| FellowshipCoffee Stain Publishing · entered 16 Oct 2025FellowshipCoffee Stain Publishing · entered 16 Oct 2025 | Fellowship will be in Early Access for approximately 6 months, however, this can change depending on community feedback.read 5 Sep 2026 | about 6 months | 11 months | 179% | Overdueby 5 months |
| Gladio MoriBonus Stage Publishing · entered 26 Nov 2024Gladio MoriBonus Stage Publishing · entered 26 Nov 2024 | Approximately one year.the store says it leaves Early Access on 16 Sep 2026 | about 12 months | 21 months | 178% | Overdueby 9 months |
| Beat BangerBunFan Games LLC · entered 24 Apr 2023Beat BangerBunFan Games LLC · entered 24 Apr 2023 | We'll be out of early access at the beginning of 2025 with 5 complete levels and more on the way.read 7 Sep 2026 | 23 monthsuntil 31 Mar 2025 | 3 years 5 months | 176% | Overdueby 18 months |
| Tiny RoguesRubyDev · entered 23 Sep 2022Tiny RoguesRubyDev · entered 23 Sep 2022 | At least until December 2024, maybe even longer.read 5 Sep 2026 | 2 years 3 monthsuntil 31 Dec 2024 | 4 years | 176% | Overdueby 21 months |
| ボクセル築城ずんだもんキャッスルKC Project · entered 6 Dec 2024ボクセル築城ずんだもんキャッスルKC Project · entered 6 Dec 2024 | For about a year.read 7 Sep 2026 | about 12 months | 21 months | 176% | Overdueby 9 months |
| Horse Racing ManagerSheep Meadow Road Games · entered 24 Oct 2025Horse Racing ManagerSheep Meadow Road Games · entered 24 Oct 2025 | We expect to remain in Early Access for approximately six months, all depending on how development progresses.read 8 Sep 2026 | about 6 months | 10 months | 175% | Overdueby 4 months |
| Fast Food SimulatorNo Ceiling Games · entered 10 Dec 2024Fast Food SimulatorNo Ceiling Games · entered 10 Dec 2024 | We plan to keep our game in early access for approximately 6 months to 1 year. However, this timeframe may not always be exact. Depending on the feedback from the community and the new features we plan to add, this period may vary. Our goal is to make the game as good as possible before moving to the full release.read 6 Sep 2026 | 6–12 months | 21 months | 174% | Overdueby 9 months |
| AstrometicaRockGame S.A. · entered 10 Dec 2024AstrometicaRockGame S.A. · entered 10 Dec 2024 | The duration of Early Access is subject to player engagement and interest in the project. We're committed to delivering a polished and complete game, and will exit Early Access once the story arc has been fully realized. If the game proves to be successful and well-received, our goal is to transition out of Early Access within a year.read 6 Sep 2026 | 0–12 months | 21 months | 174% | Overdueby 9 months |
| VOINtinyBuild · entered 10 Dec 2024VOINtinyBuild · entered 10 Dec 2024 | My goal is to release the full version within a year, though the exact timeline might change based on the feedback from you, the players.read 7 Sep 2026 | 0–12 months | 21 months | 174% | Overdueby 9 months |
| Operation: Harsh Doorstop - Development BuildGame · entered 30 Mar 2023Operation: Harsh Doorstop - Development BuildGame · entered 30 Mar 2023 | Not much longer now, only a year or two left!read 7 Sep 2026 | 12–24 months | 3 years 5 months | 172% | Overdueby 17 months |
| WarudoHakuya Labs · entered 14 Jul 2023WarudoHakuya Labs · entered 14 Jul 2023 | As of April 2025, Warudo is already a feature-complete 3D VTubing solution, and we are currently working on bug fixes and UX improvements before launching 1.0.read 6 Sep 2026 | 22 monthsuntil 30 Apr 2025 | 3 years 2 months | 172% | Overdueby 16 months |
| Small SpacesPretty Soon · entered 27 May 2025Small SpacesPretty Soon · entered 27 May 2025 | 8-9 months.read 5 Sep 2026 | 8–9 months | 15 months | 171% | Overdueby 6 months |
| Fight Crab 2PLAYISM · entered 13 Feb 2024Fight Crab 2PLAYISM · entered 13 Feb 2024 | We expect to spend around 12 to 18 months in Early Access before full release.read 8 Sep 2026 | 12–18 months | 2 years 7 months | 171% | Overdueby 13 months |
| Roadside ResearchOro Interactive · entered 12 Feb 2026Roadside ResearchOro Interactive · entered 12 Feb 2026 | We are keeping the Early Access period to around a year. We plan on providing regular, smaller, updates on a frequent basis with large systems-wide updates every 3-4 months. Regularly updating the game every so often and creating new features for players to try are planned and vital to the game’s development.read 6 Sep 2026 | 3–4 months | 7 months | 171% | Overdueby 3 months |
| Total Conflict: ResistanceThunder Devs. · entered 21 Apr 2023Total Conflict: ResistanceThunder Devs. · entered 21 Apr 2023 | One of the most appealing aspects of Early Access was the ability to shape Total Conflict: Resistance together with the community, alongside our own ambitions for features and mechanics that we’d like to add to the game. Consequently, we’ve decided to keep our schedule fairly flexible so that the development team and community can best mould the Total Conflict: Resistance experience that we all want to see! The game should stay in Early Access for 12–24 months. The exact time depends on players’ engagement. If there are many players, we will continue for a longer time in development and adding new features.read 5 Sep 2026 | 12–24 months | 3 years 5 months | 169% | Overdueby 17 months |
| TDP4: Team BattleJAVELIN OÜ · entered 31 Dec 2024TDP4: Team BattleJAVELIN OÜ · entered 31 Dec 2024 | We plan to stay in Early Access for approximately 6 to 12 months. This timeframe will allow us to implement community feedback, polish the game, and introduce new features based on player suggestions.read 7 Sep 2026 | 6–12 months | 20 months | 169% | Overdueby 8 months |
| Draw SteelMCDM · entered 8 Apr 2026Draw SteelMCDM · entered 8 Apr 2026 | We expect to be in Early Access for about three months.read 8 Sep 2026 | about 3 months | 5 months | 168% | Overdueby 2 months |
| Relentless ExpanseCowmera Games · entered 14 Jan 2025Relentless ExpanseCowmera Games · entered 14 Jan 2025 | A rough estimate might be 6-12 months, but it could be either longer or shorter depending on how we adjust the scope of the game based on community feedback.read 7 Sep 2026 | 6–12 months | 20 months | 165% | Overdueby 8 months |
| Lightyear FrontierFRAME BREAK · entered 19 Mar 2024Lightyear FrontierFRAME BREAK · entered 19 Mar 2024 | Our timeline continues to evolve according to the game's needs and community feedback. We have decided to extend our original timeline of 18 months of EA in order to make more substantial changes to the core gameplay and planet. Our current estimate sees us exiting Early Access in 2026, but we are willing to extend that further if it means a better game for our players.read 5 Sep 2026 | about 18 months | 2 years 6 months | 165% | Overdueby 12 months |
| Endless AliceHowlingRain · entered 15 Jan 2025Endless AliceHowlingRain · entered 15 Jan 2025 | Early Access phase is estimated to last about a year, although this timeline may be adjusted based on player feedback.read 5 Sep 2026 | about 12 months | 20 months | 165% | Overdueby 8 months |
| Assetto Corsa EVO505 Games · entered 16 Jan 2025Assetto Corsa EVO505 Games · entered 16 Jan 2025 | We're aiming to have the full 1.0 release ready within less than one year from the start of Early Access. We believe this timeframe strikes the right balance between gathering crucial community feedback and delivering a polished, complete experience. Of course, game development is a dynamic process, and we'll keep you informed every step of the way if any adjustments to the timeline become necessary.read 6 Sep 2026 | 0–12 months | 20 months | 164% | Overdueby 8 months |
| TerraTech WorldsMythwright · entered 22 Mar 2024TerraTech WorldsMythwright · entered 22 Mar 2024 | We could say "until it's done", but Payload games aren't done until players are finished with them! As TerraTech remains to this day, TerraTech Worlds will be actively maintained, extended and evolved for years beyond Early Access. We estimate about 18 months to bring all the core features and content to a state we feel good about calling 1.0. That means the game will feel solid and polished, with hundreds of hours of gameplay ready to go - but with thousands more still to come as we embark on a multi-year, post 1.0 content roadmap.read 5 Sep 2026 | about 18 months | 2 years 6 months | 164% | Overdueby 12 months |
| From Glory To GooStratagem Blue · entered 2 Apr 2024From Glory To GooStratagem Blue · entered 2 Apr 2024 | The game will remain in Early Access for roughly another 18 months (2027/2028). As I will be adding at least 1 more playable, asymmetric faction and additional campaign chapters. This will allow me to ensure the campaign delivers a compelling and polished experience.read 7 Sep 2026 | about 18 months | 2 years 5 months | 162% | Overdueby 11 months |
| BattleBit RemasteredSgtOkiDoki · entered 15 Jun 2023BattleBit RemasteredSgtOkiDoki · entered 15 Jun 2023 | Our plan is to remain in early access likely for two years, giving us sufficient time to refine our product based on user feedback. This duration isn't fixed but is a projection of the time we believe will allow us to deliver a high-quality, user-centric product.read 5 Sep 2026 | about 2 years | 3 years 3 months | 162% | Overdueby 15 months |
| taCamDIG Games · entered 29 Jan 2025taCamDIG Games · entered 29 Jan 2025 | I plan for taCam to remain in Early Access for approximately 12 months.read 7 Sep 2026 | about 12 months | 19 months | 161% | Overdueby 7 months |
| ApoikiaCharlie · entered 25 Feb 2026ApoikiaCharlie · entered 25 Feb 2026 | Our current target is around 2–4 months, but the timeline may change depending on feedback, testing outcomes, and the time needed to polish remaining core systems.read 7 Sep 2026 | 2–4 months | 6 months | 160% | Overdueby 2 months |
| CONVRGENCEMonkey-With-a-Bomb · entered 22 Apr 2024CONVRGENCEMonkey-With-a-Bomb · entered 22 Apr 2024 | To implement everything planned, it will take approximately 1.5 years.the store says it leaves Early Access on 17 Sep 2026 | about 18 months | 2 years 5 months | 159% | Overdueby 11 months |
| Project FFractal Games · entered 3 Aug 2023Project FFractal Games · entered 3 Aug 2023 | We anticipate that the game will remain in Early Access for approximately one to two years after its release. This timeframe is an estimation and may be adjusted as the game develops.read 5 Sep 2026 | 12–24 months | 3 years 1 month | 155% | Overdueby 13 months |
| Tiny BakeryBubbly Games · entered 20 Apr 2026Tiny BakeryBubbly Games · entered 20 Apr 2026 | We want to use the time to polish and add aditional content, it really depends on the amount of input we get, but since it is a very small game to begin with we think it will only be 2-3 months, but if it takes a little longer that is okay as well.the store says it leaves Early Access on 7 Sep 2026 | 2–3 months | 5 months | 155% | Overdueby 2 months |
| Hard BulletGexagonVR · entered 22 Oct 2020Hard BulletGexagonVR · entered 22 Oct 2020 | After we finish our newest RIDE mode in summer 2024, we’ll focus on the next and final game mode that will bring larger locations, more randomness, new AI, and (hopefully) a more story-driven narrative to the game. Stay tuned and join our communities for more info: Discordread 6 Sep 2026 | 3 years 10 monthsuntil 31 Aug 2024 | 5 years 11 months | 153% | Overdueby 2 years 1 month |
| RuneScape: DragonwildsJagex Ltd · entered 15 Apr 2025RuneScape: DragonwildsJagex Ltd · entered 15 Apr 2025 | As long as it takes! Our current estimation is that the game will be ready to leave Early Access in early 2026, but we want to spend the time to get everything right to make sure that our players get a complete, satisfying experience that you'll want to revisit with friends again and again.the store says it leaves Early Access on 15 Sep 2026 | 11 monthsuntil 31 Mar 2026 | 17 months | 153% | Overdueby 6 months |
| Community ButtonRecursionSplash · entered 22 Apr 2026Community ButtonRecursionSplash · entered 22 Apr 2026 | Community Button is expected to remain in Early Access for approximately 3 months.read 8 Sep 2026 | about 3 months | 5 months | 152% | Overdueby 2 months |
| IncrelutionGniller · entered 13 Oct 2021IncrelutionGniller · entered 13 Oct 2021 | Until at least 2024. I'll continue to expand the Early Access version until I feel comfortable enough to label it release-ready, and the story is finished entirely. Your responses and feedback will be a leading factor in that decision. But that doesn't mean updates stop after leaving Early Access!read 5 Sep 2026 | 3 years 3 monthsuntil 31 Dec 2024 | 4 years 11 months | 151% | Overdueby 20 months |
| REKAFireshine Games · entered 12 Sep 2024REKAFireshine Games · entered 12 Sep 2024 | Although we can’t give a definitive date, we anticipate that REKA will be in Early Access development for the remainder of 2024, with 1.0 launching in 2025.read 7 Sep 2026 | 16 monthsuntil 31 Dec 2025 | 2 years | 149% | Overdueby 8 months |
| Tawa : Lost in TimeDrexTheDrake · entered 28 Jul 2025Tawa : Lost in TimeDrexTheDrake · entered 28 Jul 2025 | We expect the game to remain in Early Access for several months, but this may change depending on player feedback and development progress.read 8 Sep 2026 | 3–9 months | 13 months | 149% | Overdueby 4 months |
| First DwarfStar Drifters · entered 19 Jun 2024First DwarfStar Drifters · entered 19 Jun 2024 | We’re aiming for approximately no more than 18 months before releasing the final version. Stated time we spend on updating First Dwarf may change according to the received feedback from the community. We’ll be implementing the changes needed for the full release of the game and leaving Early Access when both us and players will be content with the final look of our title.read 8 Sep 2026 | 0–18 months | 2 years 3 months | 148% | Overdueby 9 months |
| ASKAThunderful Publishing · entered 20 Jun 2024ASKAThunderful Publishing · entered 20 Jun 2024 | We are scheduled to launch the game in 2025, with ongoing reviews and adjustments based on community feedback to ensure the game evolves in line with community expectations and desires.read 7 Sep 2026 | 18 monthsuntil 31 Dec 2025 | 2 years 3 months | 148% | Overdueby 9 months |
| ElementyleTagon35 · entered 5 Aug 2024ElementyleTagon35 · entered 5 Aug 2024 | Current development goals are as follows: Open-Alpha Completed - Begin Open Beta: 12/31/2024 Open-Beta Completed - Full Release: 12/31/2025 These goals are subject to change but the goal will be to maintain an open testing environment all the way through to full release. Progress and stats may be reset periodically during Early Access and additionally once beta is completed and the game is moved to full production.read 8 Sep 2026 | 17 monthsuntil 31 Dec 2025 | 2 years 1 month | 148% | Overdueby 8 months |
| Thunder Spikes VolleyballThunder Bros srl · entered 29 Oct 2025Thunder Spikes VolleyballThunder Bros srl · entered 29 Oct 2025 | Probably 6–7 monthsread 7 Sep 2026 | 6–7 months | 10 months | 147% | Overdueby 3 months |
| Wreckfest 2THQ Nordic · entered 20 Mar 2025Wreckfest 2THQ Nordic · entered 20 Mar 2025 | We expect a minimum timeframe of 12 months. But because development time heavily depends on the community feedback we are getting during early access, the real duration can vary.read 7 Sep 2026 | about 12 months | 18 months | 147% | Overdueby 6 months |
| The Lantern of the Laughless SaintNerveLabs · entered 17 Aug 2026The Lantern of the Laughless SaintNerveLabs · entered 17 Aug 2026 | The Early Access period is planned to last for less than a year. During Early Access we are aiming to release updates every 1-2 weeks. We will continue to support and update the game with free content and improvements based on community feedback after this period.read 6 Sep 2026 | 0–1 months | 3 weeks | 146% | Overdueby 1 week |
| Bunker Constructor SimulatorTerno Games · entered 16 Dec 2025Bunker Constructor SimulatorTerno Games · entered 16 Dec 2025 | At this moment, the release is planned about six months after the start of early access. However, this deadline can be changed if there are many interesting requests from the players. Any release date changes will be posted on the game's page.read 6 Sep 2026 | about 6 months | 9 months | 146% | Overdueby 3 months |
| OrePlantHypercent Inc. · entered 16 Dec 2025OrePlantHypercent Inc. · entered 16 Dec 2025 | The Early Access period is planned to last approximately 3 to 6 months. However, this timeline may be adjusted based on player feedback and development progress. We look forward to growing together with you as we work toward the full release!read 8 Sep 2026 | 3–6 months | 9 months | 146% | Overdueby 3 months |
| Heroes' Vow: Three KingdomsFree Wing · entered 26 Mar 2025Heroes' Vow: Three KingdomsFree Wing · entered 26 Mar 2025 | It may take us a year to perfect the subsequent content of the game, or maybe longer.read 5 Sep 2026 | about 12 months | 17 months | 145% | Overdueby 5 months |
| STORROR Parkour ProHole in the Sleeve Game Studios · entered 31 Mar 2025STORROR Parkour ProHole in the Sleeve Game Studios · entered 31 Mar 2025 | The game will be in early access for 6-12 months, with frequent updates to the game, adding new mechanics and content throughout the early access period.read 5 Sep 2026 | 6–12 months | 17 months | 144% | Overdueby 5 months |
| No Rest for the WickedMoon Studios GmbH · entered 18 Apr 2024No Rest for the WickedMoon Studios GmbH · entered 18 Apr 2024 | We look forward to announcing the release date for the 1.0 version. We successfully made it through the process of becoming a self-publishing independent studio in 2025 allowing us more control for the vision of the game. No Rest for the Wicked still needs more features, suggestions and feedback on the journey to launch. The timeline has changed some based on feedback, and our shared desire to reach the highest level of quality. We are sharing updates consistently and transparently as they are made. Patch notes and content are actively shared on Steam and our social channels. Check them out for more info.read 6 Sep 2026 | 20 monthsuntil 31 Dec 2025 | 2 years 5 months | 143% | Overdueby 9 months |
| Towerfolk99 Interactive · entered 3 Feb 2026Towerfolk99 Interactive · entered 3 Feb 2026 | I don't want to give a precise timeframe, but I estimate that the development process may be completed within approximately 4–5 months. The pace of development will depend on community feedback, the scope of the systems we plan to add, and the balancing needs of the game. I plan to move Towerfolk to full release once it feels stable and complete.the store says it leaves Early Access on 9 Oct 2026 | 4–5 months | 7 months | 143% | Overdueby 2 months |
| Fortune AvenueBinogure Studio 🐺 · entered 7 Apr 2025Fortune AvenueBinogure Studio 🐺 · entered 7 Apr 2025 | Fortune Avenue will be in Early Access for up to 1 year. This timeframe allows for implementing planned features like the board editor and Steam Workshop integration at a sustainable pace. There's an investor supporting the project, but development will proceed carefully to ensure quality. I'll use this time to refine the game based on player feedback. I plan to release regular updates throughout Early Access, each adding improvements and new features based on community input and development priorities.the store says it leaves Early Access on 18 Sep 2026 | 0–12 months | 17 months | 142% | Overdueby 5 months |
| Returns Outlet SimulatorTwisted Twice Games · entered 15 Aug 2025Returns Outlet SimulatorTwisted Twice Games · entered 15 Aug 2025 | The game is expected to be in Early Access for approximately 9 months, though this timeline could shift due to potential development challenges.read 7 Sep 2026 | about 9 months | 13 months | 142% | Overdueby 4 months |
| SCP: Containment Breach 2Mixarar · entered 4 Jul 2025SCP: Containment Breach 2Mixarar · entered 4 Jul 2025 | Probably around 10 months, but we hope to release it fasterread 5 Sep 2026 | about 10 months | 14 months | 142% | Overdueby 4 months |