Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 1,652 in Early Access · 1,783 promises read · 608 announced, not started

Export CSVHow this is readQuestionnaires read up to 8 Sep 2026
AppliedClock started in 2026×Clear allFurthest past the promise first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
202689588871%1 month77687%17of 708 parsed
202528828800%13 months23080%77of 190 parsed
202415115100%2 years12784%72of 102 parsed
2023898900%3 years 1 month7584%42of 59 parsed
2022575700%4 years 3 months4579%29of 36 parsed
2021414100%5 years 3 months2971%17of 21 parsed
2020393900%6 years 2 months3487%14of 18 parsed
2019282800%7 years 3 months28100%12of 15 parsed
2018161600%8 years 1 month1488%7of 8 parsed
2017131300%9 years 3 months1292%5of 7 parsed
Overdue

Past the promised maximum

GamePromisePromisedElapsedClockVerdict
逐鹿汉末:三国CXC STUDIO · entered 3 Feb 2026逐鹿汉末:三国CXC STUDIO · entered 3 Feb 2026It is expected to last for about three monthsread 7 Sep 2026about 3 months7 months239%Overdueby 4 months
LoopiaLikeLoopialike Games · entered 20 Mar 2026LoopiaLikeLoopialike Games · entered 20 Mar 2026We anticipate LoopiaLike will remain in Early Access until its final release in June 2026. This period will allow us to polish the game based on community feedback.read 6 Sep 20263 monthsuntil 30 Jun 20266 months189%Overdueby 3 months
Game with FriendsBeaf Studio · entered 27 Mar 2026Game with FriendsBeaf Studio · entered 27 Mar 2026We anticipate Early Access to last about three months, but this may vary depending on how the design evolves with player feedback.read 8 Sep 2026about 3 months5 months182%Overdueby 2 months
Roadside ResearchOro Interactive · entered 12 Feb 2026Roadside ResearchOro Interactive · entered 12 Feb 2026We are keeping the Early Access period to around a year. We plan on providing regular, smaller, updates on a frequent basis with large systems-wide updates every 3-4 months. Regularly updating the game every so often and creating new features for players to try are planned and vital to the game’s development.read 6 Sep 20263–4 months7 months172%Overdueby 3 months
Draw SteelMCDM · entered 8 Apr 2026Draw SteelMCDM · entered 8 Apr 2026We expect to be in Early Access for about three months.read 8 Sep 2026about 3 months5 months169%Overdueby 2 months
Cheater's TableLagari · entered 2 Jun 2026Cheater's TableLagari · entered 2 Jun 2026We currently expect Cheater’s Table to remain in Early Access for approximately 2 months. This may change depending on player feedback, the scope of new features, and the amount of balancing and polish needed before the full release.read 8 Sep 2026about 2 months3 months162%Overdueby 1 month
ApoikiaCharlie · entered 25 Feb 2026ApoikiaCharlie · entered 25 Feb 2026Our current target is around 2–4 months, but the timeline may change depending on feedback, testing outcomes, and the time needed to polish remaining core systems.read 7 Sep 20262–4 months6 months161%Overdueby 2 months
Community ButtonRecursionSplash · entered 22 Apr 2026Community ButtonRecursionSplash · entered 22 Apr 2026Community Button is expected to remain in Early Access for approximately 3 months.read 8 Sep 2026about 3 months5 months153%Overdueby 2 months
The Lantern of the Laughless SaintNerveLabs · entered 17 Aug 2026The Lantern of the Laughless SaintNerveLabs · entered 17 Aug 2026The Early Access period is planned to last for less than a year. During Early Access we are aiming to release updates every 1-2 weeks. We will continue to support and update the game with free content and improvements based on community feedback after this period.read 6 Sep 20260–1 months3 weeks151%Overdueby 1 week
Towerfolk99 Interactive · entered 3 Feb 2026Towerfolk99 Interactive · entered 3 Feb 2026I don't want to give a precise timeframe, but I estimate that the development process may be completed within approximately 4–5 months. The pace of development will depend on community feedback, the scope of the systems we plan to add, and the balancing needs of the game. I plan to move Towerfolk to full release once it feels stable and complete.the store says it leaves Early Access on 9 Oct 20264–5 months7 months143%Overdueby 2 months
CyberJokerGoldOrangeStudio · entered 7 May 2026CyberJokerGoldOrangeStudio · entered 7 May 2026Approximately 2–3 months. Given that the card system can be iterated quickly, I am confident in completing bug fixes and content polish within a shorter timeframe. The goal is to launch the full version around July 2026. If development goes smoothly, it may be released even sooner; if unexpected issues arise, I will keep everyone updated via announcements.read 7 Sep 20262–3 months4 months137%Overdueby 1 month
Chesscape RoomFigmenthol · entered 26 Jan 2026Chesscape RoomFigmenthol · entered 26 Jan 20266 months or so. The trigger for the full release will be the main campaigns being finished and player boards and campaigns functioning. Then the game will be feature complete. After the full release the game will continue to receive updates.read 8 Sep 2026about 6 months7 months124%Overdueby 1 month
SCADNAISU · entered 28 May 2026SCADNAISU · entered 28 May 2026The game will be in Early Access approximately for 3 months. Depending on the feedback received, adding extra potential features might increase the development time.read 7 Sep 2026about 3 months3 months114%Overdueby 2 weeks
Might & Magic Fates TCGUbisoft · entered 16 Feb 2026Might & Magic Fates TCGUbisoft · entered 16 Feb 2026We expect Might & Magic: Fates to remain in Early Access for roughly 6 months. This estimate may change as development progresses, depending on feedback and the scope of improvements pursued during Early Access.read 5 Sep 2026about 6 months7 months112%Overdueby 3 weeks
Shattered Realm Rebirthkingnagame · entered 5 Mar 2026Shattered Realm Rebirthkingnagame · entered 5 Mar 2026The official version will be released in about half a year.read 7 Sep 2026about 6 months6 months103%Overdueby 5 days
System.ExecuteTMHS Digital · entered 6 Mar 2026System.ExecuteTMHS Digital · entered 6 Mar 2026Targeting 3 to 6 months. The game is already fully playable end-to-end, so this isn't about finishing it. It's about refining it with real player feedback before calling it 1.0.read 7 Sep 20263–6 months6 months102%Overdueby 4 days
Lily2DOutbreak Studios · entered 9 Jun 2026Lily2DOutbreak Studios · entered 9 Jun 2026I expect Early Access to last about three months. The engine framework has already been tested with an external indie developer. The overall scope of the engine framework is already in place. Early Access is hopefully mainly about improving workflows and smaller missing features and edge cases.read 7 Sep 2026about 3 months3 months101%Overdueby 1 day
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A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.