How long did they say Early Access would take, and how long has it been? · 1,644 in Early Access · 1,768 promises read · 604 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 893 | 886 | 71% | 1 month | 77286% | 17of 704 parsed | — |
| 2025 | 287 | 287 | 00% | 13 months | 22980% | 76of 189 parsed | — |
| 2024 | 151 | 151 | 00% | 2 years | 12784% | 72of 102 parsed | — |
| 2023 | 89 | 89 | 00% | 3 years 1 month | 7584% | 42of 59 parsed | — |
| 2022 | 57 | 57 | 00% | 4 years 3 months | 4579% | 29of 36 parsed | — |
| 2021 | 41 | 41 | 00% | 5 years 3 months | 2971% | 17of 21 parsed | — |
| 2020 | 38 | 38 | 00% | 6 years 2 months | 3387% | 14of 18 parsed | — |
| 2019 | 27 | 27 | 00% | 7 years 3 months | 27100% | 11of 14 parsed | — |
| 2018 | 15 | 15 | 00% | 8 years 1 month | 1387% | 6of 7 parsed | — |
| 2017 | 13 | 13 | 00% | 9 years 3 months | 1292% | 5of 7 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| 天月麻雀 (Amatsuki Mahjong)天月麻雀 (Amatsuki Mahjong) | We expect the Early Access phase to last approximately one month. We will focus on collecting player feedback and updating the Early Access version and conducting optimizations based on these suggestions. However, the specific duration may be adjusted according to development progress and player feedback to ensure that the final version achieves the best game quality and meets player expectations.read 8 Sep 2026 | about 1 month | 20 months | 1964% | Overdueby 19 months | |
| Idle GuyIdle Guy | Depends on the amount of feedback and edits. Approximately up to 1 monthread 6 Sep 2026 | 0–1 months | 14 months | 1429% | Overdueby 13 months | |
| Backrooms: What's NextBackrooms: What's Next | We estimate 2 month in early accessread 6 Sep 2026 | about 2 months | 20 months | 976% | Overdueby 18 months | |
| Late Ming: Reborn in FlamesLate Ming: Reborn in Flames | I expect the early access to last for about 2 months.read 8 Sep 2026 | about 2 months | 10 months | 491% | Overdueby 8 months | |
| The ZoneThe Zone | 3-6 monthsread 7 Sep 2026 | 3–6 months | 18 months | 302% | Overdueby 12 months | |
| Universe ExplorationUniverse Exploration | 2 to 3 monthsread 7 Sep 2026 | 2–3 months | 9 months | 301% | Overdueby 6 months | |
| Big Jays Rattastic AdventureBig Jays Rattastic Adventure | The game will be in early access once it is feature complete. We want to have it in early access for at least 3 to 6 months. It may be in early access longer if we get a huge amount of community feedback as we want to consider everyones ideas.read 6 Sep 2026 | 3–6 months | 18 months | 294% | Overdueby 12 months | |
| Colony 37Colony 37 | At this point it's a bit hard to say. Previously I said that this would take only 2-4 months, although the amount of features and content I would like to add (in addition to what I already added during Early Access) to this game is quite a lot. So, although I'm unable to give a specific release date, I'll give my best shot to complete all of my plans properly and in the shortest time possible.read 7 Sep 2026 | 2–4 months | 12 months | 288% | Overdueby 8 months | |
| KathanaKathana | Development Timeline The Open Beta will continue until we achieve our quality benchmarks for full release. Our estimated full release date is Q4 2025.read 8 Sep 2026 | 5 monthsuntil 31 Dec 2025 | 13 months | 260% | Overdueby 8 months | |
| Pick Me Pick MePick Me Pick Me | Pick Me Pick Me's Early Access is expected to last around 6 months, but we are not setting a strict end date. Our goal is to ensure the best possible player experience, so updates will be prioritized based on player needs.read 7 Sep 2026 | about 6 months | 15 months | 257% | Overdueby 9 months | |
| Dread NotDread Not | We plan on staying in early access for just a few months, Ideally before the end of December after we attend MDEV in Madison, Wisconsin.read 7 Sep 2026 | 3–6 months | 15 months | 247% | Overdueby 9 months | |
| MycopunkMycopunk | We plan to be in early access for around 6 months. But you know how things go…read 5 Sep 2026 | about 6 months | 14 months | 233% | Overdueby 8 months | |
| Jump SpaceJump Space | We're not sure for how long our game will be in early access, ideally for a long time to tweak and tune the game together with the community. We'll be in early access for roughly five months, ideally longer.read 8 Sep 2026 | about 5 months | 12 months | 233% | Overdueby 7 months | |
| WorshipWorship | We aim for 6 months of development before launching for full version. However, depending on Worship’s level of success during the Early Access phase, we will take more time to develop it and shape it into the game we truly want it to be.read 6 Sep 2026 | about 6 months | 14 months | 230% | Overdueby 8 months | |
| DREADZONEDREADZONE | Dreadzone will be in Early Access for around 3 to 6 months, depending on the content we want to add and the feedback we receive from players. This time will allow us to refine the experience, add more features, and address any issues before the full release.read 8 Sep 2026 | 3–6 months | 14 months | 229% | Overdueby 8 months | |
| Milky Way IdleMilky Way Idle | Estimated to be 4-8 months.read 5 Sep 2026 | 4–8 months | 18 months | 227% | Overdueby 10 months | |
| Deviation GameDeviation Game | We’re aiming for about 4 months.read 8 Sep 2026 | about 4 months | 9 months | 222% | Overdueby 5 months | |
| Night Club SimulatorNight Club Simulator | We anticipate the Early Access phase to last approximately 3 to 6 months. During this time, the game will receive regular updates with new content, improvements, and tweaks based on player feedback.read 7 Sep 2026 | 3–6 months | 13 months | 222% | Overdueby 7 months | |
| Parisian Bistro SimulatorParisian Bistro Simulator | We expect the game to remain in Early Access for a few months. This will depend on player feedback and the time required to implement all the features planned in the roadmap, as well as to fine-tune the game to ensure an experience that meets expectations.the store says it leaves Early Access on 18 Sep 2026 | 3–6 months | 13 months | 209% | Overdueby 7 months | |
| Rise Of TransportRise Of Transport | While development can be unpredictable at times, the game will be available in early access for approximately 6 months.read 8 Sep 2026 | about 6 months | 12 months | 204% | Overdueby 6 months | |
| AstronomicsAstronomics | We plan to remain in Early Access for approximately 8-10 months. The length of the Early Access stage will be driven by the feedback and response of the community.read 8 Sep 2026 | 8–10 months | 19 months | 189% | Overdueby 9 months | |
| PeripeteiaPeripeteia | Until the story campaign is complete. Development hit a rough patch in late 2025 due to a team restructure but is back on track with consistent updates. We won't give a date we can't keep.read 7 Sep 2026 | 10 monthsuntil 31 Dec 2025 | 19 months | 186% | Overdueby 9 months | |
| Chernobylite 2: Exclusion ZoneChernobylite 2: Exclusion Zone | We estimate about 6-10 months. This is the time required to let your feedback influence a project of this scale and to validate together changes made during Early Access.read 7 Sep 2026 | 6–10 months | 18 months | 181% | Overdueby 8 months | |
| Dark Fantasy GodhoodDark Fantasy Godhood | The story side of the game revolves around major questlines and locations. Currently the game has 5 major locations, the plan is to reach 10 major locations. I expect it to be finished by late 2025.read 7 Sep 2026 | 11 monthsuntil 31 Dec 2025 | 20 months | 180% | Overdueby 9 months | |
| FellowshipFellowship | Fellowship will be in Early Access for approximately 6 months, however, this can change depending on community feedback.read 5 Sep 2026 | about 6 months | 11 months | 180% | Overdueby 5 months | |
| Horse Racing ManagerHorse Racing Manager | We expect to remain in Early Access for approximately six months, all depending on how development progresses.read 8 Sep 2026 | about 6 months | 11 months | 175% | Overdueby 5 months | |
| Small SpacesSmall Spaces | 8-9 months.read 5 Sep 2026 | 8–9 months | 15 months | 172% | Overdueby 6 months | |
| Relentless ExpanseRelentless Expanse | A rough estimate might be 6-12 months, but it could be either longer or shorter depending on how we adjust the scope of the game based on community feedback.read 7 Sep 2026 | 6–12 months | 20 months | 165% | Overdueby 8 months | |
| Endless AliceEndless Alice | Early Access phase is estimated to last about a year, although this timeline may be adjusted based on player feedback.read 8 Sep 2026 | about 12 months | 20 months | 165% | Overdueby 8 months | |
| Assetto Corsa EVOAssetto Corsa EVO | We're aiming to have the full 1.0 release ready within less than one year from the start of Early Access. We believe this timeframe strikes the right balance between gathering crucial community feedback and delivering a polished, complete experience. Of course, game development is a dynamic process, and we'll keep you informed every step of the way if any adjustments to the timeline become necessary.read 6 Sep 2026 | 0–12 months | 20 months | 165% | Overdueby 8 months | |
| Sporting Goods ShopSporting Goods Shop | We expect to be in Early Access until approximately Q1 2026. However, this may change depending on the features added and how the game will progress through early access.the store says it leaves Early Access on 11 Sep 2026 | 8 monthsuntil 31 Mar 2026 | 13 months | 164% | Overdueby 5 months | |
| taCamtaCam | I plan for taCam to remain in Early Access for approximately 12 months.read 8 Sep 2026 | about 12 months | 19 months | 161% | Overdueby 7 months | |
| Hypermarket SimulatorHypermarket Simulator | We anticipate keeping our game in Early Access for approximately 6 to 8 months, though this timeline is subject to change. The duration may vary based on community feedback and the additional features we plan to implement. Our priority is to ensure the game reaches its full potential before launching the full release.read 8 Sep 2026 | 6–8 months | 13 months | 158% | Overdueby 5 months | |
| RuneScape: DragonwildsRuneScape: Dragonwilds | As long as it takes! Our current estimation is that the game will be ready to leave Early Access in early 2026, but we want to spend the time to get everything right to make sure that our players get a complete, satisfying experience that you'll want to revisit with friends again and again.the store says it leaves Early Access on 15 Sep 2026 | 11 monthsuntil 31 Mar 2026 | 17 months | 153% | Overdueby 6 months | |
| Tawa : Lost in TimeTawa : Lost in Time | We expect the game to remain in Early Access for several months, but this may change depending on player feedback and development progress.read 8 Sep 2026 | 3–9 months | 13 months | 149% | Overdueby 4 months | |
| Thunder Spikes VolleyballThunder Spikes Volleyball | Probably 6–7 monthsread 7 Sep 2026 | 6–7 months | 10 months | 147% | Overdueby 3 months | |
| Wreckfest 2Wreckfest 2 | We expect a minimum timeframe of 12 months. But because development time heavily depends on the community feedback we are getting during early access, the real duration can vary.read 7 Sep 2026 | about 12 months | 18 months | 147% | Overdueby 6 months | |
| Bunker Constructor SimulatorBunker Constructor Simulator | At this moment, the release is planned about six months after the start of early access. However, this deadline can be changed if there are many interesting requests from the players. Any release date changes will be posted on the game's page.read 6 Sep 2026 | about 6 months | 9 months | 146% | Overdueby 3 months | |
| OrePlantOrePlant | The Early Access period is planned to last approximately 3 to 6 months. However, this timeline may be adjusted based on player feedback and development progress. We look forward to growing together with you as we work toward the full release!read 8 Sep 2026 | 3–6 months | 9 months | 146% | Overdueby 3 months | |
| Heroes' Vow: Three KingdomsHeroes' Vow: Three Kingdoms | It may take us a year to perfect the subsequent content of the game, or maybe longer.read 5 Sep 2026 | about 12 months | 17 months | 146% | Overdueby 5 months | |
| Color-A-CubeColor-A-Cube | We anticipate the game will remain in Early Access for approximately 6–12 months. This period provides the opportunity to gather feedback, implement enhancements, and refine the game to its full potential ahead of its official release. However, this timeline is subject to change if new features are added to our roadmap based on player feedback and community input.read 8 Sep 2026 | 6–12 months | 17 months | 145% | Overdueby 5 months | |
| STORROR Parkour ProSTORROR Parkour Pro | The game will be in early access for 6-12 months, with frequent updates to the game, adding new mechanics and content throughout the early access period.read 8 Sep 2026 | 6–12 months | 17 months | 144% | Overdueby 5 months | |
| Fortune AvenueFortune Avenue | Fortune Avenue will be in Early Access for up to 1 year. This timeframe allows for implementing planned features like the board editor and Steam Workshop integration at a sustainable pace. There's an investor supporting the project, but development will proceed carefully to ensure quality. I'll use this time to refine the game based on player feedback. I plan to release regular updates throughout Early Access, each adding improvements and new features based on community input and development priorities.the store says it leaves Early Access on 18 Sep 2026 | 0–12 months | 17 months | 142% | Overdueby 5 months | |
| Returns Outlet SimulatorReturns Outlet Simulator | The game is expected to be in Early Access for approximately 9 months, though this timeline could shift due to potential development challenges.read 7 Sep 2026 | about 9 months | 13 months | 142% | Overdueby 4 months | |
| SCP: Containment Breach 2SCP: Containment Breach 2 | Probably around 10 months, but we hope to release it fasterread 5 Sep 2026 | about 10 months | 14 months | 142% | Overdueby 4 months | |
| AviassemblyAviassembly | Although it's difficult to provide an exact timeline at this stage, my current plan is to exit early access sometime between late 2025 and early 2026.read 5 Sep 2026 | 12 monthsuntil 31 Mar 2026 | 17 months | 141% | Overdueby 5 months | |
| PLATiNA :: LABPLATiNA :: LAB | We plan to run Early Access for 8 to 12 months, aiming for a full release in early 2026.the store says it leaves Early Access on 10 Sep 2026 | 8–12 months | 17 months | 141% | Overdueby 5 months | |
| Cat & CapyCat & Capy | I anticipate the game will remain in Early Access for 6 months to a year.read 6 Sep 2026 | 6–12 months | 17 months | 141% | Overdueby 5 months | |
| Football Life SimulatorFootball Life Simulator | We estimate that Football Life Simulator will remain in Early Access for about a year. However, this timeline may change based on community feedback and the pace of development.read 8 Sep 2026 | about 12 months | 17 months | 141% | Overdueby 5 months | |
| White KnuckleWhite Knuckle | White Knuckle is planned to be in early access until it is content complete and polished, which we currently estimate to be about a year. The game is fully funded and will be launching into 1.0 regardless of the success of Early Access.read 5 Sep 2026 | about 12 months | 17 months | 140% | Overdueby 5 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.