What developers changed, in their own words, newest first · page 77
| Game | Patch notes | Build | Published |
|---|---|---|---|
| CLOCKHEART 2.1: to each their deckmajor Lucian and Aurora no longer share cards. Update 2.1 gives each hero their own collection and starter card. What's new · 30 new cards and 6 new relics: 88 cards and 31 relics in total. · New mechanics: Inertia (Lucian turns Guard into hits), Rhythm and strong beats (Aurora rewards the order you play in), and Retain. · Aurora starts with 68 HP (was 63) and is always offered Coda after the first g… | 26389191 | ||
| Norwegian Language fix +log file for black move | 26389386 | ||
| Dairy Empire – Patch Notes 03.11 Bug Fixes * Fixed a crash that could occur when automatic production was enabled but no power was available. * Fixed an issue where animals could get stuck. | 26389393 | ||
| Hotfix 0.1.6 – Gameplay Improvements & Bug Fixes Hello everyone! A new hotfix is now live! This update includes several gameplay improvements, bug fixes, and quality-of-life enhancements based on your feedback. Gameplay Improvements · Bird meat now restores more hunger. · The duration of nighttime has been reduced. · Sunny weather is now more frequent. · The crafting guide now indicates that tents are single-use items. · Items that allow play… | 26389334 | ||
| New worlds and a hint system in the Bocage demomajor The Bocage demo just got its first big update! New themed worlds You now get to play a glimpse of Farwest and Scifi in the demo. Get ready to plant corn and beam cows into spaceships. A new hint system Stuck on a tricky farm? You can now place a piece correctly. No penalty, no judgment, just a gentle nudge so you can keep enjoying the puzzle at your own pace. As always, every level has been che… | — | ||
| Demo Update 0.6.2 Hi everyone! Thanks so much for playing The Aster Initiative demo! This update adds a few things you asked for and fixes the issues you've reported. * The work quota is lighter: 5 reviews instead of 10 and 20 files instead of 35, with calls still at 3. Once your 20 files are sorted, new ones arrive much more slowly, so the afternoon is free to explore. * New Windowed display mode in Settings >… | — | ||
| Quick Update - -Added manual truck reset with X button or R key. -Adjusted suspension run distance -Fixed a couple of AI waypoints | 26389263 | ||
| Patch 1.0.2 This update fixes: · a dialogue box sizing issue for single-line dialogues · an incorrect stat change preview when spending level-up stat points · missing loot from some dungeon chests · some quests incorrectly showing as "Available" in the Quest Log when they were not See you in Reveria! | 26389024 | ||
| Update v2.42 – New Skirmish Map: Cityscapemajor The new bonus skirmish map features a vast sci-fi city where you can construct bases directly on top of towering skyscrapers. The city’s industrial districts are filled with corporate cargo towers and freight platforms, where ships arrive to unload resources harvested from distant colony worlds. These facilities are among the most vulnerable links in the resource corporations’ supply chains, an… | — | ||
| VERSION 0.920b Small fixes and balancing tuning | 26389331 | ||
| October 28th Patch Notes ★ On-going · El House Revamp Event (September 23 ~ November 3, 2026, 11:59 PM PST) · Harmony Festival Event (October 7 ~ November 3, 2026, 11:59 PM PST) · 2026 Halloween Event (October 21 ~ November 3, 2026, 11:59 PM PST) · Nebulon Raid Breakthrough Event (September 23 ~ November 17, 2026, 11:59 PM PST) · Exascale Amplified Circuit Supply Event (August 26 ~ December 15, 2026, 11:59 PM PST) ★ Ad… | — | ||
| Hotfix 52.2 Howdy folks, Couple of high prio bugs and crash reports came in so a quick update today to patch them up :) Fixed issue where Mayors screen would crash, showing large white square due to missing data points. Fixed issue some Passenger/prisoner missions to not complete on arrival at target islands. Fixed issue with multiple missions for the same island/fleet not completing unless done in the ord… | 26381885 | ||
| Playtest Update 0.7 In this update: - Much faster initial load time. - 2 new tracks. - The CLUB SIM SPORTS competition is now open in Test mode. - Performance tweaks for Steam Deck. - Minor bug fixes. The official release is just around the corner. Help me improve the game with your feedback and suggestions. | 26389093 | ||
| Eiskrem Canyon Hotfix Fixed a bug that prevented you from accessing a small area in the Esikrem Canyon area in Chapter 2. Thanks to liruthehyena for catching it! Also fixed a bug where Arlette could disengage during the planet approach, causing her to be stuck in the disengaged state. I also converted the "debug menu" in the journal into a "cheat menu" instead of removing it like I said I would (but forgot to), keep… | 26388899 | ||
| Wingman A.I. Beta Update This update adds the following... · Fixed an occasional bug that could prevent wingman #3 & #4 from spawning correctly when choosing their helicopter on the mission planning map. This would cause the helicopter selection box to become disabled permanently. · Update the tracer shader to a GPU instancing compatible shader. This also allowed me to re-work how tracers are drawn and I can now config… | 26389147 | ||
| Small improvement to gameplay! Improved enemy spread for more action and less flytime! | 26389085 | ||
| 1.05 Small Fixes Patch Fixed soft lock bug when pausing Fixed Chasing monster not able to kill player Fixed Storage Massive Door Not opening Added more ambient sounds Fixed backrooms puzzles Added out of bounds protection in certain areas Non-Interactable objects no longer show a use icon | — | ||
| HOTFIX: v0.2.1.1 Beta Update Log: - Updated assimp to 6.0.5. | 26258237 | ||
| v0.4.3 - about menu how to play, controls, credits... further polish and bug fixing all around | 26389005 | ||
| Update 0.0.1.4 — Town, Dungeons and Spell Weaving Version 0.0.1.4 is now available on Steam. This major Wizard of Foam Magic update rebuilds the game, expanding its previous arena-survival format into adventures with a town hub, dungeon expeditions and your own growing collection of magic. What's changed · Town and expeditions. Prepare in town: talk to NPCs, accept quests, choose equipment and enter a dungeon through the portal. Bosses, traps,… | 26388547 | ||
| Update 2.9 — Hive Talents, Daily Goals & Performance Version 2.9 is live! Talent Hive, part 2 · Around 50 hexes that showed "COMING SOON" now have real effects. · Fixed SHIELD, REGEN, INVINCIBILITY and MAGNET ignoring their level, and RESONANCE not applying. · A few hexes became free BRIDGES (0 cores, 0 points) to make paths easier to connect. Daily Goals · New daily goals with rewards, plus collection milestones at 25/50/75/100%. · Curses now gi… | 26348234 | ||
| v0.1.7-alpha+ee1a33f0 Notes More gameplay analytics data to help the developer better understand and debug player issues. | 26388658 | ||
| Fixed bug with plows!🛠️ Hi guys! According to this topic: We fixed bug with plows. Thank you for your reportsːsteamhappyː ⬇️⬇️⬇️ We’re planning an content update to the game later this month. Stay tuned! | 26387365 | ||
| November 3 Update & Maintenance Announcement 1.Increased the number of Solid-Value recovery attempts from 20 to 99; after 20 attempts, the Solid Stone cost no longer increases. 2.Fixed abnormal drop rates for monsters and chests in Ghost Gate and greatly increased drop rates again; adjusted the drop quantities of Ghost Gate monsters, with boss drops greatly increased. 3.Adjusted the estimated price of crafted Artifacts, Bagua, and Rings t… | 26388195 | ||
| Update, Version 20261103 English ##########Steam################# 【GER Editor】A direct launch option for GER Editor hath been added if thou “own” the free dlc. ##########Content############### 【Tombstone】The following dynamically generated enemies now drop their tombstone cards: Sewer Overgrowth, Cruel Slavedriver, Aten Cultist and Templar Knight. 【Tombstone】The corrupted robots now drop the “Tombstone Combat Robot Car… | 26388638 | ||
| Small Demo Update We've just released a small update for the demo! This patch includes a few improvements based on your feedback and fixes an issue that could prevent you from progressing on Day 2. Improvements · Clearer ticket count feedback: If you try to confirm an order with the wrong number of tickets, the ticket counter will now flash red, shake, and play a sound to make the mistake clearer. · Movie order:… | — | ||
| Patch Notes Version 2026.11.02 This is a minor update: · The game now defaults to using DirectX 12 instead of Vulkan on Windows, since the combination of Vulkan and the Steam shader cache was causing issues on some systems If you run into problems with this change, please report them, I very much want to know! You can also add "--vulkan" (without the quotes) to the launch options for the game, which should cause it to revert… | 26386393 | ||
| Freezing hotfix Fixed a bug that made the game freeze when showing Iris' sprite for the first time. If this is the second (or more) time you launch the game and get an error message; Go to Steam Library > Hypnophobia > Right Click > Browse Local Files > Delete Hypnophobia_sf.sav AND Hypnophobia_tyranno_data.sav | — | ||
| 0.5.8 Hotfix Added an option to claim Halloween outfits from Calliach in other saves when you've completed the Halloween mission. · Added a Seasonal Events option to turn seasonal events off or force one on. · Fixed loading a save mid-dialogue blocking every later dialogue. · Fixed the upper vent in the Soaring Nidus tunnel showing a sparkle but no prompt. · Fixed constant error spam from Calliach that coul… | — | ||
| The Field & Fire - Update 0.1.5major Hi all! Today I bring you the first major update for ' A Place Out Here ' The Field & Fire Update! This update is the first in many overhauls of the overall game and hope this shows my visions for future updates and what to expect. Note: Most of the recipes or ways to acquire items are currently placeholders, and might change further into development as items are balanced or added, or if you ha… | 26388293 | ||
| Changelog v1.3.0 02.11.26 Fixed an issue where the main menu background would sometimes turn completely black. · Added an intermediate loading screen. · Game optimization: the main menu should now load faster. · Fixed incorrect letter capitalization when entering a name with Caps Lock enabled. · Updated animations. · Fixed missing voice acting and an outdated trailer. | 26386122 | ||
| RW - V 0.37 Fix Update Development is ramping up! Here is everything that changed in Random Wars since October 1. Bots · New combat AI: bots take a moment to react, fire in bursts, use cover, reload behind it and search where they last saw you. · Their accuracy depends on distance, on your movement and on cover. They never shoot through walls or through their teammates. · They warn nearby teammates when they spot an… | — | ||
| Bug controller updates Bug controller updates | — | ||
| 11/2/2026 - Bugfixes - More bugfixes. In my effort to make the early game as smooth as possible. | — | ||
| New boss block system! Many bugfixes this is a big change to how boss combats flow! | — | ||
| 0.117 Update: Gem Fixes, Easier Progression & Combat Performance Improvements Hello, fellow cultivators! This update focuses on legacy gem fixes, easier pill and talent management, and further improvements to startup, loading and combat stutter. Gems & Equipment - Fixed legacy gem migration when loading saves. Gems already socketed in equipment retain their original stats, including critical chance, critical damage and elemental damage bonuses. - Legacy gems in your bag… | 26388163 | ||
| Patch Notes (v0.19.2) *Looping was quickly resulting in endless waves of enemies that all die in one hit. This was no fun late game and was also causing mining power to be the only thing worth focusing on. Enemy spawns now approach a cap and enemy health grows exponentially with each stage. Enemies should now keep up with the player's scaling while also not flooding the screen with spawns.* ## Difficulty - Enemy spa… | 26387880 | ||
| Update 1.1 — Sixteen Languages, The Book, and a New Night for Della Keep your light lit — now in sixteen languages Lantern Hollow has been out for five days, and this is the first big update. Build 26388228 is live on the default branch; Steam will download it automatically. Full localization The whole story — every line of narration, dialogue, choices, the Tips journal and the interface — is now playable in: · Simplified Chinese · Traditional Chinese · Japanes… | 26388228 | ||
| v0.1.5 UX SFX and UI Improvements Another day another update, Generals! The regular daily updates will soon be changing, however - but more on that later. This update polishes some of the smaller corners that were cut in the hectic leadup to the launch - SFX for UI interactions and some small UI improvements (see below). I feel the game is decently polished right now (at least for an inexperienced solo dev's work!), so I'm goin… | — | ||
| Big Bad Pharma V1.3.1 V1.3.1 is out on Windows and Mac. · On Windows it's a small one: it adds the Classic item label option below. Everything else in V1.3 came out for you on 12 October. · On Mac it's a big one: it brings everything from V1.3.0, plus fixes that get the game opening on every Apple Silicon Mac and the mouse behaving properly. New in V1.3.1 (Windows and Mac) 🌱 Classic item label. A few of you missed… | 26388004 | ||
| Patchnotes v0.2.19 to v0.2.22 Changelog for v0.2.19 · Added clothes with custom color · Updated Tobiano texture · More time for first training course · Special Thanks & Community Helper credits · Allow second layer for hair · Randomize single marking-groups in horse creator · Beginner lesson now shows reins on the horse's neck · If within 5 seconds of time limit, you get half the strength & endurance instead of 0 · Shortene… | — | ||
| Major Update (V0.2)major Our first major update! This update introduces many new objects and content, as well as redesigns to much of the logic and flow of the game. New Content: The food chain A meal moves through six hands: supply delivery → Cook → Steam Table → Dietary plating onto a Food Cart → CNA delivery → Resident eats. Dirty trays then travel back via the Bus Cart → Kitchen Dishwasher → clean trays restocked t… | 26374405 | ||
| Patchnotes v0.2.16, v0.2.17 and v0.2.18 Chagelog v0.2.16 · Reduced exercise for desensitization courses. · Added desensitization tutorial. · Low endurance boarders may now stay longer. · Allowed more characters for naming the save game. · Cross country water and beach water / bridge is now scary. · Exhaustion warning per save game instead of global. · Added gender symbol to horse tooltip in yard overview. · Added portraits in pedigre… | — | ||
| Text Dungeon – Ver. 1.2.0 Patch Notes Thank you for playing Text Dungeon! We have released version 1.2.0 with the following fixes and changes. ■Bug Fixes ・Fixed a rare bug that caused the game to freeze at startup after character creation ・Fixed a bug where the message was not displayed correctly when trying to learn a skill already at level 3 via a skill book ・Fixed various typos, incorrect text, untranslated text, and other messa… | 26387935 | ||
| Small update: smoother first battles Small update: smoother first battles Thank you for playing Teryon Crisis and for your feedback. This update fixes problems new commanders could run into in their first hour. Training and drills · Enemy patrols no longer throw grenades or call in smoke and barrages during the guided training and the drills. A single grenade could wipe out your squad in the attack-move lesson. · Leaving the train… | 26387930 | ||
| Update 1.3.9 Noble Kings, One of your most requested interface features has arrived: customizable text scaling is now available in The King is Watching! The new setting lets you adjust the size of tooltips and most in-game text. Text scaling has a more limited range on Steam Deck, where certain boundaries remain in place to preserve readability on its smaller display. We’ve also added a tooltip delay settin… | 26384007 | ||
| First fixes En: · Right-click to rotate · UI: window and font scaling are now available in Options · Curbs and fences: connections, corners, T-junctions, and drag placement should now work better · Flowerbeds and flowers can be placed closer together · Fixed the mural quest: the facade menu now unlocks immediately · The eraser highlights red and can be cancelled with right-click; purchasing an item automat… | 26387802 | ||
| Patch for explosive damage XP & kills This patch should fix new issues with player not getting XP, skills and kills for using explosive damage including airstrikes and artillery. Thanks for playing and giving feedback! | 26387906 | ||
| 0.26 Release Notes **NEW TOURNAMENTS** * Compete in scheduled 32-car, single-elimination brackets across 5 rounds and 2 regions. * New tournaments start every 10 minutes. The Picker shows completed, active, and upcoming events with live countdowns. * Register using Tickets (Green, Silver, and Gold are buyable with Gold; Silver tournaments can award Gold Tickets). Unregister before the join window opens for a refu… | 26304046 | ||
| Storage Anomaly 1.0 is out!major Hello everyone! Storage Anomaly is hitting version 1.0 and leaving Early Access. Thank you to everyone who played, sent blurry photos to the boss and reported bugs: this version owes you a lot. The game has been polished and improved, and it's a better-quality experience today. More anomalies, more places to search · 44 anomalies in total, 12 of them new. · A cold room behind the porthole door… | 26386629 | ||
| YOU fixes The melody "Illusion of escape" has been replaced with its most up-to-date version. · A Discord button has been added to invite players to join the game's community. · The crying have been fixed. | — | ||
| Gameplay Improvements & Fixes Adjusted gameplay speed and balance, improved some in-game objects, added visual hints in selected areas, and introduced additional resolution options (experimental). | 26387787 | ||
| Clearer market prices and upwind warnings The Prices page now shows both what you pay to buy and what you receive when selling. World-price comparisons use one shared benchmark and include your actual duties and trading privileges, so the two sides can be compared fairly. Trading and privateering · Added Buy and Sell columns, each with its own world-price comparison. A dash means the port does not currently offer that good for purchase… | 26387418 | ||
| ClickCrafter Playtest: Patch Notes for 0.3.0 (Demo Release Candidate!) Let’s kick off November in style with the ClickCrafter Demo Release Candidate! This build brings more of everything — unlockables, repairables, buildables, craftables — as the game prepares to split between a Demo and Playtest experience. Thanks again to the hundreds of playtesters who have helped shape ClickCrafter into the game it is today! The Playtest will remain open (with no invite requir… | — | ||
| Tacview 1.9.6 is now available.major FEATURES & CHANGES · ADDED Support for ADS-B reception using the RTL-SDR Blog V4 (R828D). · ADDED Relative distance, relative bearing, closure rate, and vertical separation charts. · ADDED Aileron, elevator, and rudder telemetry support for DCS World. · ADDED Aileron, elevator, and rudder telemetry support for X-Plane. · ADDED Helicopter mixed units, such as imperial units with distances in kil… | 26387870 | ||
| Alpha 0.9.210 — Radiology, Staff Movement & Patient Departure Fixes This update addresses several issues reported through F8: - Radiology room indicators now match the equipment status shown on room cards. - X-ray setup messages explain missing Imaging Offices, shared walls, or viewing windows more clearly. - Corrected the hospital connectivity check used to recover stranded staff. - “End Day” now clears discharged patients waiting outside for cars or buses. -… | 26391523 | ||
| Update Version 0.L12 patch notes Greeting everyone, we have made several fixes and improvements in this update: · NPC ships take less knockback from player bullets. · The player drone should prioritizes repairing your ship over fighting while you are taking damage. · The player drone combat mode now should actually deal damage to enemy. · T2 part unlocks now show up in the ship builder in the same session, no reload needed. ·… | 26387876 | ||
| 0.3.4 Is Here: New Tobaccos on Both Floors! New · New Tobaccos: You asked, we listened. The downstairs cabinet now stocks Watermelon, Love66, Passion Fruit, Menta, Peach, Grape, Double Apple, Yoghurt and Pineapple. · New VIP Tobaccos: The upstairs cabinet now stocks Blue Mist, Lady Killer, Hawaii, Cane Mint, Angel Lips, Mango, Dark Leaf, Baku Nights and Pirate's Cave. · New Mixes: Customers now order new two-tobacco mixes on both floors.… | 26391767 | ||
| Important Update: November 3, 2026 1 Fixed issues with the tutorial/onboarding process 2 Addressed missing or incomplete translations 3 Added sound effects and music 4 Updated the camera movement for the game start sequence 5 Added an in-game inspection feature | — | ||
| Update Notes for Nov 3 Added a reward drop mechanic for destroyed neutral turrets. | 26387679 |