Helicopter Gunship DEX · wingmanai · first seen
This update adds the following...
Fixed an occasional bug that could prevent wingman #3 & #4 from spawning correctly when choosing their helicopter on the mission planning map. This would cause the helicopter selection box to become disabled permanently.
Update the tracer shader to a GPU instancing compatible shader. This also allowed me to re-work how tracers are drawn and I can now configure various things like maximum & minimum thickness and attenuation over distance.
Updated the tracer mesh so that it is now fully GPU instanced
Updated the simple physics system to use a centralised processing system rather than each bullet or missile calculating it's own movement.
Overall you should see even better tracer performance especially when dealing with ridiculous amount of tracers.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 2012141 | 4177316809202271127 | — |