How long did they say Early Access would take, and how long has it been? · 1,752 in Early Access · 1,980 promises read · 677 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 940 | 932 | 81% | 1 month | 82888% | 23of 756 parsed | — |
| 2025 | 306 | 306 | 00% | 13 months | 24981% | 85of 206 parsed | — |
| 2024 | 159 | 159 | 00% | 2 years 1 month | 13686% | 77of 109 parsed | — |
| 2023 | 95 | 95 | 00% | 3 years 2 months | 8185% | 45of 64 parsed | — |
| 2022 | 62 | 62 | 00% | 4 years 2 months | 5385% | 34of 41 parsed | — |
| 2021 | 47 | 47 | 00% | 5 years 2 months | 3779% | 22of 28 parsed | — |
| 2020 | 41 | 41 | 00% | 6 years 1 month | 3688% | 16of 20 parsed | — |
| 2019 | 29 | 29 | 00% | 7 years 3 months | 29100% | 12of 15 parsed | — |
| 2018 | 17 | 17 | 00% | 8 years 1 month | 1588% | 7of 8 parsed | — |
| 2017 | 14 | 14 | 00% | 9 years 3 months | 1393% | 5of 7 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| FaelandFaeland | We are close to the finish line. Early Access already includes the first five chapters out of six, and the final chapter is feature complete. We are now focused on polish and preparing the multiplatform release. Early Access started in December 2023, and as a small team, we would rather take the extra time needed than rush version 1.0. Our current goal is to leave Early Access with the full 1.0 release, alongside the console versions. We will share updated release timing once the remaining release steps are confirmed.read 9 Sep 2026 | 1 monthuntil 31 Dec 2023 | 2 years 9 months | 3317% | Overdueby 2 years 8 months | |
| Milfy Cases: Damsels in DistressMilfy Cases: Damsels in Distress | At present, I am developing new episodes on a six to eight week schedule. With the remaining eight episodes to go, completion should finish toward the end of 2024. When Milfy Cases is finished, the game should have over 10 hours of play time. Until then, you can expect an hour or more of new content in each episode as it's released.read 7 Sep 2026 | 1–2 months | 3 years 4 months | 2197% | Overdueby 3 years 2 months | |
| Enchanted BlacksmithEnchanted Blacksmith | The current plan is to release the game in 2027, but this may change depending on how many additional features are requested by the community during the early access period. New content updates are expected to be released on average every 2 months during the early access period until the game is completed, but this may vary depending on the size and complexity of the content.read 8 Sep 2026 | about 2 months | 3 years | 1821% | Overdueby 2 years 10 months | |
| Hero TeamHero Team | I plan to stay in Early Access for about three months.read 8 Sep 2026 | about 3 months | 3 years 8 months | 1471% | Overdueby 3 years 5 months | |
| Lost at BirthLost at Birth | A chapter for the game usually takes 2 to 3 months to make which I release as updates regularly, I hope to continue delivering content at that cadence. I plan to expand those chapters until hopefully the story it's completed. There's not a clear target full release date at the moment as it would be difficult to say how many chapters the story will require to be completed, but I have plan to deliver around 14 chapters.read 8 Sep 2026 | 2–3 months | 3 years 3 months | 1292% | Overdueby 3 years | |
| Dynast.ioDynast.io | 3 monthsread 8 Sep 2026 | about 3 months | 3 years | 1212% | Overdueby 2 years 9 months | |
| Night&ScapeNight&Scape | We don’t have any visibility on this subject at the moment. Maybe by the end of the year, we’ll have a game that’s mature enough to warrant a release, or maybe we’ll need more time to get there. What’s more, we are not ruling any possibility that we might come up with more great ideas in the meantime.read 9 Sep 2026 | 5 monthsuntil 31 Dec 2023 | 3 years 2 months | 751% | Overdueby 2 years 9 months | |
| Formula Bwoah: Online Multiplayer RacingFormula Bwoah: Online Multiplayer Racing | The Early Access version will last for around 3-6 months to allow enough time to refine and add new features in the game.read 8 Sep 2026 | 3–6 months | 3 years 4 months | 658% | Overdueby 2 years 10 months | |
| Knight OverloadedKnight Overloaded | 6 Monthsread 7 Sep 2026 | about 6 months | 3 years 3 months | 647% | Overdueby 2 years 9 months | |
| WavenWaven | We expect to launch the full game on PC, Mac and mobile around the end of 2023, after less than half a year of early access, but this date may not be definitive yet.read 5 Sep 2026 | 0–6 months | 3 years 1 month | 614% | Overdueby 2 years 7 months | |
| Lethal CompanyLethal Company | I plan to finish it within 6 months. With that said, it will remain early access until I'm satisfied with it. This depends on players' reactions to it and how I feel about it myself.read 6 Sep 2026 | 0–6 months | 2 years 11 months | 576% | Overdueby 2 years 5 months | |
| Storm StrikerStorm Striker | We plan to have an Early Access period of approximately 6 months. However, if the volume of content we intend to develop changes based on user feedback, the duration might extend.read 6 Sep 2026 | about 6 months | 2 years 10 months | 563% | Overdueby 2 years 4 months | |
| The Escape: TogetherThe Escape: Together | The development of the content we are planning to implement might take some time. Approximate date is summer 2023.read 7 Sep 2026 | 8 monthsuntil 31 Aug 2023 | 3 years 8 months | 548% | Overdueby 3 years | |
| Moi Moi HeroesMoi Moi Heroes | 6 Monthsread 7 Sep 2026 | about 6 months | 2 years 8 months | 541% | Overdueby 2 years 2 months | |
| TachyonestTachyonest | Just about 6 or 7 more months. It'll be really funny when it's inevitably longer, especially given that I said the same thing when I first released the game.read 7 Sep 2026 | 6–7 months | 3 years 1 month | 533% | Overdueby 2 years 6 months | |
| FPV Kamikaze DroneFPV Kamikaze Drone | The time the game will remain in Early Access will depend on community feedback and our commitment to achieving a high level of quality. We intend to regularly update the game, adding new content and features, with a tentative goal to release from Early Access by mid-2024. Our main objective is to deliver a fully polished version of the game that meets player expectations.read 5 Sep 2026 | 7 monthsuntil 30 Jun 2024 | 2 years 9 months | 469% | Overdueby 2 years 2 months | |
| Because I Love HerBecause I Love Her | I believe the game will remain in early access for approximately 8 months.read 6 Sep 2026 | about 8 months | 2 years 9 months | 411% | Overdueby 2 years 1 month | |
| Sleeve ShockSleeve Shock | Until the story content is completed, looking to finish approximately mid 2024, with regular content updates each month.read 7 Sep 2026 | 10 monthsuntil 30 Jun 2024 | 3 years 1 month | 368% | Overdueby 2 years 3 months | |
| RPG ArchitectRPG Architect | Update: RPG Architect is planning to release into "1.0" and exit Early Access sometime in 2026! All of the features that were planned have been completed. Along the way, many features that were unexpected (but good) were added to the roadmap. Thus, it has taken substantially longer to get to 1.0. The community's feedback has greatly shaped the direction we ended up going! The "final" thing to do for 1.0 is to build out documentation for offline (and online) use, as well as build three 1.0 games that will let me, the sole developer, double check that the "workflow" is as good as it can be. Both tasks are already underway. But don't worry -- RPG Architect won't stop developing after 1.0 -- there are tons of planned features every year (for the next decade), as long as the community keeps requesting them (and are reasonable). The updates will likely slow down a bit for the sake of providing SOME stability. Original: Based on our current roadmap and progress, RPG Architect is aiming to be in Early Access for one year. The goal is to solidify, harden, and expand all of our existing features, as well as add a few others. Ultimately, it's going to be done when user feedback indicates that it is feature complete and worth the full price tag.read 9 Sep 2026 | about 12 months | 3 years 8 months | 364% | Overdueby 2 years 8 months | |
| Ages of Conflict: World War SimulatorAges of Conflict: World War Simulator | Early Access period will end once the game is in a state where it doesn't necessarily "need" any more updates. There is no concrete date yet, but likely within a yearread 5 Sep 2026 | 0–12 months | 3 years 7 months | 356% | Overdueby 2 years 7 months | |
| Demon's WrathDemon's Wrath | We expect Early Access to last for approximately 6 months to 1 year.read 8 Sep 2026 | 6–12 months | 3 years 6 months | 346% | Overdueby 2 years 6 months | |
| ZED ZONEZED ZONE | I think Early Access will last from 4 months to 1 year. It depends on the feedback I get. Including the player's reviews and suggestions, the sales of the game, and the number of players. There are some functions that will be completed anyway. These functions can be completed in about 4 months to half a year. The other parts depend on the Early Access. I hope that these updates will be completed in 1 year. The game may still be updated after the full release.read 8 Sep 2026 | 4–12 months | 3 years 5 months | 345% | Overdueby 2 years 5 months | |
| ASURAASURA | We expect to release the Full Windows PC Version in mid-2024.read 9 Sep 2026 | 11 monthsuntil 30 Jun 2024 | 3 years 2 months | 343% | Overdueby 2 years 3 months | |
| 开局一只蛋开局一只蛋 | It lasts for approximately 6 months to about a year , during which new exotic animal species will be continuously updated.read 7 Sep 2026 | 6–12 months | 3 years 2 months | 314% | Overdueby 2 years 2 months | |
| 皓际大冒险皓际大冒险 | This will go on for a very long time It's expected to take about a year Until Haoji Adventure can achieve a certain amount of equipment balance and very few bugsread 7 Sep 2026 | about 12 months | 3 years 1 month | 310% | Overdueby 2 years 1 month | |
| SunkenlandSunkenland | We are aiming to bring it to completion in one year. But that time frame can vary based on the players' feedback and possible modifications for improving the game.read 6 Sep 2026 | about 12 months | 3 years | 304% | Overdueby 2 years | |
| Super Dungeon DesignerSuper Dungeon Designer | We anticipate early access to last for 6-12 months depending on the amount of feedback and changes needed.read 8 Sep 2026 | 6–12 months | 2 years 10 months | 285% | Overdueby 22 months | |
| CardeneerCardeneer | A year, maybe longer.read 8 Sep 2026 | about 12 months | 2 years 10 months | 283% | Overdueby 22 months | |
| ApewarApewar | We don't have a precise timeframe yet, but we anticipate that this will be anything between 12 and 16 months.the store says it leaves Early Access on 11 Sep 2026 | 12–16 months | 3 years 6 months | 260% | Overdueby 2 years 2 months | |
| ARK: Survival AscendedARK: Survival Ascended | We're expecting to be in Early Access until the end of 2024. That said, as we get farther down our development path, we'll share continued updates that help to define a more specific timeline for bringing the game out of early access.read 9 Sep 2026 | 14 monthsuntil 31 Dec 2024 | 2 years 10 months | 246% | Overdueby 20 months | |
| VR GiantsVR Giants | The current plan is to release the game in late 2024; however, this may change depending on how the final development phases go and what features our community requests.read 7 Sep 2026 | 19 monthsuntil 31 Dec 2024 | 3 years 3 months | 205% | Overdueby 20 months | |
| Beat BangerBeat Banger | We'll be out of early access at the beginning of 2025 with 5 complete levels and more on the way.read 8 Sep 2026 | 23 monthsuntil 31 Mar 2025 | 3 years 5 months | 176% | Overdueby 18 months | |
| Operation: Harsh Doorstop "Closed Beta"Operation: Harsh Doorstop "Closed Beta" | Not much longer now, only a year or two left!read 8 Sep 2026 | 12–24 months | 3 years 5 months | 173% | Overdueby 17 months | |
| WarudoWarudo | As of April 2025, Warudo is already a feature-complete 3D VTubing solution, and we are currently working on bug fixes and UX improvements before launching 1.0.read 6 Sep 2026 | 22 monthsuntil 30 Apr 2025 | 3 years 2 months | 172% | Overdueby 16 months | |
| Total Conflict: ResistanceTotal Conflict: Resistance | One of the most appealing aspects of Early Access was the ability to shape Total Conflict: Resistance together with the community, alongside our own ambitions for features and mechanics that we’d like to add to the game. Consequently, we’ve decided to keep our schedule fairly flexible so that the development team and community can best mould the Total Conflict: Resistance experience that we all want to see! The game should stay in Early Access for 12–24 months. The exact time depends on players’ engagement. If there are many players, we will continue for a longer time in development and adding new features.read 5 Sep 2026 | 12–24 months | 3 years 5 months | 169% | Overdueby 17 months | |
| BattleBit RemasteredBattleBit Remastered | Our plan is to remain in early access likely for two years, giving us sufficient time to refine our product based on user feedback. This duration isn't fixed but is a projection of the time we believe will allow us to deliver a high-quality, user-centric product.read 5 Sep 2026 | about 2 years | 3 years 3 months | 162% | Overdueby 15 months | |
| Project FProject F | We anticipate that the game will remain in Early Access for approximately one to two years after its release. This timeframe is an estimation and may be adjusted as the game develops.read 5 Sep 2026 | 12–24 months | 3 years 1 month | 155% | Overdueby 13 months | |
| FlyoutFlyout | Flyout will be ready to exit Early Access once all current and planned editor and sandbox features have been implemented and polished and the game has been made more accessible to a wider audience. This will take approximately two years.read 5 Sep 2026 | about 2 years | 2 years 10 months | 141% | Overdueby 10 months | |
| Will You Wheel?Will You Wheel? | I’m not entirely sure. The map is huge and tough to populate, and we still need to add lots of races and customization options. I’d estimate it’ll take about two years.read 9 Sep 2026 | about 2 years | 2 years 9 months | 139% | Overdueby 9 months | |
| RailroaderRailroader | Our current estimate is 12 to 24 months.read 6 Sep 2026 | 12–24 months | 2 years 9 months | 138% | Overdueby 9 months | |
| Six Days in FallujahSix Days in Fallujah | We’re aiming for a Full Release towards the end of 2025. Please see our roadmap, which describes additional content we plan to release during Early Access.read 5 Sep 2026 | 2 years 6 monthsuntil 31 Dec 2025 | 3 years 3 months | 129% | Overdueby 9 months | |
| Tape to TapeTape to Tape | We plan to keep the game in Early Access into late 2025 to gather as much feedback as possible and incorporate it into the game. The exact duration is not set in stone and will depend on how much we feel the need to adjust the gameplay or expand the game's scope before finalizing it.read 5 Sep 2026 | 2 years 8 monthsuntil 31 Dec 2025 | 3 years 4 months | 126% | Overdueby 8 months | |
| SCP: Nemesi - Alpha TestingSCP: Nemesi - Alpha Testing | At the moment, our estimated Early Access phase is around 30 months from the initial launch. However, please keep in mind that this timeline is subject to change as we work to deliver the best possible experience for our players. Rest assured, we are fully committed to our goal, and your support and feedback will be instrumental in shaping the game's progress.read 8 Sep 2026 | about 2 years 6 months | 2 years 11 months | 118% | Overdueby 5 months | |
| Protos MagosProtos Magos | 3 yearsthe store says it leaves Early Access on 19 Nov 2026 | about 3 years | 3 years 5 months | 115% | Overdueby 5 months | |
| Idle ClansIdle Clans | We're expecting to be in Early Access for two or three years, but it's a difficult estimate to give. We're planning on leaving Early Access when we're fully content with the place the game is at.read 5 Sep 2026 | 24–36 months | 3 years 5 months | 114% | Overdueby 5 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.