How long did they say Early Access would take, and how long has it been? · 2,628 in Early Access · 3,615 promises read · 1,203 announced, not started
| Year | Games | In Early Access now | Graduated | Median time in EA | Promise read | Overdue | Promise kept |
|---|---|---|---|---|---|---|---|
| 2026 | 1,189 | 1,164 | 252% | 2 months | 1,13195% | 42of 1,018 parsed | — |
| 2025 | 463 | 463 | 00% | 13 months | 42993% | 159of 366 parsed | — |
| 2024 | 249 | 249 | 00% | 2 years 1 month | 23494% | 140of 190 parsed | — |
| 2023 | 130 | 130 | 00% | 3 years 2 months | 12092% | 75of 98 parsed | — |
| 2022 | 87 | 87 | 00% | 4 years 2 months | 7991% | 52of 62 parsed | — |
| 2021 | 69 | 69 | 00% | 5 years 2 months | 6290% | 39of 48 parsed | — |
| 2020 | 55 | 55 | 00% | 6 years 2 months | 5396% | 28of 35 parsed | — |
| 2019 | 53 | 53 | 00% | 7 years 3 months | 53100% | 27of 30 parsed | — |
| 2018 | 33 | 33 | 00% | 8 years 2 months | 3194% | 22of 23 parsed | — |
| 2017 | 41 | 41 | 00% | 9 years 3 months | 4098% | 20of 22 parsed | — |
| Game | Promise | Promised | Elapsed | Clock | Verdict | |
|---|---|---|---|---|---|---|
| Minigolf VRMinigolf VR | This game is planned to be fully completed by the end of June, give or take a month.read 12 Sep 2026 | about 1 month | 10 years 5 months | 12549% | Overdueby 10 years 4 months | |
| BEARZERKERSBEARZERKERS | We've been in Early Access since late 2015, and after a lot of work we'll be reaching our final goals soon.read 10 Sep 2026 | 2 monthsuntil 31 Dec 2015 | 10 years 11 months | 6536% | Overdueby 10 years 9 months | |
| a Family of Grave Diggersa Family of Grave Diggers | I plan to have the game in Early Access for about two months, maybe three.read 12 Sep 2026 | about 2 months | 10 years 8 months | 6409% | Overdueby 10 years 6 months | |
| SQUIDS FROM SPACESQUIDS FROM SPACE | SQUIDS FROM SPACE will be in Early Access for at least a year, but due to our small team size it will likely be longer than that before we're ready for a full release. However, we are planning to update the game with bugfixes, new features, updated visuals, and similar upgrades every 1-2 months, so make sure to check back if you haven't played in a while!read 13 Sep 2026 | 1–2 months | 9 years 3 months | 5547% | Overdueby 9 years 1 month | |
| Cavern KingsCavern Kings | Cavern Kings will be Early Access until a final build is released. It's difficult to say how long that will take but my current goal is to fully release the game by the end of 2014.read 10 Sep 2026 | 3 monthsuntil 31 Dec 2014 | 11 years 11 months | 4782% | Overdueby 11 years 8 months | |
| Infect and DestroyInfect and Destroy | While we are not yet sure how long Early Access will take we can safely say that Infect and Destroy will stay in Early Access until a set of important features such as Special Infected, Campaign, Buildings and more are implemented. Our estimate would be that Early Access will take approximately 3 months.read 9 Sep 2026 | about 3 months | 11 years 7 months | 4650% | Overdueby 11 years 4 months | |
| Soul LocusSoul Locus | Soul Locus is expected to be in Early Access for approximately 2 to 3 more months. Depending on balance and feedback from the community, this timeframe could change as needed to ensure a high quality final product. The primary focuses of Early Access are: Reach out and find our core fanbase and get them involved in the early stages of game development. Get the game to a beautiful, fun and launch-ready state. Make sure game elements are balanced to make for an interesting progression, and to make modes such as Endless appropriately challenging. You can access development status and more detailed blog entries about what we're working on at .read 11 Sep 2026 | 2–3 months | 11 years 4 months | 4550% | Overdueby 11 years 1 month | |
| DungeonRiftDungeonRift | We're planning to release the game in 3 months of Early Access.read 11 Sep 2026 | about 3 months | 11 years 2 months | 4482% | Overdueby 10 years 11 months | |
| Zone 22Zone 22 | I've planned that the game will be there for hopefully not more than 4 months. Updates will be released every 2 weeks with some exceptions of course.read 10 Sep 2026 | 1–4 months | 11 years 1 month | 3337% | Overdueby 10 years 9 months | |
| Heroes Never Lose: Professor Puzzler's Perplexing PloyHeroes Never Lose: Professor Puzzler's Perplexing Ploy | We're hoping to release the first full retail version in Q1 2016.read 10 Sep 2026 | 4 monthsuntil 31 Mar 2016 | 10 years 10 months | 3242% | Overdueby 10 years 6 months | |
| Production Inc.Production Inc. | I am working hard to fix bugs, improve performance and add in new content. The game should be out of Early Access in 3-4 months.read 11 Sep 2026 | 3–4 months | 10 years 8 months | 3211% | Overdueby 10 years 4 months | |
| Infinite Scuba®Infinite Scuba® | We expect to be in Early Access about 18 weeks.read 9 Sep 2026 | about 4 months | 9 years 8 months | 2830% | Overdueby 9 years 4 months | |
| Immerse CreatorImmerse Creator | We're currently hoping to publish a full release in summer 2017.read 12 Sep 2026 | 4 monthsuntil 31 Aug 2017 | 9 years 5 months | 2822% | Overdueby 9 years 1 month | |
| Ironkraft - Road to HellIronkraft - Road to Hell | We plan to release the final game in Q1 2016, so the Early Access phase will last for about 4-5 months. Within this period, the final date depends on your opinion and when you consider the game ready.read 12 Sep 2026 | 4–5 months | 10 years 11 months | 2615% | Overdueby 10 years 6 months | |
| Hentai RoguelikeHentai Roguelike | The plan is to put an end to the EA under 3 months, which will be good enough to finish the game.read 12 Sep 2026 | 0–3 months | 6 years 4 months | 2525% | Overdueby 6 years 1 month | |
| Wild WarfareWild Warfare | Wild Warfare will likely remain in Early Access for most of 2014. At this point, no official release date for the full version of the game is confirmed.read 9 Sep 2026 | 6 monthsuntil 31 Dec 2014 | 12 years 2 months | 2433% | Overdueby 11 years 8 months | |
| CubeZCubeZ | We expect to stay in early access for around 6 months.read 9 Sep 2026 | about 6 months | 11 years 9 months | 2357% | Overdueby 11 years 3 months | |
| Lynium: Play the RhythmLynium: Play the Rhythm | Around 3 Months, we are not sure exactly but we expect to don't need more time than this, all features are 99% functional and without errors at this moment.read 10 Sep 2026 | about 3 months | 5 years 10 months | 2327% | Overdueby 5 years 7 months | |
| JamGJamG | I would like to wrap up JamG by the end of 2015 with all the features and maps planned and focus on further development of some free DLCs, extra maps and game mods.read 12 Sep 2026 | 6 monthsuntil 31 Dec 2015 | 11 years 2 months | 2238% | Overdueby 10 years 8 months | |
| Milfy Cases: Damsels in DistressMilfy Cases: Damsels in Distress | At present, I am developing new episodes on a six to eight week schedule. With the remaining eight episodes to go, completion should finish toward the end of 2024. When Milfy Cases is finished, the game should have over 10 hours of play time. Until then, you can expect an hour or more of new content in each episode as it's released.read 7 Sep 2026 | 1–2 months | 3 years 4 months | 2204% | Overdueby 3 years 2 months | |
| Cyber Team ManagerCyber Team Manager | From 3 till 6 months until the end of the developments, plus from 1 till 3 month for bug tests and localization's.read 12 Sep 2026 | 3–6 months | 10 years 8 months | 2131% | Overdueby 10 years 2 months | |
| RivalryRivalry | 6 monthsread 13 Sep 2026 | about 6 months | 10 years 8 months | 2129% | Overdueby 10 years 2 months | |
| EclipsedEclipsed | This game will be in early access for a few months, depending on the number of games sold. low number of sale means I could not support myself to fully develop the game. High number of sales means I could care less about paying the bills and have them paid for without a worry about supporting myself.read 13 Sep 2026 | 3–6 months | 10 years 7 months | 2115% | Overdueby 10 years 1 month | |
| AsteroidsHDAsteroidsHD | 5-6 Monthsread 13 Sep 2026 | 5–6 months | 10 years 6 months | 2106% | Overdueby 10 years | |
| TribeQuest: Red KillerTribeQuest: Red Killer | If things go really well and it has success, we will get some added funds from our users and that will speed up our development process. If things go slow, we will continue on our initial plan and we will keep the game in early access for roughly six months.read 12 Sep 2026 | about 6 months | 10 years 4 months | 2065% | Overdueby 9 years 10 months | |
| 天月麻雀 (Amatsuki Mahjong)天月麻雀 (Amatsuki Mahjong) | We expect the Early Access phase to last approximately one month. We will focus on collecting player feedback and updating the Early Access version and conducting optimizations based on these suggestions. However, the specific duration may be adjusted according to development progress and player feedback to ensure that the final version achieves the best game quality and meets player expectations.read 8 Sep 2026 | about 1 month | 20 months | 1980% | Overdueby 19 months | |
| Man AliveMan Alive | Man Alive will most probably be in Early Access for most of 2015. There a reasonable chance that it will be longer, or shorter. Members of our team and the community have differing ideas about how what exactly will be done before Early Access will be finished, and the scope of work to be done and hence time required. This will be heavily influenced by your feedback during the Early Access process.read 10 Sep 2026 | 7 monthsuntil 31 Dec 2015 | 11 years 4 months | 1938% | Overdueby 10 years 9 months | |
| vrAMPvrAMP | We are expecting to have the first full release by Christmas 2016.read 13 Sep 2026 | 7 monthsuntil 25 Dec 2016 | 10 years 4 months | 1766% | Overdueby 9 years 9 months | |
| SansarSansar | Until it’s epic. When we took over the Sansar platform in late April of this year Sansar was not operational and had not been maintained for roughly six months. I started building a team comprised of new engineers and legacy staff from both Linden Lab and Wookey Technologies, previous owners of the Sansar platform. After a few months we were able to restore Sansar to its previous functionality and began adding features. This was a significant accomplishment to rescue this advanced technology. We were also successful in re-engaging the Sansar Community which had been neglected and overlooked during the period of time when Sansar was not maintained. We are now on the cusp of becoming the first Metaverse technology capable of interfacing with a smart TV. We are starting with LG Electronics and plan to approach both Samsung and HiSense for a similar deal. We have now built a team of roughly 30 creators, engineers and product managers that are executing an aggressive roadmap to add features and technologies not currently available in any Metaverse experience.read 11 Sep 2026 | about 6 months | 7 years 9 months | 1555% | Overdueby 7 years 3 months | |
| 0Gravity0Gravity | 6 month or less. I think this is a great time for a small game with perfect mechanics and great variety.read 10 Sep 2026 | 0–6 months | 7 years 2 months | 1427% | Overdueby 6 years 8 months | |
| ImmunityImmunity | Less than 6 months.read 6 Sep 2026 | 0–6 months | 6 years 9 months | 1357% | Overdueby 6 years 3 months | |
| Lost at BirthLost at Birth | A chapter for the game usually takes 2 to 3 months to make which I release as updates regularly, I hope to continue delivering content at that cadence. I plan to expand those chapters until hopefully the story it's completed. There's not a clear target full release date at the moment as it would be difficult to say how many chapters the story will require to be completed, but I have plan to deliver around 14 chapters.read 8 Sep 2026 | 2–3 months | 3 years 3 months | 1296% | Overdueby 3 years | |
| Lords of New YorkLords of New York | Majority of our work in getting out of Early Access will be polish, adding new characters, venues, and preparing our Story Mode interface. It will take several months of work and maybe a few more as we apply feedback from our Early Access community.read 12 Sep 2026 | 3–9 months | 9 years 8 months | 1287% | Overdueby 8 years 11 months | |
| Hurry Up!Hurry Up! | Like everything else in the game, you will decide this too. Early access will be completed for us as soon as we decide that the game has reached the stage we want in our conversations in the Community or Discord. In our opinion, this period will may take up to 6 months.read 13 Sep 2026 | 0–6 months | 6 years | 1202% | Overdueby 5 years 6 months | |
| Crash'em DerbyCrash'em Derby | We estimate that Crash'em Derby will be in Early Access for roughly six months.read 11 Sep 2026 | about 6 months | 6 years | 1194% | Overdueby 5 years 6 months | |
| Alnico SmitheryAlnico Smithery | It's always hard to estimate how long things like this will take. While theoretically I imagine the game could be finished in a month or two's time, realistically things like new ideas, bugs, suggestions, and real life always end up greatly affecting that time-frame. So with that in mind, I *think* Alnico won't spend more than a year in Early Access, but I make no promises.read 7 Sep 2026 | 1–2 months | 23 months | 1131% | Overdueby 21 months | |
| Galagan's Island: Reprymian RisingGalagan's Island: Reprymian Rising | Maybe a year at most. Everything that will be going into the game has already been decided. We update frequently.read 11 Sep 2026 | 0–12 months | 11 years 3 months | 1125% | Overdueby 10 years 3 months | |
| AG Legacy BuilderAG Legacy Builder | About 3 months.read 13 Sep 2026 | about 3 months | 2 years 9 months | 1107% | Overdueby 2 years 6 months | |
| FlobeFlobe | Much of that usually depends on the players feedback which oftentimes helps us to decide how much more to put into the game. Having said that....we aim to be in Early Access no more than a year.read 13 Sep 2026 | 0–12 months | 10 years 7 months | 1056% | Overdueby 9 years 7 months | |
| Steno ArcadeSteno Arcade | We expect Steno Arcade to be in Early Access for approximately 9-12 months.read 7 Sep 2026 | 9–12 months | 10 years 5 months | 1046% | Overdueby 9 years 5 months | |
| Bunny BashBunny Bash | We're aiming to work through Early Access in one year, however we feel that the community could, and should, drive this as well. If some great ideas come through the community that might take a little longer, then we'll push this date and update the expected date. If the community feels that this game is "full" and complete earlier than expected then the reverse is true.read 10 Sep 2026 | about 12 months | 10 years 5 months | 1038% | Overdueby 9 years 5 months | |
| Jeklynn HeightsJeklynn Heights | Approximately 1 year.read 8 Sep 2026 | about 12 months | 10 years 4 months | 1030% | Overdueby 9 years 4 months | |
| XCavalypseXCavalypse | 6 to 12 monthsread 13 Sep 2026 | 6–12 months | 10 years 3 months | 1027% | Overdueby 9 years 3 months | |
| World horror storyWorld horror story | We hope that by the beginning of 2025 we will be able to release the full version of the game!read 12 Sep 2026 | 2 monthsuntil 31 Mar 2025 | 19 months | 954% | Overdueby 17 months | |
| DeficisDeficis | The current goals should be completed by Q3 of 2016.read 11 Sep 2026 | 14 monthsuntil 30 Sep 2016 | 11 years 2 months | 954% | Overdueby 10 years | |
| Creature Clicker - Capture, Train, Ascend!Creature Clicker - Capture, Train, Ascend! | 6 - 12 monthsread 11 Sep 2026 | 6–12 months | 9 years 5 months | 938% | Overdueby 8 years 5 months | |
| Bernie Needs LoveBernie Needs Love | By the end of 2016 is a realistic estimate. We are aware it might seem like a long time, but we really want to keep prioritizing quality and content over speed.read 11 Sep 2026 | 16 monthsuntil 31 Dec 2016 | 11 years 1 month | 830% | Overdueby 9 years 9 months | |
| WabaWaba | 1 yearread 12 Sep 2026 | about 12 months | 8 years 2 months | 818% | Overdueby 7 years 2 months | |
| PulsenPulsen | To be determined. Pulsen is looking like a late 2016 full release at this point, but that will be delayed if necessary. We want to make sure Pulsen is a high quality game with tons of content at release.read 10 Sep 2026 | 17 monthsuntil 31 Dec 2016 | 11 years 2 months | 786% | Overdueby 9 years 9 months | |
| BansonicBansonic | Early access will last for six monthsread 11 Sep 2026 | about 6 months | 3 years 10 months | 765% | Overdueby 3 years 4 months |
A game is in Early Access when the store lists it among its genres; the clock starts on the day the ledger saw it enter or, for a game that launched into Early Access, on the release date the store prints. The promise is the developer’s own questionnaire answer, kept word for word; only ranges and single figures are compared, open answers are listed as open, and answers the parser could not read say so. Graduations are recorded from 3 Sep 2026, so earlier years undercount them. A game whose questionnaire has not been read yet says “not read yet” under No promise (how). Data by SteamPeaks.com.