Playing now
87+5 vs. yesterday
All-time peak
654Oct 2023
Playing now
87+5 vs. yesterday
All-time peak
654Oct 2023
“Not sold” is the storefront’s own answer on the last poll; nothing is inferred from a missing price. 40 storefronts polled 5 Sep 2026–6 Sep 2026. A date is the moment the answer flipped between two polls; “since the first poll” means it was already withheld when polling began, and no earlier claim is made. Data by SteamPeaks.com.
Basis: 40 storefronts polled 5 Sep 2026–6 Sep 2026; closures are read daily from the app’s own Steam news feed with the sentence the date came from; a store page counts as removed only after two polls 24 hours apart both fail. Playable after is a reading of the store’s categories and detected online services, not a promise about the game. Data by SteamPeaks.com.
The ledger starts 3 Sep 2026; changes before that day are not claimed. Each row keeps the old and new wording as the store printed it, or the bare day PICS reported, and the slip when both sides are dates. Data by SteamPeaks.com.
| ✓ |
| — |
| ✓ |
| Russian | ✓ | — | ✓ |
| Language | Interface | Full audio | Subtitles |
|---|---|---|---|
| Serbian | ✓ | — | ✓ |
| Simplified Chinese | ✓ | — | ✓ |
| Spanish - Spain | ✓ | — | ✓ |
| Traditional Chinese | ✓ | — | ✓ |
| Turkish | ✓ | — | ✓ |
| Ukrainian | ✓ | — | ✓ |
Ticks are the store page’s own language box, read 5 Sep 2026, with the PICS list standing in where the box has not been read. Demand is Steam’s per-language review totals: reviews written in a language, never players. Changes come from the store-field ledger, which began on 3 Sep 2026; none on record for this game yet. Data by SteamPeaks.com.
“One of the most appealing aspects of Early Access was the ability to shape Total Conflict: Resistance together with the community, alongside our own ambitions for features and mechanics that we’d like to add to the game. Consequently, we’ve decided to keep our schedule fairly flexible so that the development team and community can best mould the Total Conflict: Resistance experience that we all want to see! The game should stay in Early Access for 12–24 months. The exact time depends on players’ engagement. If there are many players, we will continue for a longer time in development and adding new features.”The developer’s answer to “Approximately how long will this game be in Early Access?” on the store page, read 5 Sep 2026.
Overdue by 17 months3 years 5 months in Early Access against a promise of 12–24 months.
Basis: Early Access from the store’s genres; the entry date from the catalogue ledger or, for a game that launched into Early Access, the release date the store prints; the promise from the store page’s own questionnaire, word for word. Only ranges and single figures are compared with the clock. Data by SteamPeaks.com.
3 DLC have no price in USD (free, not sold there, or not polled yet): Eastern Airborne Forces, Western Marine Corps, App 2336780.
Every amount is a price Steam quotes on the USD sheet today, discounts included; nothing is converted. The DLC count is every app the store page lists under DLC, and a total that says “of N priced” adds only the DLC with a price on the sheet. Package prices are not read, so a bundle is listed as a way to own the set, not as a price. Data by SteamPeaks.com.