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Lovely Traps DungeonEventsImproved controls, coyote time
Game update

Improved controls, coyote time

Lovely Traps Dungeon · published 22 May 2026, 17:31 UTC · build 23365494

All eventsPlayers around this dateRead on Steam

Lovely Traps Dungeon gets new trailerS and an unstable update.

Feel free to try the new improved jumping mechanics !

The game now has a "coyote time" when jumping from a platform and our Golem friend reactions were made snappier. A bit less pain... at least if you're a good player !

More from Lovely Traps Dungeon

Other announcements

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In-game event10 Sep 2026Improved first skill challange and fight aiming !Hello friends ! This update focuses on two thing : · Improving the first challenge by making it more interesting and fair · Improving targeting system for both player and AIs ! For players, it means that if you don't move (attacking doesn't count), you won't risk changing target. For AIs... well you will see. Of course, all sorts of small bugs have been fixed. I can't guaranteed 0 visual glitch…In-game event1 Sep 2026More realistic movement + save fixHello dear mages ! Slight improvement : Now, when running on inclined ground, the character adapts its inclination like it did before but no longer plays cartoon character when stopping. Golem will adapt naturally ! (yes I'm proud of it ! 😋) Fixes : · Many visual issues including fire walls getting invisible in level 1 and some trees not being "in the ground". · Fixed some "bumpers" not "bumpi…Lovely Traps DungeonGame update21 Jul 2026Inventory fix + improved monsterUser Interface : · Inventory display bugs Fix · Inventory UI has been slightly improved · Inventory now has contextual informations about keys that unlock challenges you must beat to get skills Part of the new design : · The new "Crowler" is here ! · The Arena has a better lighting and improved monsters spawn. Crawler added. Good luck !