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Version 1.31 - A small bugfix for a hidden achievement

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Hi all, Tom here!

Just a very quick post today to mention that there is a small update/patch to Upfall. This is related to a hidden achievement, so if you want to avoid any spoilers, look away now! Headline is that it shouldn't impact your saves, or achievements, and it should make 100%ing the game a little fairer.

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Okay... Are they gone? Great! So there is a single hidden achievement in Upfall which is designed to be somewhat obscure, and to add a little mystery for players to stumble upon. This was added quite late in development as a way of adding a fun little unlock near the end of the game.

Problem is, it has become apparent that it was a little too opaque to unlock. So, I've updated it a little bit. To be clear, this doesn't necessarily make the achievement easier to get, but I hope it makes it a little fairer as once you know what you are doing you have more agency over getting it done!

If you're still struggling to get this achievement, I'll include some hints at the end too, just scroll down if you want them!

For now though, cheers for playing Upfall, and have a good one!

- Amicable Animal

Hints for the hidden achievement:

  1. The start should just happen as you are playing the game normally. Look out for anything unusual appearing. Using Original or Neon and playing a few times gives you the best chance.

  2. Its all linked to the symbols that appear on the right under the 'level' bar. Keep an eye out for things changing. If you need more help a previous game of mine has a demo that might make things clearer.

  3. You'll need to pick different palettes and probably stick around on some levels longer than you would otherwise to make progress...

  4. If all you see is a cross in the bottom right, you've missed your chance this run! Try again?

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