Lovely Traps Dungeon
Last seen
0Sampled 2 hours ago · not a live figure
—of peak
All-time peak
010 Sep 2026
Last seen
0Sampled 2 hours ago · not a live figure
All-time peak
010 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Previous patch second part Fixed lvl2 hidden sub-level too easy and but sending to lvl 3 · Fixed level end screen auto-screenshot active by default · Fixed all sorts of small bugs including some cursor ones. | — | |
| Game update | Fight and clouds The Ascent "tower" shader effects has been adjusted · Some clouds have been optimised · Arena has been fixed (some meshes were removed by accident) and some details added · Sword aiming has been made less aggressive and relies more on last direction input Have fun ! 😉 P.S : I'm thinking about a new video since older ones were visually obsolete | — | |
| Game update | quick fix Some animation fixes · fixed Jungle sub-level loading issues in level 3 · Fixed "Bumping Winds" in Level 3 Some visual improvements are coming later. | — | |
| Game update | 1.0 Release ! 1.0 Release ! · Some new art · Lots of bug fixes · Running animation improvements and better slope walking / sliding [*} Improved Arena ! Go pull-off some steam ! | — | |
| Community | Artistic direction reinforcement Hello, I read complaints about the game looking like an "asset flip" and "slop". To be honest, it hurts and it's hard to take but It's also an opportunity to improve. I'm currently reducing the "weird details" I put in the game to show the wizard's madness. Some magic-tech elements I put here were probably a bad Idea. I'm making new assets. They will look more "magic". I will also replace some… | — | |
| Sale | Steam Summer Sale ! Always dreamed about fresh rivers of pure water so acidic that it strips away "grime" and disinfects ? (It might work on mud too... a detail Golem, a detail !) Maybe you prefer some hot spring ? Satisfied or ... well nobody complains after a lava bath ! Tell all your courageous friends (or enemies ?) that Lovely Traps Dungeon is part of Steam Summer Sale 2026 ! Starting July 25 | — | |
| In-game event | UE 5.7 Update 5.6.1 to 5.7.4 · The ascent had a lovely little "sliding improvement" 😈 · Magic Clouds have been adjusted to avoid a bug and improve "the experience" hihi Fixes : · Winds stopping · Wrong collisions on stairs in The Ascent · LODs improved on some meshes to get better performances · Some collisions improved | 23779761 | |
| In-game event | Rock n Roll ! Changes : · Movable stone blocks have been re-written and now slide easily · Boulders no longer hurt the golem when they are moving slowly · The golem can stand on top of a boulder (but don't slip...) · The Golem can stand on props like Wooden Boxes or Barrels · Improved golem rag doll behaviour when being stabbed or crushed for more "impactful moment" (It's not a maniacal laughter, it's ... th… | 23569806 | |
| Game update | Beta 1.10 new jump, lots of fixes Jumping has been re-written with better reactions and coyote time. · Visual bugs like gamepad key indicators have been fixed · Some UI bugs were fixed and cutscenes dialogues now get typed at a normal speed. · No more dead slimes after drinking acid they are made of ! · Some level elements were slightly modified. · Tons of little fixes. | — | |
| Game update | Improved controls, coyote time Lovely Traps Dungeon gets new trailerS and an unstable update. Feel free to try the new improved jumping mechanics ! The game now has a "coyote time" when jumping from a platform and our Golem friend reactions were made snappier. A bit less pain... at least if you're a good player ! | 23365494 | |
| Game update | Windows settings saving fix Hello ! Windows users might have not be able to save their progression in story mode and the settings if the game was installed in the default (program files) folder. It has been fixed. Of course, Steam Auto-Cloud will synchronise your saves between your devices. If you experience any issue, please post ! Dedicated post : | 23263269 | |
| In-game event | Drift detection, dead zone and improved menus Hello friends ! · Menus avec been improved for gamepad control ! No more focus lost on buttons. · A new setting is here : Gamepad Dead Zone ! You can now see your sticks values and set your Dead Zone to the minimum needed. You can even let our friend the auto tester do its job ! But if it can't catch some very rare variations, just ad a little bit and you should be fine. Don't worry, dead zone… | 23263269 | |
| Community | News about Steamdeck Steamdeck being my favorite gaming device, I worked hard to make the game fun on this device and I hope the victims of my lovely instrument of fun will like it ! 😋 Frame pacing is extremely important in a platform game or any game involving precise quick movements. I gave player some options to adapt the game to their preferences and performances By default, I did my best to lower the latency… | — | |
| Game update | Series of patches A series of patches are being published to try to fix all the remaining bugs. It includes translation, cutscenes restating when respawning, ledge grab issues, skill switch indicator etc... | — | |
| In-game event | BETA 1 arrived on unstable channel ! The magniiiificent BETA 1 available in "unstable" channel ! To try it, in your Steam Library, right click on the game, click properties, then Betas. Select the unstable channel. Feel free to try and tell me about your pai-- fun experiences ! 😈 (and of course please report bugs !) Content : · Everything you've already seen · Level 5 · Story moments and ending · Haptic feedback · All previously… | 22849230 | |
| Game update | Arena Fix Fixed arena enemy spawns · Fixed Arena end screen · Improved targeting and placement when attacking Put simply : MUCH better control in fight · Fixed drops spawning in the air when enemy is just flying a bit high · Fixed music being spacialized (should not) | 22198650 | |
| In-game event | Freb-- March update ! New : · Teleport-back ability ! You can now cast a temporary teleportation beacon, then get back to it by pressing a key. Try, fail, improve ! 😤 · Main menu level selection screen. You can play levels in a normal "history" mode then spend Brouzoufs (currency) to go back to a previous level to farm, get a Steam achievements or find a skill key ! · Levels start with a "briefing" scene. The Golem… | 22133161 | |
| Community | Next update Hello and Happy New Year 2026 ! 🥳 May this year be more peaceful and bring you all happiness ! Lovely Traps Dungeon will try to offer you a little bonus in fun with its next update ! 🧙♂️ Some key elements : · Golem new appearance. More cartoon ! · New feature : you can now cast a temporary teleportation beacon, then get back to it by pressing a key. Try, fail, improve ! 😤 · New main menu le… | — | |
| Major update | Third Skill Last Skill : Levitation Last Skill : Levitation is now available, allowing you to correct a trajectory mid-air by "freezing" yourself, rotate and "release". The corresponding challenge will require a bit of patience and observation. I hope you will like it ! On sale during Steam Winter Sale ! D ec 18 2025 - Jan 5 2026 Features : · Levitation skill : your movement stops, when key is released, yo… | 21208886 | |
| Game update | "bolt" ability fix Fixed : · Bolt ability animation facing the wrong direction · Bolt ability challenge was way too hard. Now it's trying to make you observe and optimise the usage of this skill. · Bolt keys are in Level 4. A message will announce it at start. | 21111756 | |
| Game update | Small fix Fixed : · Some blocs not being correctly pushed by traps. · Blocs were "ticking" when not needed. · Some menu texts, mainly en French. · Introduction messages allowing character to spawn and move too soon. · Various small issues. Added The Ascent Introduction message. | 20986879 | |
| Game update | Mistakes fix quick Fixes : · Ascent road "form" issue · Some ledges sending character "slide" in air (mistake in last patch) · Impact after fall animation now adapt to energy correctly · Fullscreen headless window can be used again but it could prevent a perfect sync with the screen and create "tearing". The game adjusts frame pacing very tightly to lower input lag as much as possible. | 20904349 | |
| In-game event | 0.21 Fixing, Polishing Improvements : · Better sliding fluidity · Level 1 now streams it's content more to use less memory · Post Process improvement to make visuals smoother · Funny little effect when falling and touching the ground hard · Optimised level 3 palm tree to use less budget · Some level design elements have been tweaked to be more "natural" · Gamepad tracking cam was "tuned" to no longer go crazy at high… | 20894247 | |
| Game update | update 0.20 Improved "magic fog" visuals in The Ascent · Fixed menu options "fusing" · Fixed stairs disappearing abnormally · Fixed winds stopping too soon · Fixed stairs collisions. No more stuck | "pushed" · New materials for "Bolt" and "Ball skills · New VFXs for "Bolt" and "Ball" Skill · Other minor fixes | 20601344 | |
| Major update | Ascend now ! Hello magus ! Here is the ULTIMATE challenge ! The most important task of your existence ! You must ascend to the old Archmage secret lab and find the infinite Coffee Maker !!! What changed : · New game mode The Ascent · Old level mechanics, platforms were polished · Lots of visual improvements · Lots of performance optimisations to remove as much input (and frame) lag · Camera tracking on game… | 20571437 | |
| Community | Incoming takeoff ! Hello magus ! "Levels" are a nice training, You can get coins, find keys and unlock skills but they are not the real challenge ! The old fool hid some of his greatest grimoires where he thought nobody would follow : high, very high ! Soon, new horizons will open ! Here is a glimpse of the content being discovered by our researchers as we speak : | — | |
| Game update | hotfix 0.18.1 Fixed Level 1 portal not teleporting player Improved tutorial text too hard to read | 19201108 | |
| Game update | 0.18 : Auto Tracking Cam Hello magus ! This 0.18 update offers two new features : · Tracking Camera for gamepad control. Follows the character when going forward and makes turns smoother. · Center cam button (default : press left stick. Can be assigned to a keyboard key if you want) Fixed Some corrupted textures | 19191315 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.