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DragonwakeNewsElemental and Junk Update (v95)
In-game event

Elemental and Junk Update (v95)

Dragonwake · published 18 Jun 2026, 14:11 UTC · build 23807732

All newsPlayers around this dateRead on Steam

Elemental and Junk Update (v95)

This update focuses on elemental surfaces, spell cleanup, traps, junk loot, shops, early-zone pacing, targeting, and UI polish.

Added

  • Added Ice Storm and Summon Insects spells.
  • Added spell critical hits for qualifying attack spells.
  • Added wet and oily actor conditions, including surface-based combat effects.
  • Added ground targeting for several elemental spell and item effects.
  • Added bulk vendor examine for unidentified gear.
  • Added shops to all innkeepers.
  • Added weapon skill charts to the catalog.
  • Added an Android fullscreen gamepad layout option.
  • Added player conditions to the effects list.

Changed

  • Reworked elemental surfaces: oil, acid, fire, ice, water, wet, and oily reactions are now more consistent and turn-based.
  • Ice can now slide the player on failed movement checks; oil can knock the player prone.
  • Rebalanced trap saves, damage, prompt text, and zone-specific trap mixes.
  • Reworked junk loot into clearer junk items.
  • Rebalanced the Appraisal skill.
  • Adjusted Sorcerer spell progression, Blood Seal ratios, starting gear, and level-up spell choices.
  • Rebalanced hunger, camping nutrition, and passive HP regeneration.
  • Rebalanced Goblin Cave and Havenford Mines.
  • Rebalanced vendor stock and item turnover.
  • Rebalanced armor weights and burden.
  • Tweaked artifact drop rates.
  • Doubled Edge Paste and weapon oil durations.
  • Merged lantern oil and oil flasks into a single Oil Flask item.

Fixed

  • Fixed caster level-up spell offers and starting spell list coverage.
  • Fixed invalid generated item affixes.
  • Fixed Sleep, Minor Illusion, False Life, Primordial Flash, Frost Spike, Acid Splash, and Call Lightning edge cases.
  • Fixed slippery-surface roll messages, trap roll punctuation, and auto-walk prompt syntax.
  • Fixed wand targeting returns, inventory behavior after wand casts, thrown oil/water auto-targeting, and targeting camera stability.
  • Fixed shield attack penalties and pit attacks.
  • Fixed Street Tricks tool preservation.
  • Fixed darkvision terrain lighting.
  • Fixed message overflow acknowledgement before monster turns.
  • Fixed obituary browser formatting and character/detail text polish.
  • Fixed transition tile spawn overlaps and container name casing.
  • Fixed auto-explore stair finding logic.
  • Fixed some potion durations.
  • Cleaned up hit and damage messages.

Game version is now v95.

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