Early Access Promise Clock

How long did they say Early Access would take, and how long has it been? · 2,373 in Early Access · 3,190 promises read · 1,076 announced, not started

Export CSVHow this is readQuestionnaires read up to 12 Sep 2026
AppliedNo filtersMost reviewed first
By the year the clock started

Graduations and promises, year by year

YearGamesIn Early Access nowGraduatedMedian time in EAPromise readOverduePromise kept
20261,1291,105242%2 months1,06094%36of 950 parsed
202542342300%13 months38290%139of 329 parsed
202422222200%2 years 1 month20391%118of 163 parsed
202312112100%3 years 2 months11091%67of 89 parsed
2022808000%4 years 2 months7189%47of 55 parsed
2021595900%5 years 2 months5288%30of 39 parsed
2020505000%6 years 1 month4692%23of 29 parsed
2019474700%7 years 3 months47100%24of 27 parsed
2018262600%8 years 1 month2492%15of 16 parsed
2017313100%9 years 3 months3097%16of 18 parsed
No promise

Open, unread or unreadable answers

GamePromiseEnteredElapsedVerdict
Project ZomboidThe Indie Stone · entered 8 Nov 2013Project ZomboidThe Indie Stone · entered 8 Nov 2013Once we feel we have fulfilled everything we outlined at the very start of the project, and the game is sufficiently polished and bug free, we will launch the game as 1.0 and leave Early Access. As underlined above, we avoid ETAs because our goals are ambitious and we want to ensure they are delivered to the best of our abilities.read 12 Sep 20268 Nov 201312 years 10 monthsCould not read a duration
BeamNG.driveBeamNG · entered 29 May 2015BeamNG.driveBeamNG · entered 29 May 2015It is difficult to give an exact number, but probably at least 12 months before we could call the game "beta" (feature-complete). Even then, development will probably go on for years, as the potential of our engine is extremely vast.read 12 Sep 202629 May 201511 years 4 monthsOpen promise
VRChatVRChat Inc. · entered 1 Feb 2017VRChatVRChat Inc. · entered 1 Feb 2017VRChat is constantly evolving. We’re working tirelessly on the core platform to expand features and tools that allow for deeper creation and enjoyment of VRChat. Our community is building new worlds and avatars every day. We have big dreams for Social VR and we want to be at the right level of completion before leaving Early Access. We’ve not set a time limit on that yet but as we move forward we’ll keep everyone updated with our progress.read 11 Sep 20261 Feb 20179 years 7 monthsCould not read a duration
ULTRAKILLNew Blood Interactive · entered 3 Sep 2020ULTRAKILLNew Blood Interactive · entered 3 Sep 2020The game will stay in Early Access until the third and final act is complete and all features have been finalized.read 10 Sep 20263 Sep 20206 yearsOpen promise
The IsleAfterthought LLC · entered 2 Dec 2015The IsleAfterthought LLC · entered 2 Dec 2015The game will leave Early Access once the core experience has been polished to our high standards. Developing games is not an exact science, so we cannot say for sure how long this will take, but hope you will join us on the journey getting there.read 11 Sep 20262 Dec 201510 years 9 monthsOpen promise
EnshroudedKeen Games GmbH · entered 24 Jan 2024EnshroudedKeen Games GmbH · entered 24 Jan 2024First and foremost, it depends on you and your feedback. Our goal is to provide you with the best experience, all the time. While we still have milestones to hit before full release, we aim to bring constant improvements and new content with each update.the store says it leaves Early Access on 15 Oct 202624 Jan 20242 years 8 monthsOpen promise
Manor LordsHooded Horse · entered 26 Apr 2024Manor LordsHooded Horse · entered 26 Apr 2024We've gotten great feedback from the community during Early Access that we're using to polish, bugfix, and improve the game. We don't yet have a set date for exiting Early Access, instead we're committed to ensuring we take the time needed to exceed expectations in enhancing and expanding the game.read 6 Sep 202626 Apr 20242 years 5 monthsCould not read a duration
Project PlaytimeMob Entertainment · entered 12 Dec 2022Project PlaytimeMob Entertainment · entered 12 Dec 2022The development of the game will continue in the early access phase until it reaches a state of completion, ensuring a polished and fully realized experience for players.read 5 Sep 202612 Dec 20223 years 9 monthsOpen promise
BodycamReissad Studio · entered 7 Jun 2024BodycamReissad Studio · entered 7 Jun 2024We anticipate that Bodycam will remain in Early Access for several years. The duration depends on community feedback and the improvements we plan to introduce.read 11 Sep 20267 Jun 20242 years 3 monthsOpen promise
The Coffin of Andy and LeyleyKit9 Studio · entered 13 Oct 2023The Coffin of Andy and LeyleyKit9 Studio · entered 13 Oct 2023The game will exit Early Access somewhere in 202X. Major content updates will be far apart. Each episode takes months to complete, so the majority of updates will be bug and issue fixing patches.read 5 Sep 202613 Oct 20232 years 11 monthsCould not read a duration
StoneshardHypeTrain Digital · entered 6 Feb 2020StoneshardHypeTrain Digital · entered 6 Feb 2020For now we’d rather not set a strict date for the full release. Our guiding principle is “quality above all”: when an occasional gameplay element ends up not meeting our standards, we try to take some extra time to tweak or rework it, which doesn’t mesh well with a long predetermined deadline. To get a rough idea of how close the game is to its 1.0 release, check out the section titled “What is the current state of the Early Access version?”.read 6 Sep 20266 Feb 20206 years 7 monthsCould not read a duration
KurtzPelKOG · entered 30 Apr 2019KurtzPelKOG · entered 30 Apr 2019We have clear goals we hope to achieve in both quality and content for the official release of the game. Your feedback and the data Early Access will provide, will be very helpful in empowering us to make the best game possible.read 11 Sep 202630 Apr 20197 years 4 monthsCould not read a duration
inZOIKRAFTON, Inc. · entered 27 Mar 2025inZOIKRAFTON, Inc. · entered 27 Mar 2025We plan to improve the game throughout Early Access for at least a year. However, as we communicate with players and gather feedback on the game's direction, the roadmap may change.read 10 Sep 202627 Mar 202518 monthsOpen promise
Universe SandboxGiant Army · entered 24 Aug 2015Universe SandboxGiant Army · entered 24 Aug 2015Building a universe simulator is a job that's never complete, and we plan to continue full development after leaving Early Access. We have a long list of features and improvements that we're very excited about implementing and that will keep us busy for a long time to come.read 12 Sep 202624 Aug 201511 years 1 monthCould not read a duration
Kerbal Space Program 2Private Division · entered 24 Feb 2023Kerbal Space Program 2Private Division · entered 24 Feb 2023KSP 2 will stay in Early Access until we feel that the game and its full feature set are at our desired level of quality. Check out our roadmap above for our planned feature releases and make sure to follow our social channels for further information on timing of updates.read 5 Sep 202624 Feb 20233 years 7 monthsCould not read a duration
GeoGuessr Steam EditionGeoGuessr · entered 8 May 2025GeoGuessr Steam EditionGeoGuessr · entered 8 May 2025We expect to remain in Early Access for at least six months, but this may change as we develop new features and refine gameplay based on player feedback.read 12 Sep 20268 May 202516 monthsOpen promise
Sky: Children of the Lightthatgamecompany · entered 10 Apr 2024Sky: Children of the Lightthatgamecompany · entered 10 Apr 2024The game will remain in Early Access until player feedback and refinements can be fully implemented.read 6 Sep 202610 Apr 20242 years 5 monthsCould not read a duration
The Forever WinterFun Dog Studios · entered 24 Sep 2024The Forever WinterFun Dog Studios · entered 24 Sep 2024While the timing will ultimately depend on the user response during Early Access, our goal is to take the game out of Early Access after at least a year of iterating with the community. We will provide the player community as well as those in our social and Steam communities with regular updates throughout the Early Access process to give folks a better understanding of when the hardware requirement, volume of content or localization will be in-line with the experience they strive for.read 5 Sep 202624 Sep 20242 yearsOpen promise
Grounded 2Xbox Game Studios · entered 29 Jul 2025Grounded 2Xbox Game Studios · entered 29 Jul 2025We aren’t locking ourselves into a hard date just yet; it’ll really depend on how things go and how much we add based on your feedback. We’ll keep you posted along the way!read 12 Sep 202629 Jul 202513 monthsCould not read a duration
War SelectionGlyph Worlds · entered 8 Oct 2019War SelectionGlyph Worlds · entered 8 Oct 2019The game will be immediately released as soon as the storyline Campaign is ready, the game meets our planned requirements, and our players are satisfied and support the development direction that we have chosen.read 10 Sep 20268 Oct 20196 years 11 monthsCould not read a duration
9 KingsHooded Horse · entered 23 May 20259 KingsHooded Horse · entered 23 May 2025We've gotten great feedback from the community during Early Access that we're using to polish, bugfix, and improve the game. We don't yet have a set date for exiting Early Access, instead we're committed to ensuring we take the time needed to exceed expectations in enhancing and expanding the game.read 6 Sep 202623 May 202516 monthsCould not read a duration
ATLYSSKisSoft · entered 22 Nov 2024ATLYSSKisSoft · entered 22 Nov 2024Developing an online action RPG game takes time and is highly unpredictable. Because of this, it's undetermined for how long exactly. A loose time-frame for a proper release would be within a year or more. More information regarding the release of the game will come when the development is at a good point to set the goalpost.read 12 Sep 202622 Nov 202422 monthsOpen promise
Death Must DieRealm Archive · entered 14 Nov 2023Death Must DieRealm Archive · entered 14 Nov 2023We've planned out 5 Acts, with new systems and overhauls along the way, so however long it takes to complete that. We'd rather spend more time to do things right, instead of committing to concrete deadlines.read 5 Sep 202614 Nov 20232 years 10 monthsOpen promise
Operation: Harsh DoorstopGame · entered 15 Feb 2023Operation: Harsh DoorstopGame · entered 15 Feb 2023The only answer to this question... is that we will be in early access for as long as we need to be. The more that people spread the word, donate, or contribute to development... the faster we'll release out of early access. However, I have no intention to rush that process.read 9 Sep 202615 Feb 20233 years 7 monthsOpen promise
CraftopiaPocketpair · entered 4 Sep 2020CraftopiaPocketpair · entered 4 Sep 2020We're planning to improve the quality of the game by making various improvements through Early Access for one year at least. During Early Access, we will be updating the game based on our development roadmap, adding content, and improving the game system aggressively. We will decide on extending Early Access or releasing the game officially, depending on development progress.read 11 Sep 20264 Sep 20206 yearsOpen promise
My Winter CarAmistech Games · entered 29 Dec 2025My Winter CarAmistech Games · entered 29 Dec 2025It is difficult to estimate as community brings up new ideas for content and improvements all the time. When new ideas are brought up and they are then implemented, it always lengthens the original intended schedule. Community has a great power through their feedback on dictating what kind of direction the development takes which then affects the duration of Early Access period.read 5 Sep 202629 Dec 20258 monthsOpen promise
Travellers RestIsolated Games · entered 28 Jul 2020Travellers RestIsolated Games · entered 28 Jul 2020We plan on integrating the game’s full map and gameplay cycle prior to launching 1.0. This includes lore, story and social interactions as well as Multiplayer. Once all of these features are complete, we will transition to 1.0.read 10 Sep 202628 Jul 20206 years 2 monthsCould not read a duration
NightingaleInflexion Games · entered 20 Feb 2024NightingaleInflexion Games · entered 20 Feb 2024We don’t want to stick to a date and underdeliver on the experience. We’ll make sure that Nightingale will only leave Early Access when it’s ready.read 5 Sep 202620 Feb 20242 years 7 monthsOpen promise
Notes of Soul(Hong Kong)GKD Game Studio · entered 17 Jan 2019Notes of Soul(Hong Kong)GKD Game Studio · entered 17 Jan 2019no duration answer on the pageread 12 Sep 202617 Jan 20197 years 8 monthsNo duration given
War of RightsCampfire Games · entered 3 Dec 2018War of RightsCampfire Games · entered 3 Dec 2018With more than 12 years in development (and having had crowdfunding backers & early access customers help us test the game and develop its mechanics in the 197 alpha updates released over the past years) we have chosen a methodical update release schedule. We are dedicated to bringing as many details and features into this game as possible as long as we have the support to do so. There is no end goal for us and thus no set target for how long we plan for the game to be in Early Access. It is entirely possible that we someday realize our vision has been fulfilled and we therefore have a set release target - but until then we will keep on expanding the scope of the game (and thus the time in Early Access). We hope you will be part of that journey with us.read 12 Sep 20263 Dec 20187 years 9 monthsOpen promise
EcoStrange Loop Games · entered 6 Feb 2018EcoStrange Loop Games · entered 6 Feb 2018We intend Eco to be a forever-game, growing in depth and breadth and connections to other future games, a system of unlimited possibilities that aims to go beyond entertainment. That's why we aim for a continuous development of Eco even after leaving Early Access. In it's current state the game already has lots of content available and is in a very playable state, but there is still issues we need to fix, things we need to polish, features from our Eco Tree we want to introduce and feedback from our community that we want to implement. We plan to leave Early Access once the foundation for our vision of Eco Infinite is implemented and our team and community are convinced that the game is ready for this step.read 6 Sep 20266 Feb 20188 years 7 monthsCould not read a duration
SubsistenceColdGames · entered 25 Oct 2016SubsistenceColdGames · entered 25 Oct 2016I plan to keep the game in EA up until I'm confident there is a sufficient content and depth to the gameplay. I'm not in a hurry to move out of EA. I feel EA is perfect while I continue to add features and make changes to the game.read 12 Sep 202625 Oct 20169 years 11 monthsCould not read a duration
The Last CaretakerChannel37 Ltd · entered 6 Nov 2025The Last CaretakerChannel37 Ltd · entered 6 Nov 2025We plan to stay in Early Access for at least 12 months. The timeline will depend on development progress and player feedback. Our priority is to build a polished and immersive experience, and we’ll take the time needed to ensure it reaches its full potential.read 12 Sep 20266 Nov 202510 monthsOpen promise
Cosmoteer: Starship Architect & CommanderWalternate Realities · entered 24 Oct 2022Cosmoteer: Starship Architect & CommanderWalternate Realities · entered 24 Oct 2022Cosmoteer has been in active and continued development for many years, and it will remain in Early Access for as long as it takes to complete our Early Access Roadmap (see below). Rest assured, we always have and will continue to be dedicated to stability and keeping the game fun and playable at all times. You won't be getting an inferior product if we decide to push back the official launch to squeeze in more awesome features.read 5 Sep 202624 Oct 20223 years 11 monthsOpen promise
Baldi's Basics PlusBasically Games, LLC · entered 11 Jun 2020Baldi's Basics PlusBasically Games, LLC · entered 11 Jun 2020I have no estimate to give at this time. Development is now entering a period where updates will be sparse while I work on finishing the project. During this time I may release major early access updates when it makes sense, but I won't be planning these in advance. Mostly I will be working on features and content that I am saving for the 1.0 release. Until then, I will continue posting status updates regularly to let everyone know how development is going.read 11 Sep 202611 Jun 20206 years 3 monthsOpen promise
Ghosts Of TaborNeem Interactive · entered 21 Mar 2023Ghosts Of TaborNeem Interactive · entered 21 Mar 2023We plan on staying in EA until all major features are implemented, including the ones the community thinks are crucial.read 11 Sep 202621 Mar 20233 years 6 monthsOpen promise
NorlandHooded Horse · entered 18 Jul 2024NorlandHooded Horse · entered 18 Jul 2024We've gotten great feedback from the community during Early Access that we're using to polish, bugfix, and improve the game. We don't yet have a set date for exiting Early Access, instead we're committed to ensuring we take the time needed to exceed expectations in enhancing and expanding the game.read 12 Sep 202618 Jul 20242 years 2 monthsCould not read a duration
MIMESISReLU Games, Inc. · entered 27 Oct 2025MIMESISReLU Games, Inc. · entered 27 Oct 2025We'll go through several updates, gather feedback, and then decide on the exact official launch date.read 11 Sep 202627 Oct 202511 monthsCould not read a duration
Breeders of the NephelymDerelictHelmsman · entered 18 Oct 2019Breeders of the NephelymDerelictHelmsman · entered 18 Oct 2019Once development ends, and the final version is released.read 5 Sep 202618 Oct 20196 years 11 monthsCould not read a duration
SULFURPerfect Random · entered 28 Oct 2024SULFURPerfect Random · entered 28 Oct 2024We're aimed for the record of the shortest Early Access period in history - famous last words, right? But seriously, we're targeting a 1.0 release to approach with a reasonable pace. All the future content is designed and scoped out, ready to be implemented and tested. However, since SULFUR is a system-based roguelike adventure, it requires a fair bit of tinkering and fine-tuning to get everything just right. We want to ensure the final product is something special, and getting there with your feedback will be key.read 12 Sep 202628 Oct 202422 monthsCould not read a duration
Beasts of BermudaSastrei Studios, LLC · entered 21 Dec 2018Beasts of BermudaSastrei Studios, LLC · entered 21 Dec 2018We have not decided on an official release date for Beasts of Bermuda at this time.read 11 Sep 202621 Dec 20187 years 9 monthsCould not read a duration
Into the Dead: Our Darkest DaysBoltray Games (China) · entered 9 Apr 2025Into the Dead: Our Darkest DaysBoltray Games (China) · entered 9 Apr 2025We’re planning for at least a year of active Early Access development. However, the exact timeline may shift as we learn from player feedback, balance the gameplay loops, and add and polish new features and content. We want to make Into the Dead: Our Darkest Days the best it can be, and we won’t rush out of Early Access until we’re confident we can deliver a truly compelling survival horror experience.read 11 Sep 20269 Apr 202517 monthsOpen promise
Brighter ShoresFen Research Ltd · entered 6 Nov 2024Brighter ShoresFen Research Ltd · entered 6 Nov 2024Until the important features list shown below is completed.read 5 Sep 20266 Nov 202422 monthsOpen promise
World of Sea BattleThera Interactive · entered 21 Oct 2025World of Sea BattleThera Interactive · entered 21 Oct 2025We expect Early Access to last at least a year and a half. We have our own vision and ambitious plans, but community feedback and financial support will strongly influence how quickly we can move forward.read 10 Sep 202621 Oct 202511 monthsOpen promise
GloomwoodNew Blood Interactive · entered 5 Sep 2022GloomwoodNew Blood Interactive · entered 5 Sep 2022Gloomwood will remain in Early Access until it is considered both content complete and polished in a state we consider v1.0. There is no estimated time for how long that will take but given the amount of game left to be built and our Early Access track record with games like DUSK, AMID EVIL and ULTRAKILL it will be several years.read 11 Sep 20265 Sep 20224 yearsOpen promise
We Who Are About To DieJordy Lakiere · entered 14 Nov 2022We Who Are About To DieJordy Lakiere · entered 14 Nov 2022Progress speed is extremely hard to estimate as a single developer. My aim is deliver a great game - this can take time. Expect frequent meaningful updates with a fully transparent development process.read 5 Sep 202614 Nov 20223 years 10 monthsOpen promise
Gunner, HEAT, PC!Radian Simulations LLC · entered 6 Sep 2022Gunner, HEAT, PC!Radian Simulations LLC · entered 6 Sep 2022Once major roadmap goals are complete and some additional items are handled, we will consider the game ready for full release. There is no specific timeline available - it's done when it's done.read 5 Sep 20266 Sep 20224 yearsOpen promise
Day of DragonsBeawesome Games · entered 4 Dec 2019Day of DragonsBeawesome Games · entered 4 Dec 2019We don't know, it really depends on how much support we get from the community and how long it takes us to add in all the features leading to full release.read 8 Sep 20264 Dec 20196 years 9 monthsOpen promise
Software Inc.Coredumping · entered 1 May 2015Software Inc.Coredumping · entered 1 May 2015Software Inc. will be out of Early Access when I feel it is ready. This is not a race and I don’t have investors pressuring me into releasing it early. I have a great opportunity to make this game as good as I possibly can. Hopefully, the backlog of patch notes will be testament to my ongoing efforts developing the game at a reasonable pace, while adding interesting new features.read 5 Sep 20261 May 201511 years 4 monthsCould not read a duration
Ostrivyevhen8 · entered 19 Mar 2020Ostrivyevhen8 · entered 19 Mar 2020I won't lie, it may take years to make this game what it deserves to be. There may be long delays between updates when development meets major design challenges. But that's what it takes to create a masterpiece.read 7 Sep 202619 Mar 20206 years 6 monthsCould not read a duration
Showing 150 of 532 · 50 per page

A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.