Lovely Traps Dungeon
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
011 Sep 2026
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
011 Sep 2026
| Published | Title | Build |
|---|---|---|
| Inventory fix + improved monster User Interface : · Inventory display bugs Fix · Inventory UI has been slightly improved · Inventory now has contextual informations about keys that unlock challenges you must beat to get skills Part of the new design : · The new "Crowler" is here ! · The Arena has a better lighting and improved monsters spawn. Crawler added. Good luck ! | — | |
| Previous patch second part Fixed lvl2 hidden sub-level too easy and but sending to lvl 3 · Fixed level end screen auto-screenshot active by default · Fixed all sorts of small bugs including some cursor ones. | — | |
| Fight and clouds The Ascent "tower" shader effects has been adjusted · Some clouds have been optimised · Arena has been fixed (some meshes were removed by accident) and some details added · Sword aiming has been made less aggressive and relies more on last direction input Have fun ! 😉 P.S : I'm thinking about a new video since older ones were visually obsolete | — | |
| quick fix Some animation fixes · fixed Jungle sub-level loading issues in level 3 · Fixed "Bumping Winds" in Level 3 Some visual improvements are coming later. | — | |
| 1.0 Release ! 1.0 Release ! · Some new art · Lots of bug fixes · Running animation improvements and better slope walking / sliding [*} Improved Arena ! Go pull-off some steam ! | — | |
| Beta 1.10 new jump, lots of fixes Jumping has been re-written with better reactions and coyote time. · Visual bugs like gamepad key indicators have been fixed · Some UI bugs were fixed and cutscenes dialogues now get typed at a normal speed. · No more dead slimes after drinking acid they are made of ! · Some level elements were slightly modified. · Tons of little fixes. | — | |
| Improved controls, coyote time Lovely Traps Dungeon gets new trailerS and an unstable update. Feel free to try the new improved jumping mechanics ! The game now has a "coyote time" when jumping from a platform and our Golem friend reactions were made snappier. A bit less pain... at least if you're a good player ! | 23365494 | |
| Windows settings saving fix Hello ! Windows users might have not be able to save their progression in story mode and the settings if the game was installed in the default (program files) folder. It has been fixed. Of course, Steam Auto-Cloud will synchronise your saves between your devices. If you experience any issue, please post ! Dedicated post : | 23263269 | |
| Series of patches A series of patches are being published to try to fix all the remaining bugs. It includes translation, cutscenes restating when respawning, ledge grab issues, skill switch indicator etc... | — | |
| Arena Fix Fixed arena enemy spawns · Fixed Arena end screen · Improved targeting and placement when attacking Put simply : MUCH better control in fight · Fixed drops spawning in the air when enemy is just flying a bit high · Fixed music being spacialized (should not) | 22198650 | |
| Third Skillmajor Last Skill : Levitation Last Skill : Levitation is now available, allowing you to correct a trajectory mid-air by "freezing" yourself, rotate and "release". The corresponding challenge will require a bit of patience and observation. I hope you will like it ! On sale during Steam Winter Sale ! D ec 18 2025 - Jan 5 2026 Features : · Levitation skill : your movement stops, when key is released, yo… | 21208886 | |
| "bolt" ability fix Fixed : · Bolt ability animation facing the wrong direction · Bolt ability challenge was way too hard. Now it's trying to make you observe and optimise the usage of this skill. · Bolt keys are in Level 4. A message will announce it at start. | 21111756 | |
| Small fix Fixed : · Some blocs not being correctly pushed by traps. · Blocs were "ticking" when not needed. · Some menu texts, mainly en French. · Introduction messages allowing character to spawn and move too soon. · Various small issues. Added The Ascent Introduction message. | 20986879 | |
| Mistakes fix quick Fixes : · Ascent road "form" issue · Some ledges sending character "slide" in air (mistake in last patch) · Impact after fall animation now adapt to energy correctly · Fullscreen headless window can be used again but it could prevent a perfect sync with the screen and create "tearing". The game adjusts frame pacing very tightly to lower input lag as much as possible. | 20904349 | |
| update 0.20 Improved "magic fog" visuals in The Ascent · Fixed menu options "fusing" · Fixed stairs disappearing abnormally · Fixed winds stopping too soon · Fixed stairs collisions. No more stuck | "pushed" · New materials for "Bolt" and "Ball skills · New VFXs for "Bolt" and "Ball" Skill · Other minor fixes | 20601344 | |
| Ascend now !major Hello magus ! Here is the ULTIMATE challenge ! The most important task of your existence ! You must ascend to the old Archmage secret lab and find the infinite Coffee Maker !!! What changed : · New game mode The Ascent · Old level mechanics, platforms were polished · Lots of visual improvements · Lots of performance optimisations to remove as much input (and frame) lag · Camera tracking on game… | 20571437 | |
| hotfix 0.18.1 Fixed Level 1 portal not teleporting player Improved tutorial text too hard to read | 19201108 | |
| 0.18 : Auto Tracking Cam Hello magus ! This 0.18 update offers two new features : · Tracking Camera for gamepad control. Follows the character when going forward and makes turns smoother. · Center cam button (default : press left stick. Can be assigned to a keyboard key if you want) Fixed Some corrupted textures | 19191315 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 10 Sep 2026new | Thu | 23:13 | No patch notes · unannounced build | 25240948 | public | 2 | — |
| 10 Sep 2026 | Thu | 22:07 | No patch notes · unannounced build | 25240948 | unstable | 2 | — |
| 1 Sep 2026 | Tue | 23:04 | No patch notes · unannounced build | 25067771 | public | 2 | — |
| 1 Sep 2026 | Tue | 22:17 | No patch notes · unannounced build | 25067771 | unstable | 2 | — |