How long did they say Early Access would take, and how long has it been? · 1,838 in Early Access · 2,143 promises read · 728 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 967 | 957 | 101% | 1 month | 86289% | 25of 784 parsed | — |
| 2025 | 318 | 318 | 00% | 13 months | 26483% | 91of 222 parsed | — |
| 2024 | 167 | 167 | 00% | 2 years 1 month | 14486% | 84of 117 parsed | — |
| 2023 | 99 | 99 | 00% | 3 years 2 months | 8586% | 48of 68 parsed | — |
| 2022 | 68 | 68 | 00% | 4 years 2 months | 5987% | 38of 45 parsed | — |
| 2021 | 48 | 48 | 00% | 5 years 1 month | 3879% | 22of 30 parsed | — |
| 2020 | 42 | 42 | 00% | 6 years 1 month | 3788% | 17of 21 parsed | — |
| 2019 | 34 | 34 | 00% | 7 years 3 months | 34100% | 15of 18 parsed | — |
| 2018 | 19 | 19 | 00% | 8 years 1 month | 1789% | 9of 10 parsed | — |
| 2017 | 17 | 17 | 00% | 9 years 3 months | 1694% | 7of 9 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Bite At The MuseumBite At The Museum | This game will be in early access for 2 weeks, for we would love to have feedback on what players think about the game and how it can be improved if any!read 9 Sep 2026 | about 2 weeks | 5 years 4 months | 12846% | Overdueby 5 years 4 months | |
| StationeersStationeers | Stationeers entered Early Access in late 2017 and has been updated *57* times since! That's approximately 2.19 updates per month, 0.51 updates per week and... 0.072 updates per day! We're committed to delivering these consistent and substantial updates to the game until both we and our community consider the game ready for a v1.0 release.read 9 Sep 2026 | 1 monthuntil 31 Dec 2017 | 8 years 9 months | 10494% | Overdueby 8 years 8 months | |
| Dragon: The GameDragon: The Game | Early Access will continue to our retail launch in the winter of 2017. We will follow an aggressive development road map with major updates every three to seven weeks.read 9 Sep 2026 | 1–2 months | 11 years 10 months | 8881% | Overdueby 11 years 8 months | |
| CubeGunCubeGun | It'll take one month or tworead 9 Sep 2026 | 1–2 months | 12 years 4 months | 7384% | Overdueby 12 years 2 months | |
| Warriors & CastlesWarriors & Castles | We were planning for a 60 days Early Access, but we are having a lot of work (we are listening to a lot of suggestions and feedbacks) and it will be delayed a little. Won't give a exact date but we hope to have it ready in early 2017.read 9 Sep 2026 | about 2 months | 11 years 2 months | 6719% | Overdueby 11 years | |
| Colossal Kaiju Combat™: Kaijuland BattlesColossal Kaiju Combat™: Kaijuland Battles | We anticipate about 3 months of Early Access will be necessary to really tune in the combat & controls.read 9 Sep 2026 | about 3 months | 12 years 1 month | 4833% | Overdueby 11 years 10 months | |
| Anarchy ArcadeAnarchy Arcade | AArcade's development is nearly complete and will be coming out of Early Access WITHIN A COUPLE MONTHS. The April 20th release date has been pushed back as we eagerly await news on a VR update to the Source engine.read 8 Sep 2026 | 2–3 months | 12 years | 4808% | Overdueby 11 years 9 months | |
| Infect and DestroyInfect and Destroy | While we are not yet sure how long Early Access will take we can safely say that Infect and Destroy will stay in Early Access until a set of important features such as Special Infected, Campaign, Buildings and more are implemented. Our estimate would be that Early Access will take approximately 3 months.read 9 Sep 2026 | about 3 months | 11 years 7 months | 4646% | Overdueby 11 years 4 months | |
| Pro Wrestling XPro Wrestling X | Pro Wrestling X is as much a platform as it is an actual game; as such, we'll always be in on-going development. We'll continue to tweak, break, add new features, perfect old ones for quite some time. So the line between "Early Access" and "Final" is a bit blurred. In fact, there likely is no "Final". With that said, we've laid out a "Roadmap to 1.0" feature list in our long description. Once we complete that list, we'll transition away from Early Access. We're hopeful this is a 3-4 month timeline.read 9 Sep 2026 | 3–4 months | 11 years 10 months | 3543% | Overdueby 11 years 6 months | |
| FaelandFaeland | We are close to the finish line. Early Access already includes the first five chapters out of six, and the final chapter is feature complete. We are now focused on polish and preparing the multiplatform release. Early Access started in December 2023, and as a small team, we would rather take the extra time needed than rush version 1.0. Our current goal is to leave Early Access with the full 1.0 release, alongside the console versions. We will share updated release timing once the remaining release steps are confirmed.read 9 Sep 2026 | 1 monthuntil 31 Dec 2023 | 2 years 9 months | 3318% | Overdueby 2 years 8 months | |
| Infinite Scuba®Infinite Scuba® | We expect to be in Early Access about 18 weeks.read 9 Sep 2026 | about 4 months | 9 years 8 months | 2827% | Overdueby 9 years 4 months | |
| GunjitsuGunjitsu | The full release date will ultimately depend on player feedback and interest. Ideally we would aim for a late 2015 release.read 9 Sep 2026 | 5 monthsuntil 31 Dec 2015 | 11 years 1 month | 2667% | Overdueby 10 years 8 months | |
| C-WarsC-Wars | We plan on having early access available up until the full release of the game. We hope to have the game released by end of 2015 depending on the feedback we receive.read 8 Sep 2026 | 5 monthsuntil 31 Dec 2015 | 11 years 1 month | 2659% | Overdueby 10 years 8 months | |
| IsomerIsomer | A few months, enough time to polish and balance all of the mechanics and add all the features we originally planned.read 9 Sep 2026 | 3–6 months | 12 years 2 months | 2433% | Overdueby 11 years 8 months | |
| Wild WarfareWild Warfare | Wild Warfare will likely remain in Early Access for most of 2014. At this point, no official release date for the full version of the game is confirmed.read 9 Sep 2026 | 6 monthsuntil 31 Dec 2014 | 12 years 2 months | 2431% | Overdueby 11 years 8 months | |
| Grappling Hook and Grappling HookGrappling Hook and Grappling Hook | Expected from 2 days to a monthread 6 Sep 2026 | 0–1 months | 2 years | 2392% | Overdueby 23 months | |
| CubeZCubeZ | We expect to stay in early access for around 6 months.read 9 Sep 2026 | about 6 months | 11 years 9 months | 2355% | Overdueby 11 years 3 months | |
| BLOCKADE 3DBLOCKADE 3D | 4-6 months.read 9 Sep 2026 | 4–6 months | 11 years 9 months | 2345% | Overdueby 11 years 3 months | |
| Lynium: Play the RhythmLynium: Play the Rhythm | Around 3 Months, we are not sure exactly but we expect to don't need more time than this, all features are 99% functional and without errors at this moment.read 9 Sep 2026 | about 3 months | 5 years 10 months | 2323% | Overdueby 5 years 7 months | |
| Terra Incognita Chapter One: The DescendantTerra Incognita Chapter One: The Descendant | I originally estimated that Terra would be in early access for around 6 months, this has not been the case for the following reason. The game is now bigger, more content is available and will continue to be added until completion. Rather than just pulling all the content from the broken c# build. I've remade a lot of the artwork, added new story line branches, new towns etcread 8 Sep 2026 | about 6 months | 11 years 7 months | 2320% | Overdueby 11 years 1 month | |
| Milfy Cases: Damsels in DistressMilfy Cases: Damsels in Distress | At present, I am developing new episodes on a six to eight week schedule. With the remaining eight episodes to go, completion should finish toward the end of 2024. When Milfy Cases is finished, the game should have over 10 hours of play time. Until then, you can expect an hour or more of new content in each episode as it's released.read 7 Sep 2026 | 1–2 months | 3 years 4 months | 2198% | Overdueby 3 years 2 months | |
| F-Drones SimulatorF-Drones Simulator | We plan to stay in early access until the end of 2024. During this time, we want to ensure a high level of game quality by implementing all the necessary updates and features based on your feedback. We are confident this will allow us to prepare a full release that meets the community's expectations.read 6 Sep 2026 | 1 monthuntil 31 Dec 2024 | 21 months | 2135% | Overdueby 20 months | |
| Hua Mulan: A Chinese Learning AdventureHua Mulan: A Chinese Learning Adventure | While we aim to release a new chapter approximately every month to 45 days, the overall duration of Early Access will depend on the feedback we receive and our aspirations for the game's educational and entertainment value. Our goal is to ensure each chapter delivers on quality and engagement, making the timeline flexible to these commitments.read 7 Sep 2026 | about 2 months | 2 years 7 months | 2074% | Overdueby 2 years 6 months | |
| 天月麻雀 (Amatsuki Mahjong)天月麻雀 (Amatsuki Mahjong) | We expect the Early Access phase to last approximately one month. We will focus on collecting player feedback and updating the Early Access version and conducting optimizations based on these suggestions. However, the specific duration may be adjusted according to development progress and player feedback to ensure that the final version achieves the best game quality and meets player expectations.read 8 Sep 2026 | about 1 month | 20 months | 1968% | Overdueby 19 months | |
| You Are Not The HeroYou Are Not The Hero | The game will be in Early Access for at least 2 months, and up to 7 months.read 8 Sep 2026 | 2–7 months | 11 years 3 months | 1933% | Overdueby 10 years 8 months | |
| Ancient Gladiators ( SPQG )Ancient Gladiators ( SPQG ) | Probably 1-3 months.read 6 Sep 2026 | 1–3 months | 4 years 8 months | 1857% | Overdueby 4 years 5 months | |
| Enchanted BlacksmithEnchanted Blacksmith | The current plan is to release the game in 2027, but this may change depending on how many additional features are requested by the community during the early access period. New content updates are expected to be released on average every 2 months during the early access period until the game is completed, but this may vary depending on the size and complexity of the content.read 9 Sep 2026 | about 2 months | 3 years | 1822% | Overdueby 2 years 10 months | |
| Cabals: Magic & Battle CardsCabals: Magic & Battle Cards | The current plan is six months.read 9 Sep 2026 | about 6 months | 8 years 7 months | 1718% | Overdueby 8 years 1 month | |
| Survival GamesSurvival Games | We plan to leave Early Access in six months Approximately every two months, we plan to unlock a new game mode. This cadence gives the development team time to make each mode a solid and fun experience. This puts our official launch window around mid 2018. There is a resonable chance that our release and game mode milestones will take more time, or even less. Active community feedback will heavily influence what we focus on, and when Survival Games is ready to move to the next milestone.read 9 Sep 2026 | 2–6 months | 8 years 5 months | 1684% | Overdueby 7 years 11 months | |
| Idle ResearchIdle Research | Roughly two to three months.read 5 Sep 2026 | 2–3 months | 4 years 1 month | 1644% | Overdueby 3 years 10 months | |
| XSOverlayXSOverlay | 4-5 months roughly, though because I am a single developer with some help, it may take longer than that. One person can only do so much work!read 6 Sep 2026 | 4–5 months | 6 years 6 months | 1565% | Overdueby 6 years 1 month | |
| Tech Executive TycoonTech Executive Tycoon | We have moved to a specific feature release schedule that allows us much more forecasting capabilities. We fully intend to have a release candidate anywhere between June 2019 to September 2019. However, at this time, we want to give ourselves another calendar year to meet our highest expectations for the final release candidate.read 8 Sep 2026 | 6 monthsuntil 30 Jun 2019 | 7 years 9 months | 1544% | Overdueby 7 years 3 months | |
| ExanimaExanima | Around six to nine months, give or take three months! Honestly, we can't provide an exact timeframe as there are many factors involved, some of which are beyond our control. These include feedback from a wider community and, ultimately, Exanima's success which will determine our budget going forward.read 5 Sep 2026 | 6–9 months | 11 years 4 months | 1516% | Overdueby 10 years 7 months | |
| ObsideoObsideo | We plan to release the game by the end of 2021, but this could change depending on what feature we decide to add and change throughout development. We don't plan on just finishing the game and never updating it again, we want to build this into something we work on with the community for years to come!read 8 Sep 2026 | 4 monthsuntil 31 Dec 2021 | 5 years | 1511% | Overdueby 4 years 8 months | |
| Hero TeamHero Team | I plan to stay in Early Access for about three months.read 8 Sep 2026 | about 3 months | 3 years 8 months | 1472% | Overdueby 3 years 5 months | |
| Glitch ArenaGlitch Arena | 6 months.read 8 Sep 2026 | about 6 months | 7 years 3 months | 1455% | Overdueby 6 years 9 months | |
| Rail AdventuresRail Adventures | Until the end of 2019read 8 Sep 2026 | 6 monthsuntil 31 Dec 2019 | 7 years 3 months | 1444% | Overdueby 6 years 9 months | |
| Idle GuyIdle Guy | Depends on the amount of feedback and edits. Approximately up to 1 monthread 6 Sep 2026 | 0–1 months | 14 months | 1432% | Overdueby 13 months | |
| FutaDomWorldFutaDomWorld | We predict another year. Our average time between releases ranges between one to four months, and we expect we've got about three more mainplot releases, not counting interstitial projects like My Futa Valentine and XXX Files. Plus, there's a bit of Mass-Effect style interplay between the storylines—it'll take some time before everything is finished.read 8 Sep 2026 | 1–4 months | 4 years 9 months | 1429% | Overdueby 4 years 5 months | |
| Master Of PotteryMaster Of Pottery | With the new content I've designed, it depends on the feedback and function requests I plan to get during the 3-6-month preemptive experience period.read 8 Sep 2026 | 3–6 months | 6 years 10 months | 1366% | Overdueby 6 years 4 months | |
| ImmunityImmunity | Less than 6 months.read 6 Sep 2026 | 0–6 months | 6 years 9 months | 1355% | Overdueby 6 years 3 months | |
| BloodLightBloodLight | The length of the pre-access will be within a few weeks. We are planning on 1 to 2 months.read 7 Sep 2026 | 1–2 months | 2 years 3 months | 1327% | Overdueby 2 years 1 month | |
| Lost at BirthLost at Birth | A chapter for the game usually takes 2 to 3 months to make which I release as updates regularly, I hope to continue delivering content at that cadence. I plan to expand those chapters until hopefully the story it's completed. There's not a clear target full release date at the moment as it would be difficult to say how many chapters the story will require to be completed, but I have plan to deliver around 14 chapters.read 8 Sep 2026 | 2–3 months | 3 years 3 months | 1292% | Overdueby 3 years | |
| BlockscapeBlockscape | Not much longer. The game is close to what I want it to be. I will not put a date on 1.0. I guessed “a year” when Early Access started, and that was wrong. I will leave Early Access when I am proud to call it finished. Until then I keep working. Quiet periods mean I am working, not that I have stopped. This is the project of my life. I will never abandon it.read 7 Sep 2026 | about 12 months | 12 years 2 months | 1219% | Overdueby 11 years 2 months | |
| Undead OverlordUndead Overlord | The game may be in Early Access for quite some time. That will mostly depend on whether the game’s player community grows large enough to justify the addition of stretch goals, but also on the lives and fortunes of the game’s team of developers. Our goal is to reach a final release state for the game no later than one year after its release on Early Access. In the end, though, it will be done when it’s done. We want to bring the game to you as quickly as we can, but we are still only human (not yet having achieved interdimensional transcendence ourselves).read 9 Sep 2026 | about 12 months | 12 years 2 months | 1215% | Overdueby 11 years 2 months | |
| Dynast.ioDynast.io | 3 monthsread 8 Sep 2026 | about 3 months | 3 years | 1212% | Overdueby 2 years 9 months | |
| Roast PartyRoast Party | Approximately six months.read 9 Sep 2026 | about 6 months | 6 years | 1207% | Overdueby 5 years 6 months | |
| Super Sky ArenaSuper Sky Arena | The full release is planned for summer 2016.read 9 Sep 2026 | 11 monthsuntil 31 Aug 2016 | 10 years 11 months | 1193% | Overdueby 10 years | |
| Crash'em DerbyCrash'em Derby | We estimate that Crash'em Derby will be in Early Access for roughly six months.read 9 Sep 2026 | about 6 months | 6 years | 1192% | Overdueby 5 years 6 months | |
| Xsyon - PreludeXsyon - Prelude | Early Access will continue throughout 2015 until the upcoming feature checklist listed below is complete.read 9 Sep 2026 | 12 monthsuntil 31 Dec 2015 | 11 years 8 months | 1170% | Overdueby 10 years 8 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.