Hotfix 0.1.6 – Gameplay Improvements & Bug Fixes

THE DEAD WE KNEW · published · build 26389334

Hello everyone!

A new hotfix is now live! This update includes several gameplay improvements, bug fixes, and quality-of-life enhancements based on your feedback.

Gameplay Improvements

  • Bird meat now restores more hunger.

  • The duration of nighttime has been reduced.

  • Sunny weather is now more frequent.

  • The crafting guide now indicates that tents are single-use items.

  • Items that allow players to save their game are now marked in the crafting guide.

  • An axe icon has been added to indicate that an axe is required to harvest animals.

Loot & Items

  • Vehicle engine parts now appear as random loot when searching vehicle engines.

Bug Fixes

  • Fixed an issue where vehicle door closing sounds could play with a delay.

  • Hoods of overturned vehicles can no longer be opened.

  • Fixed an issue where hides disappeared after loading a save.

  • Fixed an issue that could occur when interacting with a log cart while holding a shotgun.

  • Fixed an issue that caused the tutorial to appear again after loading a save.

  • Fixed an issue where crafted house doors disappeared after loading a save.

  • Fixed an issue where logs stored in the log cart disappeared after loading a save.

  • Fixed an issue where metals stored in the metal holder disappeared after loading a save.

  • Fixed an issue that caused some trees to shake while being chopped down.

  • Fixed an issue where crafted ladders were not visible.

  • Fixed an issue where crafted ladders disappeared after loading a save.

  • Fixed an issue that caused an error when joining a game session.

Thank you for your continued feedback and support! Your reports help us improve THE DEAD WE KNEW with every update.