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Major update · published by the developer

Storage Anomaly 1.0 is out!

On Steam

Hello everyone!

Storage Anomaly is hitting version 1.0 and leaving Early Access. Thank you to everyone who played, sent blurry photos to the boss and reported bugs: this version owes you a lot.

The game has been polished and improved, and it's a better-quality experience today.

More anomalies, more places to search

  • 44 anomalies in total, 12 of them new.
  • A cold room behind the porthole door at the back of the stockroom, with 4 anomalies of its own. Your breath fogs up in there.

Pick your role at the badge board

No more difficulty menu: grab your badge from the staff board and clock in.

  • Intern: easy anomalies only. Wrong photo? The stockroom goes back to how it was on day one.
  • Employee: the standard game.
  • Employee of the Month: endless mode, with the full catalog from the start. Beat your best streak.
  • Daily Challenge: every day, every player in the world gets the same anomalies, in the same order.

A stockroom that's alive (and breaks down)

  • Power outages with a real breaker panel: a keypad code to crack and a lever to push back up… carefully.
  • Reworked elevator: more realistic.
  • Flashlight charging at an actual wall socket, cable included.
  • The boss's PC is now a proper desktop: upgrade shop, emails, the Cart Run minigame, and a “Call the boss” option for when you're stuck.
  • A 3D phone with a camera, messages from the boss, a gallery and your payslip.
  • Reworked atmosphere: new 3D models, buzzing neon lights, dust in the flashlight beam, footsteps on metal, mist in the cold room.

Quality of life

  • Saves: name your runs and save anytime from the pause menu.
  • Anomaly notebook: every anomaly you find gets stamped in it, along with its photo.
  • New tutorial: the boss walks you through everything by text, one objective at a time. You can also skip it.
  • Fully redesigned UI, with a 3D main menu.
  • Full options: detailed graphics settings, separate volume sliders, mouse sensitivity, fully rebindable keys (AZERTY keyboards detected automatically).
  • Controller support.
  • 28 languages.
  • 9 Steam achievements, including 2 new ones: “Night Shift” and “Full Notebook”.

Fixes

  • On first launch, the player could get stuck in place.
  • Some anomalies (21, 32, 33) stopped coming back after their first appearance, which could make the game unwinnable.
  • Pausing didn't pause everything: the battery and timers kept running.
  • An invisible wall remained after the “wet floor” signs anomaly.
  • The keypad could cut the power again or get stuck in a loop.
  • Some icons stayed on screen.
  • Saved volume and resolution settings weren't always applied at startup.
  • And plenty of other small fixes.

Thank you for your support <3 Content updates and fixes are coming soon!

CinrGames

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