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Lovely Traps DungeonEventsThird Skill
Major update

Third Skill

Lovely Traps Dungeon · published 18 Dec 2025, 03:56 UTC · build 21208886

All eventsPlayers around this dateRead on Steam

Last Skill : Levitation

Last Skill : Levitation is now available, allowing you to correct a trajectory mid-air by "freezing" yourself, rotate and "release".

The corresponding challenge will require a bit of patience and observation. I hope you will like it !

On sale during Steam Winter Sale ! Dec 18 2025 - Jan 5 2026


Features :

  • Levitation skill : your movement stops, when key is released, your velocity get re-oriented where you are looking at. (Not vertically of course)

  • Keys to access skill challenges are now emitter a long band of light towards the sky.

  • The Levitation key challenge can be accessed in the challenges room

  • "Cloud" keys, that open the Levitation skill challenge, are hidden in the third level and require observation and maybe usage of another skill to get item.


Fixes | Improvements

  • Bolt Challenge is improved and a bit "easier"

  • Some level parts have been slightly improved

  • Adjusted falling fireballs damages zone

  • Fixed a collision bug following dash

  • Fixed Bolt skill animation

  • Fixed Music volume setting double-playing music

  • Some performances improvements during some visual effects

More from Lovely Traps Dungeon

Other announcements

All events
In-game event10 Sep 2026Improved first skill challange and fight aiming !Hello friends ! This update focuses on two thing : · Improving the first challenge by making it more interesting and fair · Improving targeting system for both player and AIs ! For players, it means that if you don't move (attacking doesn't count), you won't risk changing target. For AIs... well you will see. Of course, all sorts of small bugs have been fixed. I can't guaranteed 0 visual glitch…In-game event1 Sep 2026More realistic movement + save fixHello dear mages ! Slight improvement : Now, when running on inclined ground, the character adapts its inclination like it did before but no longer plays cartoon character when stopping. Golem will adapt naturally ! (yes I'm proud of it ! 😋) Fixes : · Many visual issues including fire walls getting invisible in level 1 and some trees not being "in the ground". · Fixed some "bumpers" not "bumpi…Lovely Traps DungeonGame update21 Jul 2026Inventory fix + improved monsterUser Interface : · Inventory display bugs Fix · Inventory UI has been slightly improved · Inventory now has contextual informations about keys that unlock challenges you must beat to get skills Part of the new design : · The new "Crowler" is here ! · The Arena has a better lighting and improved monsters spawn. Crawler added. Good luck !