What developers changed, in their own words, newest first · page 32
| Game | Patch notes | Build | Published |
|---|---|---|---|
| Demo update 1.0.6 - Fix Launch Crash Fixed problem causing game to crash for new players. | 25287354 | ||
| Last Sunday Patch This is a quick fix for the twitch integration not working, hopefully now it does | 25287572 | ||
| Warcaste TCG: Update 1.0.14 - Battlefield UI Overhaul. | 25287550 | ||
| Progression changes & new systemsmajor Progression Rework The passive point and skill systems are gone, replaced by a single Skill Tree. - One point per level - Skills are unlocked from the tree, not learned separately - Three node types - small repeatable stat nodes, major nodes, and skill unlocks - Keystones at the end of each branch, with unique effects - Respec any time for gold Existing characters are migrated automatically and… | 25287396 | ||
| Hotfix #1 for 0.4.0 Genesis: Rise of Life — Hotfix #1 for 0.4.0 This first 0.4.0 hotfix improves controller navigation, secures guided tutorial steps, and fixes the restoration of previous game windows. Interface and controls · The main menu playtest information panel is now fully modal: keyboard, mouse, and controller input can no longer activate controls behind it. A stronger dimmer makes this state clearer, whi… | 25287523 | ||
| Added Easier Difficulty Added Easier Difficulty | 25287125 | ||
| Version 1.31 - A small bugfix for a hidden achievement Hi all, Tom here! Just a very quick post today to mention that there is a small update/patch to Upfall. This is related to a hidden achievement, so if you want to avoid any spoilers, look away now! Headline is that it shouldn't impact your saves, or achievements, and it should make 100%ing the game a little fairer. ... ... ... Okay... Are they gone? Great! So there is a single hidden achievemen… | 25285315 | ||
| Hotfix Patch 0.5.22.1 --Bugfixes-- --Fixed a bug that caused the Single Player and Tutorial to not populate with any characters, causing a crash. | 25287469 | ||
| Ruarua now supports Steam account login! To make things more convenient for all explorers, you can now use your Steam account to log in to or link your Ruarua account! Here’s a detailed explanation of how the current account system works: If you have never registered an account on Steam or the web before, you can directly use your Steam account on the Steam client to create and log in to a new Ruarua account. Your data will then be sa… | 25287409 | ||
| New accessibility features and controller support! Updated game engine and desktop builds. Rebuilt the game on Unity 6 with modern 64-bit Windows and Linux builds, plus a universal Mac build supporting both Intel and Apple Silicon. · Expanded reading options. Added adjustable text size from 100% to 150%, an optional clean reading font, and a live settings preview. The original typewriter font remains the default. · Adjustable reading background… | 25287226 | ||
| 🚀 Enhanced Google Login Experience 🌍 Native Browser Support: Google login now opens securely in your default web browser instead of an in-game popup. | 25286634 | ||
| Version 0.2.5 Pause Menu now pauses the game · Improved inventory UI stability · Art pass on Living Room · Improved shader precompilation process | 25287362 | ||
| Amend Hotfix During the previous hotfix a folder was missing during upload, sorry for the inconvenience 🤦 | 25287356 | ||
| Bugfixes Fixed a variety of issues including: · Fixed button audio "clicks" · Fixed many issues with Arachnae's upgrade announcements · Fixed upgrade options for shepherds · Fixed the audio for stonefruit quest objects · Fixed the Shieldmaiden's level · Fixed the "synergy" label for the Prismatic Ring · Fixed an issue preventing health bars from displaying correctly when a unit is damaged - these should… | 25287251 | ||
| New Version Bug Fixes and New Featuresmajor Good morning, afternoon, or evening, depending on where you are reading this from. First of all, I am sorry for the delay and for the inconvenience. I am a solo developer, so sometimes I can make mistakes, and the only way I can find out about them is through your comments. I have fixed the issues reported in the new version: • Language issue: fixed. The app now correctly recognizes all support… | 25286568 | ||
| Bugfix Update 1.5.20260912 Fixes a bug that could cause the game to lock up when triggering one of the events in the 1.5 update. | 25279268 | ||
| Ruin Changelog — 12–14 September Runes • Added 61 starter Runes: 37 generic, 7 Grovekeeper, 5 Ranger, 4 Warrior, 4 Stormcaller and 4 Paladin. • Added unique draggable constellation layouts for every class with 12 green, 3 blue, 1 epic and 1 legendary slot. • Constellations now grow outward from the legendary Rune through green, blue and epic paths. • Green Runes unlock while levelling, blue Runes require level 14 and epic Rune… | 25287138 | ||
| Patch Notes 13/09/2026 - New Upgrade Added! New Upgrade Added - Cat Training! Finally your pet cats can earn their keep, purchase the cat training upgrade to have them catch mice in your shop. Bug Fixes -Minor shop visual fixes -Fixed a rare case where apocalypse wouldn't trigger until the next shop day -Fixed one office easter egg not appearing correctly -Fixed an issue with selected SFX volume not saving -Fixed an issue where wisps wer… | 25287210 | ||
| Hotfix v1.4 New Features - Shelf stock panel. When you look at a shelf, a new panel opens on the left side of the screen. It lists each level of the shelf from top to bottom, showing the product's icon, name, quantity, and a fill bar for each level. Full levels appear green, half-full levels appear blue, and empty levels appear dim. The panel header shows the shelf's total fill percentage. - Steam Cloud sa… | 25287140 | ||
| Little Patch Bugs Squashed · Ambiance Volume setting to Nan · Set grand oak frame wrong · Stat tracker 6 showing up in shop after buying · Item Collector only asking for nature items? | 25287283 | ||
| Big Bad Pharma V1.1.6 patch notes This one started with me sitting down and reading every thread on the discussions board in one go, then going through the game's code looking for the causes rather than the symptoms. Six separate threads were about the same thing, one achievement I thought I had fixed was still not unlocking, and a couple of you had found problems I would never have spotted on my own machine. Thank you for all… | 25287261 | ||
| UI Overhaul, Buff Improvements & Gameplay Fixes Improved and polished several in-game UIs * Major improvements to the Island Editor UI * Improved Dungeon Finder UI * Improved Guild UI * Improved several menus, panels, buttons and layouts * Fixed multiple Buff Bar issues * Improved buff icons, visibility and active-effect display * Fixed Guild Combat XP Buff display issues * Movement Speed buffs and Hoverboard effects are now displayed correc… | 25287290 | ||
| Hotfix This is a quick hotfix to fix a bug where the Twitch integration did not appear on HUD | 25287260 | ||
| Update 1.0.2 -Added ultrawide support -optimized game to reduce lag, especially late game BUG FIX: No localization strings on the feedback button, skill tree controls, and collect 20,000 pollen research task BUG FIX: When the master volume is set to 0 and applied the sound can still be heard. | 25287169 | ||
| Update 1.5 for OUTBLAST comes with a new game mode, visual improvements and more - Infinite Mode: The new Infinite Mode puts you against the clock and increasingly furious waves of enemies. Destroy enemies quickly to stay in the game and climb the leaderboards. - New Ship Design: We listened to your feedback and the player ship has had a makeover. - Visual Improvements: Environments have had a lick of paint, with some new added VFX. Watch the city cleanse as you smash throu… | 25122512 | ||
| Update 1.0.2 -Added ultrawide support. -optimized game to reduce lag, especially late game. BUG FIX: No localization strings on the feedback button, skill tree controls, and collect 20,000 pollen research task BUG FIX: When the master volume is set to 0 and applied the sound can still be heard. | 25287053 | ||
| URAS 1.4.2 Second Animation Update + AI Enemy Improvements · Wheelie Animation on Boost/Speed overdrive · Enemy AI opposes high stat runs · Enemy AI targets slow targets harder · Enemy AI now respects spin-out and holds its attacks to maximize hits dealt | 25286960 | ||
| 0.2.32major This update continues the major AI overhaul and also adds several noticeable improvements to the game. AI · AI now better understands where its army is physically located and which units are actually available for an attack. · Preparation for major attacks has been improved: AI can better estimate the force it needs and build up its army first. · AI is less likely to waste troops on small attac… | 25287016 | ||
| The Navigation & Survival Updatemajor The Navigation & Survival Update is now live! This update gives you more room to outmaneuver threats, better tools to find your way, and a clearer introduction to the facility. More room to move, better-paced runs · Expanded rooms and corridors give you more space to maneuver and react during encounters. · Campaign floors now require fewer nodes and allow more time. Required objectives are sele… | 25275711 | ||
| Tutorial Added small tutorial for new players. Also added zoom in/zoom out UI (including dungeon window) | 25286964 | ||
| Vealo 1.1.2 A week has passed since the Workshop launched, and this week went into improvements and optimization. I read every review, every discussion under your works and every email. What changed: 1. Workshop: - Faster and clearer. The showcase opens instantly. - Sorting: by installs, this week's trend, newest, likes, views and favourites, in either direction with one button. - New setups carry a NEW ba… | 25286706 | ||
| Every Granter Shoots Differently Hi all, this update reworks the projectile gifts. Each granter's projectile Core is now a completely different skill: · Holy Lance (Michael): The lance pierces the first enemy and strikes the next. · Wilting Wave (Sloth): A wave rolls forward, damaging the first enemy hit and weakening every enemy in its path. · Rewind Shot (Uriel): The shot bursts on the first enemy, then rewinds back to you,… | 25286917 | ||
| Update 3 Made the pause menu more readable and organized. You can now also navigate it with a controller. It now actually stops the game. · Ghost recordings (if you already have high scores in the game, you will need to beat them or reset your game progress in order for the ghost run to show). · Hopefully fixed a bug where some computers had higher thrust. · Redesigned some of the levels so you can't go… | 25286718 | ||
| The Human Iron Age Is Ready — and That’s Not All!major Development of Empires Edge continues to gain momentum. Over the past few weeks, we’ve finished the artwork for the Human Iron Age , bringing a new set of buildings and the next stage of civilization development. At the same time, we’ve completely reworked the start of the game. Before a mission begins, you can now choose the mission, your race, your starting location on the island, and the dif… | — | ||
| Slop Pops - Fixed some achievement pops - Menu button in winning ceremony fix | 25286866 | ||
| v0.23 — Speak naturally, leave any room, pick up right where you stopped v0.23 — Speak naturally, leave any room, pick up right where you stopped This update answers the two things we heard most: "it only understands me if I speak word by word" and "if I leave a room, I lose everything." Speech recognition · Sentences are now judged by their content words. Say it at normal speed — a swallowed "the" or "a" no longer fails you. · Your microphone check setting finally… | 25286901 | ||
| Menu Minigames Adding an option to play minigames from the main menu | 25286875 | ||
| Version 1.0.14 - Challenge mode and bug fixes * Possible fix for rare bug regarding orbiting bombers at a target. * Added safety mechanisms around Animation Slider setting that should keep users from experiencing a Hang from various city, invasion, or movement animations. (Possible divide or multiply by zero existed.) -> This is guesswork to address recent bug reports. New: * Added 'Challenge Mode' option to Normal and Easier so players ca… | 25286019 | ||
| Update 1.41 -Fixed Neutral pillars in the Parcel Farmlands random battle from being displayed as enemies. -The "support" from guild party members during year one is less supportive and more like meat shields. I wanted to expand their capability to make them more useful, especially for hard mode. So I decided to give them additional support skills. They are as listed: --Rose - Aid All, Revive All --Paul - D… | 25286826 | ||
| Demo Patch Notes for 2026-09-13 Fixed some lighting issues that could cause flickering during the transition from night to day · Fixed some issues with skylight exposure; skies will now appear more blue/saturated during the day · Implemented a new procedural landscape grass type that should allow for denser grass without causing significant performance costs · Fixed/cleaned up some streamed level actors in a few places · The… | — | ||
| UI, Balance, and Bug Fixes Update & Balance Patch Notes UI & Quality of Life · Added a new notification popup to alert players when mastery points are available to spend. · Added native support for 16:10 and 4:3 aspect ratios. Gameplay & Balance · Max HP Items: Picking up an item that increases max HP now heals the player for a proportional amount (instead of a full heal). · Enhance Shield: Removed the negative debuff pe… | 25286686 | ||
| Patch 3.6.5 A few visual fixes and adjustments. · Fixed a bug where the rusty dagger would attack infinitely. · Fixed a bug where the effect near Drakes wouldn't go away. · Fixed a bug where the camera would track the wrong event when talking to Milician. · Fixed a bug where the camera would keep tracking of the astrologist. · Added a way to dismiss party members. · Party members are now able to absorb Pra… | 25286740 | ||
| Hidden Encounters & Rare Events Updatemajor Hidden Encounters, Rare Events & New Builds Update Hey Snakes! This is another huge update focused on making runs more surprising, builds more distinct, combat more readable and the overall game smoother to play. The biggest additions are entirely new hidden encounters, rare mid-run events, new mutations and upgrades, a new secret-room challenge, expanded localization, rebuilt class ability pre… | 25285857 | ||
| Introducing new Mechanic: Own Goal! (Update 0.9.0.1 → 0.9.0.2)major NEW: · New card mechanic: “Own Goal”! · Feeling a little too safe while in possession (your turn)? From now on, the new “Own Goal” card mechanic means you can never feel too safe! · So, there is a very small chance of drawing an Own Goal card. This awards a goal to the opposing team, while you retain your turn . · Game Design Impact: Even late in a half, when comfortably ahead, anything can sti… | 25286625 | ||
| v1.01 patch Small bug fixes on fishing UI Small bug fixes on fishing UI | 25286602 | ||
| Version 1.3.20 This update adds a searchable Notification Log, an archive of unlocked conversations from The Deep in Extra, helpful menu hints, and several bug fixes. New · Added a searchable Notification Log with category filters and location shortcuts. · Added an archive of unlocked conversations from The Deep to Extra. General · Added helpful hints throughout the main menu and Extra. · Unassigned hotkeys n… | 25286556 | ||
| Final Three Playtest — V2.1 Update This update focuses heavily on polish, progression, Tavern Rules, AI, and playtest feedback. Tavern Rules Added proper Tavern room progression: x2 available from the start x4 unlocks after defeating The Landlord and reaching Reputation 4 x6 unlocks at Reputation 6 x8 unlocks at Reputation 8 Added clearer locked-room requirements. Added buy-ins for higher Back Room opponents. Improved opponent d… | 25286573 | ||
| Patch Notes v.1.5.0.25286439 This update brings a substantial improvement to overall game performance. Changes have been made to how the engine handles and processes game elements, reducing unnecessary workload and improving runtime efficiency. These optimizations should result in smoother and more consistent performance, particularly in more demanding areas of the game. The game should now run at 60 FPS most of the times,… | 25286439 | ||
| Patch 0.2.21 Fixed a garbage collection bug, projectiles and particles active when saving state will no longer be garbage collected · Fixed a bug preventing jumping while in preblock · Adjusted Genesis hitboxes j.BB, 5C | 25286541 | ||
| Small QoL Patch Hey all, a few people have been asking for a turbo button in battle, so I've added it · Holding the Turbo button (default shift on keyboard or R1 on a controller) will effectively mash the confirm button for you. On non-memory cursor setting, this means it will just spam attack. With memory cursor on it will repeat whatever is stored in your memory (so if Wren last used "Steal" he will attempt… | 25286581 | ||
| AETERNUM INFECTI — UPDATE 0.2 A new chapter of survival begins. Update 0.2 brings new threats, new places to explore, new secrets to uncover, and improvements across both VR and Flat Screen gameplay. NEW INFECTED New Zombie Types — New infected variants have been added to the world, bringing new challenges and encounters. New Special Zombies — Watch out for new special infected with unique behaviors and abilities. New enemi… | 25282988 | ||
| Update Today’s Update: Better Show Reports, Mod Support & Editor Improvements **Show Reports & Booking Feedback** - Added detailed breakdowns showing what contributed to match and overall show ratings. - Added practical booking advice to help improve your next event. - Show reports now display popularity, morale and storyline changes. - New detailed reports are saved with completed events. Older repor… | 25286474 | ||
| 🛠️ PATCH NOTES: GRAPHICS ADJUSTMENT 🛠️ PATCH NOTES: GRAPHICS ADJUSTMENT ⚙️ Changes Implemented · Lighting Modification: Adjusted lighting parameters via console commands to change the game's visual atmosphere. · Reflections Modification: Altered the quality of surface reflections. ⚠️ Performance Impact · FPS Sacrifice: These changes improve specific aspects of the visual atmosphere, but at the cost of sacrificing a bit of overal… | 25286371 | ||
| BRAMBLEFORT Demo - Patch Notes v1.04 -Improved two-handed gun handling. Grabbing a gun with a second hand no longer tugs the weapon away. -Fixed a bug where standing near a lock caused it to be impossible to grab a weapon from either hip holster. -Lowered the amount of HP food items heal. Food now heals 10 HP per item. -Changed the walk animation of the miner enemies from a limp to a faster walk. -Fixed an enemy pathfinding bug in… | — | ||
| Design overhaul - Frosted glass buttons and folders - Fluid animations - Music and sound (!!) - SteamDeck compatibility - Gameplay just feels more alive now | 25286274 | ||
| v0.3.9 -Added Drifter weapon critical hits -Buffed Manpower -Fixed some bugs -Added some new art | 25286374 | ||
| Chocolate cutting fix, recipe fixes, and stability improvements ✨ Update 1.0.5 We just released update 1.0.5! Here's the changes: · Fixed an issue with the strawberry tart recipe and the lava cake recipe · Cut chocolate now looks like cut chocolate again (whoops) · You can now see which ingredients you have already added to the ice cream machine by hovering it · Removed the incomplete cream puff from the menu · Fixed a small issue regarding chocolate ice cream · Moved the… | — | ||
| Funorbit v0.7.1 Beta - Smoother Exploration & Safer Respawns This update improves world generation, respawning, save management, and overall menu polish. Changes · Reduced jump strength inside buildings and caves. · Reduced noise in the Earth day ambience. · Added the ability to delete saved games from the Load Game screen. · Menu confirmation dialogs now use fully opaque backgrounds. Bug Fixes · Decorative trees now continue generating as you explore be… | 25286249 | ||
| Smoother grabbing, faster book returns and watch improvements This update makes classroom interactions smoother and more reliable. · Improved wrench and book grabbing, with safer desk collisions and more reliable book delivery. · Delivered books now return to your desk after 3 seconds, ready to use again. · Routine robot breakdowns are a little less frequent. · Watch controls appear sooner, respond better to quick taps and sit closer to the watch face. ·… | 25286034 | ||
| Playtest 0.2.4 [0.2.4] - 2026-09-13 Added · Added new ability icons · Added the ability to skip the intro cutscene Changed · Reworked Estate level encounters to include more enemy variety · Added a short cooldown to Wind Burst to prevent repeated spamming · Adjusted Pause and Save menu behavior · Improved handling of refought and reloaded encounters Fixed · Fixed an invisible wall becoming glitched in the For… | 25286270 |