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Beta 1.10 new jump, lots of fixes · Lovely Traps Dungeon · SteamPeaks
Lovely Traps Dungeon
Events
Beta 1.10 new jump, lots of fixes
Game update
Beta 1.10 new jump, lots of fixes
Lovely Traps Dungeon
· published
27 May 2026, 12:12 UTC
All events
Players around this date
Read on Steam
Jumping has been re-written with better reactions and coyote time.
Visual bugs like gamepad key indicators have been fixed
Some UI bugs were fixed and cutscenes dialogues now get typed at a normal speed.
No more dead slimes after drinking acid they are made of !
Some level elements were slightly modified.
Tons of little fixes.
More from Lovely Traps Dungeon
Other announcements
All events
In-game event
10 Sep 2026
Improved first skill challange and fight aiming !
Hello friends ! This update focuses on two thing : · Improving the first challenge by making it more interesting and fair · Improving targeting system for both player and AIs ! For players, it means that if you don't move (attacking doesn't count), you won't risk changing target. For AIs... well you will see. Of course, all sorts of small bugs have been fixed. I can't guaranteed 0 visual glitch…
In-game event
1 Sep 2026
More realistic movement + save fix
Hello dear mages ! Slight improvement : Now, when running on inclined ground, the character adapts its inclination like it did before but no longer plays cartoon character when stopping. Golem will adapt naturally ! (yes I'm proud of it ! 😋) Fixes : · Many visual issues including fire walls getting invisible in level 1 and some trees not being "in the ground". · Fixed some "bumpers" not "bumpi…
Lovely Traps Dungeon
Game update
21 Jul 2026
Inventory fix + improved monster
User Interface : · Inventory display bugs Fix · Inventory UI has been slightly improved · Inventory now has contextual informations about keys that unlock challenges you must beat to get skills Part of the new design : · The new "Crowler" is here ! · The Arena has a better lighting and improved monsters spawn. Crawler added. Good luck !