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Lovely Traps DungeonEvents0.21 Fixing, Polishing
In-game event

0.21 Fixing, Polishing

Lovely Traps Dungeon · published 21 Nov 2025, 19:45 UTC · build 20894247

All eventsPlayers around this dateRead on Steam

Improvements :

  • Better sliding fluidity

  • Level 1 now streams it's content more to use less memory

  • Post Process improvement to make visuals smoother

  • Funny little effect when falling and touching the ground hard

  • Optimised level 3 palm tree to use less budget

  • Some level design elements have been tweaked to be more "natural"

  • Gamepad tracking cam was "tuned" to no longer go crazy at high speed

Fixes :

  • "Superman" Physics bug during sliding

  • Abnormal almost infinite jumps against surfaces

  • Falling from a ledge like a "slide" bug

  • Some red panels were not hurting player on contact

  • Some visual indicators not being obvious enough have been fixed

  • Some creatures committed suicide (0_0')

  • Attack button appears in input bindings

  • Mouse click is recorded when choosing a key binding

  • Sword attack no longer gets stuck

More from Lovely Traps Dungeon

Other announcements

All events
In-game event10 Sep 2026Improved first skill challange and fight aiming !Hello friends ! This update focuses on two thing : · Improving the first challenge by making it more interesting and fair · Improving targeting system for both player and AIs ! For players, it means that if you don't move (attacking doesn't count), you won't risk changing target. For AIs... well you will see. Of course, all sorts of small bugs have been fixed. I can't guaranteed 0 visual glitch…In-game event1 Sep 2026More realistic movement + save fixHello dear mages ! Slight improvement : Now, when running on inclined ground, the character adapts its inclination like it did before but no longer plays cartoon character when stopping. Golem will adapt naturally ! (yes I'm proud of it ! 😋) Fixes : · Many visual issues including fire walls getting invisible in level 1 and some trees not being "in the ground". · Fixed some "bumpers" not "bumpi…Lovely Traps DungeonGame update21 Jul 2026Inventory fix + improved monsterUser Interface : · Inventory display bugs Fix · Inventory UI has been slightly improved · Inventory now has contextual informations about keys that unlock challenges you must beat to get skills Part of the new design : · The new "Crowler" is here ! · The Arena has a better lighting and improved monsters spawn. Crawler added. Good luck !