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Lovely Traps Dungeon
Events
Previous patch second part
Game update
Previous patch second part
Lovely Traps Dungeon
· published
16 Jul 2026, 00:09 UTC
All events
Players around this date
Read on Steam
Fixed lvl2 hidden sub-level too easy and but sending to lvl 3
Fixed level end screen auto-screenshot active by default
Fixed all sorts of small bugs including some cursor ones.
More from Lovely Traps Dungeon
Other announcements
All events
In-game event
10 Sep 2026
Improved first skill challange and fight aiming !
Hello friends ! This update focuses on two thing : · Improving the first challenge by making it more interesting and fair · Improving targeting system for both player and AIs ! For players, it means that if you don't move (attacking doesn't count), you won't risk changing target. For AIs... well you will see. Of course, all sorts of small bugs have been fixed. I can't guaranteed 0 visual glitch…
In-game event
1 Sep 2026
More realistic movement + save fix
Hello dear mages ! Slight improvement : Now, when running on inclined ground, the character adapts its inclination like it did before but no longer plays cartoon character when stopping. Golem will adapt naturally ! (yes I'm proud of it ! 😋) Fixes : · Many visual issues including fire walls getting invisible in level 1 and some trees not being "in the ground". · Fixed some "bumpers" not "bumpi…
Lovely Traps Dungeon
Game update
21 Jul 2026
Inventory fix + improved monster
User Interface : · Inventory display bugs Fix · Inventory UI has been slightly improved · Inventory now has contextual informations about keys that unlock challenges you must beat to get skills Part of the new design : · The new "Crowler" is here ! · The Arena has a better lighting and improved monsters spawn. Crawler added. Good luck !