
- Adjusted Sorcerer spell progression, Blood Seal ratios, starting gear, and level-up spell choices.
- Rebalanced hunger, camping nutrition, and passive HP regeneration.
- Rebalanced Goblin Cave and Havenford Mines.
- Rebalanced vendor stock and item turnover.
- Rebalanced armor weights and burden.
- Tweaked artifact drop rates.
- Doubled Edge Paste and weapon oil durations.
- Merged lantern oil and oil flasks into a single Oil Flask item.
Fixed
- Fixed caster level-up spell offers and starting spell list coverage.
- Fixed invalid generated item affixes.
- Fixed Sleep, Minor Illusion, False Life, Primordial Flash, Frost Spike, Acid Splash, and Call Lightning edge cases.
- Fixed slippery-surface roll messages, trap roll punctuation, and auto-walk prompt syntax.
- Fixed wand targeting returns, inventory behavior after wand casts, thrown oil/water auto-targeting, and targeting camera stability.
- Fixed shield attack penalties and pit attacks.
- Fixed Street Tricks tool preservation.
- Fixed darkvision terrain lighting.
- Fixed message overflow acknowledgement before monster turns.
- Fixed obituary browser formatting and character/detail text polish.
- Fixed transition tile spawn overlaps and container name casing.
- Fixed auto-explore stair finding logic.
- Fixed some potion durations.
- Cleaned up hit and damage messages.
Game version is now v95.