THE DEAD WE KNEW · public · first seen
A new hotfix is now live! This update includes several gameplay improvements, bug fixes, and quality-of-life enhancements based on your feedback.
Bird meat now restores more hunger.
The duration of nighttime has been reduced.
Sunny weather is now more frequent.
The crafting guide now indicates that tents are single-use items.
Items that allow players to save their game are now marked in the crafting guide.
An axe icon has been added to indicate that an axe is required to harvest animals.
Vehicle engine parts now appear as random loot when searching vehicle engines.
Fixed an issue where vehicle door closing sounds could play with a delay.
Hoods of overturned vehicles can no longer be opened.
Fixed an issue where hides disappeared after loading a save.
Fixed an issue that could occur when interacting with a log cart while holding a shotgun.
Fixed an issue that caused the tutorial to appear again after loading a save.
Fixed an issue where crafted house doors disappeared after loading a save.
Fixed an issue where logs stored in the log cart disappeared after loading a save.
Fixed an issue where metals stored in the metal holder disappeared after loading a save.
Fixed an issue that caused some trees to shake while being chopped down.
Fixed an issue where crafted ladders were not visible.
Fixed an issue where crafted ladders disappeared after loading a save.
Fixed an issue that caused an error when joining a game session.
Thank you for your continued feedback and support! Your reports help us improve THE DEAD WE KNEW with every update.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 4890761 | 2766344608260489509 | — |