How long did they say Early Access would take, and how long has it been? · 1,369 in Early Access · 1,253 promises read · 471 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 773 | 770 | 30% | 4 weeks | 61980% | 9of 568 parsed | — |
| 2025 | 235 | 235 | 00% | 13 months | 16068% | 51of 129 parsed | — |
| 2024 | 118 | 118 | 00% | 2 years | 9278% | 46of 71 parsed | — |
| 2023 | 70 | 70 | 00% | 3 years 1 month | 5274% | 27of 39 parsed | — |
| 2022 | 48 | 48 | 00% | 4 years 2 months | 3675% | 21of 27 parsed | — |
| 2021 | 34 | 34 | 00% | 5 years 2 months | 2265% | 12of 16 parsed | — |
| 2020 | 33 | 33 | 00% | 6 years 1 month | 2885% | 13of 16 parsed | — |
| 2019 | 20 | 20 | 00% | 6 years 11 months | 1995% | 7of 10 parsed | — |
| 2018 | 15 | 15 | 00% | 8 years 1 month | 1387% | 6of 7 parsed | — |
| 2017 | 11 | 11 | 00% | 9 years 3 months | 982% | 5of 6 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Idle ResearchIdle Research | Roughly two to three months.read 5 Sep 2026 | 2–3 months | 4 years 1 month | 1642% | Overdueby 3 years 10 months | |
| The Forest PrisonThe Forest Prison | We're planning to keep The Forest Prison in Early Access for about six months. The full release of the game is expected to be in Q2 2022.read 6 Sep 2026 | about 6 months | 4 years 3 months | 852% | Overdueby 3 years 9 months | |
| The Political ProcessThe Political Process | I will probably keep the game in early access as long as new features are regularly being added to the game. My estimate is approximately one year in early access, but that could change depending on how many suggestions I receive from the community.read 5 Sep 2026 | about 12 months | 6 years 10 months | 679% | Overdueby 5 years 10 months | |
| 东方光耀夜 ~ Lost Branch of Legend东方光耀夜 ~ Lost Branch of Legend | About 1 year.read 5 Sep 2026 | about 12 months | 4 years 1 month | 406% | Overdueby 3 years 1 month | |
| OneKindOneKind | We think Early Access will last 6 months. The exact time may vary depending on the development process, but we will be sure to keep you updated throughout the entire process.read 7 Sep 2026 | about 6 months | 2 years | 397% | Overdueby 18 months | |
| Kingdom Under Fire: A War of Heroes (GOLD Edition)Kingdom Under Fire: A War of Heroes (GOLD Edition) | 1 yearread 7 Sep 2026 | about 12 months | 3 years 9 months | 376% | Overdueby 2 years 9 months | |
| Epic Auto TowersEpic Auto Towers | Probably around 4 to 6 months, but it will also depend on whether you and I want to make more Tower Packs. If we want to make more than three Pack, it will probably take longer.read 7 Sep 2026 | 4–6 months | 22 months | 363% | Overdueby 16 months | |
| SMITE 2SMITE 2 | We expect SMITE 2 to be in Early Access development at least through early 2025. Given the nature of Early Access development, we don't have a specific end date planned at this time.read 6 Sep 2026 | 7 monthsuntil 31 Mar 2025 | 2 years | 348% | Overdueby 17 months | |
| Fragment's MoonriseFragment's Moonrise | A year or two minimum; with the majority of core design integrated, this makes the “engine” of the game able to run in a stable manner while newer content is developed. This means my central focus will be on new worlds, bosses, spells, RPG-elements, and playable units almost exclusively. My intended goal is to attempt to get a new significant piece of content pushed out every few months. In my grand design for the game I want enough content integrated to truly earn the “open world” title I’ve established for this project, and be a game which exhibits a challenging yet rewarding experience for the player.read 7 Sep 2026 | 12–24 months | 6 years 3 months | 310% | Overdueby 4 years 3 months | |
| NettleNettle | If everything goes to plan, at most 8 months.read 7 Sep 2026 | 0–8 months | 21 months | 258% | Overdueby 13 months | |
| 逐鹿汉末:三国逐鹿汉末:三国 | It is expected to last for about three monthsread 7 Sep 2026 | about 3 months | 7 months | 238% | Overdueby 4 months | |
| Gaggi ClickerGaggi Clicker | I plan for the game to remain in development for approximately a year before leaving Early Access. However, I don't want to commit to a specific date. The game will only be fully released once it meets my high standards for quality and content depth. My goal is to ensure that the gaming experience is compelling on all levels and provides players with a comprehensive, high-quality adventure.read 6 Sep 2026 | about 12 months | 2 years 1 month | 212% | Overdueby 13 months | |
| SCP: 5K (Alpha Testing)SCP: 5K (Alpha Testing) | Internally we have a goal and a date set, but we don't want to announce it until we're sure the game is going to be ready. LAST UPDATED: May 15, 2024read 6 Sep 2026 | 2 years 3 monthsuntil 15 May 2024 | 4 years 6 months | 202% | Overdueby 2 years 3 months | |
| Celestial CrownCelestial Crown | We expect Early Access to last approximately one year.read 6 Sep 2026 | about 12 months | 2 years | 201% | Overdueby 12 months | |
| ボクセル築城ずんだもんキャッスルボクセル築城ずんだもんキャッスル | For about a year.read 7 Sep 2026 | about 12 months | 21 months | 175% | Overdueby 9 months | |
| ElementyleElementyle | Current development goals are as follows: Open-Alpha Completed - Begin Open Beta: 12/31/2024 Open-Beta Completed - Full Release: 12/31/2025 These goals are subject to change but the goal will be to maintain an open testing environment all the way through to full release. Progress and stats may be reset periodically during Early Access and additionally once beta is completed and the game is moved to full production.read 7 Sep 2026 | 17 monthsuntil 31 Dec 2025 | 2 years 1 month | 148% | Overdueby 8 months | |
| Heroes' Vow: Three KingdomsHeroes' Vow: Three Kingdoms | It may take us a year to perfect the subsequent content of the game, or maybe longer.read 5 Sep 2026 | about 12 months | 17 months | 145% | Overdueby 5 months | |
| TowerfolkTowerfolk | I don't want to give a precise timeframe, but I estimate that the development process may be completed within approximately 4–5 months. The pace of development will depend on community feedback, the scope of the systems we plan to add, and the balancing needs of the game. I plan to move Towerfolk to full release once it feels stable and complete.the store says it leaves Early Access on 9 Oct 2026 | 4–5 months | 7 months | 142% | Overdueby 2 months | |
| Ancient Wars: Medieval CrusadesAncient Wars: Medieval Crusades | The current plan is to release the full game in 2025; However, this may vary since until the community is satisfied with the product we will not stop adding or modifying its characteristics.read 6 Sep 2026 | 23 monthsuntil 31 Dec 2025 | 2 years 7 months | 137% | Overdueby 8 months | |
| Songs of SyxSongs of Syx | 1.0 will be released approximately 2023. If the game continues to have financial success, I hope to add a lot more to it after. Edit 2024: 1.0 will be released Q1 2025 Edit 2025: 1.0 will be released when I am happy with it.read 7 Sep 2026 | 4 years 6 monthsuntil 31 Mar 2025 | 6 years | 132% | Overdueby 18 months | |
| ObserveObserve | Longer than I first said, When I wrote this page I guessed a year. That year came and went, because each update kept opening up something more worth doing than shipping 1.0 on schedule. So instead of a date, here's the condition. Observe leaves Early Access when the systems that decide whether a nation survives (economy, stability and rebellion, war, the nuclear age) are all in place and balanced against each other, when the tutorial teaches all of them, and when the Arena has run a full ranked season from start to finish. My honest estimate for that is another year. If it slips again, the updates keep coming in the meantime, which is the part I can actually promise.read 6 Sep 2026 | about 12 months | 16 months | 132% | Overdueby 4 months | |
| Doodle EmpiresDoodle Empires | I'm currently thinking a few months to a year.read 5 Sep 2026 | about 12 months | 15 months | 127% | Overdueby 3 months | |
| Might & Magic Fates TCGMight & Magic Fates TCG | We expect Might & Magic: Fates to remain in Early Access for roughly 6 months. This estimate may change as development progresses, depending on feedback and the scope of improvements pursued during Early Access.read 5 Sep 2026 | about 6 months | 7 months | 112% | Overdueby 3 weeks | |
| Captain of IndustryCaptain of Industry | Our timeline is still uncertain, but we expect 2-4 more years in EA (as of 2026). We’ll leave Early Access when the game is feature-complete to our vision and meets our quality bar.read 6 Sep 2026 | 24–48 months | 4 years 3 months | 107% | Overdueby 3 months | |
| DRONE PERSPECTIVEDRONE PERSPECTIVE | I am planning to stay in the Early Access for another year to finish all requested features on top of base gameplay. I am planning to add full multiplayer support in the summer 2026, followed with community-requested features to further enrich the game.read 6 Sep 2026 | 17 monthsuntil 31 Aug 2026 | 17 months | 103% | Overdueby 2 weeks | |
| Mushiverse - Online BoardgameMushiverse - Online Boardgame | Our early access phase will end once we have optimized the bugs and the balance of characters and villages to an optimal level, meaning when we can say that our game is fully ready. According to our estimates, this will take approximately 1.5 to 2 years.read 6 Sep 2026 | 18–24 months | 2 years | 101% | Overdueby 1 week |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.