Lovely Traps Dungeon · published · build 25240948
Hello friends !
This update focuses on two thing :
Improving the first challenge by making it more interesting and fair
Improving targeting system for both player and AIs !
For players, it means that if you don't move (attacking doesn't count), you won't risk changing target. For AIs... well you will see.
Of course, all sorts of small bugs have been fixed.
I can't guaranteed 0 visual glitches with Vulkan on GNU/Linux, there still some inaccurate texture coordinates and performances issues. If you don't to deal want them (they are rare but can happen), please use the Windows version + Proton since the algorithm will convert DX12 shaders to better Vulkan ones than Unreal Engine 5 can produce. Don't ask me why please.