What developers changed, in their own words, newest first · page 181
| Game | Patch notes | Build | Published |
|---|---|---|---|
| Update 1.1.3: European finals and your own images Fixed · European continental cups : in the first season, the final showed on the calendar but was never played, and the season ended without a champion. The final is now played on its date, and yours shows up for you to play. · Your own images : club logos, kits and player photos you import in the Database Editor (or put in the images folder) now show up in the game. Before, they were saved but… | 26333508 | ||
| v1.2.0 patch notes ⚙️ New - Updated Godot engine version - Add a new 'interactable' highlight to closeby interactable objects - Updated monitor switching logic (again) - Minor visual, dialogue, QOL tweaks across many parts of the ship - Made repair mini-game start instantly instead of requiring a click - Computer UI updates - Updated loading screen - Adjusted dish max/min pitch - Adjusted refiner mini-game scorin… | 26338889 | ||
| v 1.0.4 - stopped the shop video player running in shop on load so frames are much much much smoother at 144 frames now | 26338752 | ||
| Patch Notes Alpha 0.0.2.3 Hello LokiCastle here, Below follows the information log and some information for upcoming updates. Alpha 0.0.2.3 Change Log Additions -Added survivalist fight sprite -Added new character sprites -Added data log with new artwork -Added Dave and interaction with Philomath -Added Philomath death to Apple -Added ability to obtain books from bookshelves -Added option to sit with Eris -Added broken… | — | ||
| Demo 1.1.1 Patch Notes This demo update fixes a background music mute issue and adjusts City Battle balance. Background music mute fix Fixed an issue that prevented background music from being fully muted. Setting the background music volume to 0 now correctly silences it. City Battle balance adjustments General attributes now have a greater impact on combat performance, increasing the combat strength gap between str… | — | ||
| A Fix for Brayden He kept dropping his vacuum, so now you can't. | 26338791 | ||
| Major Update: The Bard & The Necromancermajor VAHNORA 1.5 - MAJOR UPDATE Two new heroes answer the call. Deep beneath the Golden Plains, the first dungeon throws open its doors. And every class, every piece of gear, has been rebuilt to fight its own way. NEW CLASS: THE BARD Lute in hand, the Bard turns every fight into a song. He doesn't win alone: he makes the whole group better. · War Chord sets your allies on fire, and they attack faste… | 26338425 | ||
| Survival Evolved — Content & Gameplay Updatemajor 🧟 New Content · New Zombie Variations New enemy variants have been added to increase encounter variety and make hordes feel less predictable. · New Items More items are now available, expanding loot variety and inventory management options. · New Weapons New weapons have been added, offering more options for different combat styles. · Traps and Turrets New defensive tools are now available, op… | — | ||
| Small Fixes - Edited dialogue hints for Lily Visit 4 and Florent’s Summer Exam. - Added Emmett’s missing name introduction. | 26338668 | ||
| DCF 2.3 "Bucky" DCF 2.3 | BUCKY Build. Play. Learn. Evolve. Together. Digital Creative Framework 2.3, codenamed Bucky, represents a major step forward in our mission to give creators the freedom to build, explore, and share persistent digital worlds. This update brings together significant improvements to character movement, building, terraforming, customization, and AI-driven world interaction. Rather than in… | 26338618 | ||
| Update 1.0.3 & Season One OUT NOW!major 🔥 SEND THEM TO HELL | SEASON ONE UPDATE Season One is here! Trouble is brewing in Neon City, bringing a brand-new Season Pass, Armory progression, gameplay changes, audio improvements, localization updates, and bug fixes. 🎟️ SEASON PASS – TROUBLE IN NEON CITY • Added a 50-tier Season Pass that progresses through Hero XP earned in every run, solo or co-op. • Rewards include: - Cybernetik Cross… | 26338643 | ||
| Patch #4 Hotfix [Build 9:19AM October 30] Fixed the ball camera being in the wrong position for the Sideways bounty | 26310800 | ||
| Island Torpedoes & Record Likes 1. Island Torpedoes Torpedoes found on islands now destroy islands, reefs, and scenery, clearing space to build. Clear terrain, then build. 2. Record Likes Like your favorite setups in Other Fishers, and remove your like at any time. 3. Red Stars Towers with four or more stars now display a single red star. Red stars and cursor reset. 4. Tactical Pause Fixed the camera lock when entering tactic… | 26338575 | ||
| New Achievements, Steady Tower Archers & Performance Update 0.54.0 Hello, chieftains! Update 0.54.0 adds new goals for your clan and your custom islands, improves tower archers, and reduces unnecessary CPU work in your settlement. 12 new Steam achievements There are now 48 achievements in total. The existing 36 remain, with four new achievements in each of these areas: · Guilds: join or create a guild, earn 100 personal donation activity points, complete a per… | 26338665 | ||
| Interface & Gameplay Update: Customizable Windows and Clearer Gathering Today's update brings together the fixes and improvements released since our previous patch notes. The biggest change is a new window-based interface that gives you more room to see the world. Build your own interface · Inventory, Equipment, Quests, Combat, Magic, and Skills have their own windows. Open multiple panels together instead of switching everything through one shared panel. · Chat, P… | — | ||
| 【2026/10/30免费DLC第二弹更新公告】 【2026/10/30免费DLC第二弹更新公告】 【更新内容】 特典里更新【其他故事】模块 1.更新顾挽星故事《圆舞曲》 2.更新尚允琛故事《清醒梦》 3.更新钦青故事《子不语》 4.更新柏辽故事《别当真》 5.更新苏莫霖故事《电灯胆》 6.更新髌故事《无人知晓》 PS:6篇总字数约5w字,但这次故事都是小说风格的纯文字,没有立绘演出,请宝宝注意 其他故事里没有新增CG,新增CG会在后日谈2里更新,新cg很精彩哦! 如果大家喜欢这次其他故事的内容,还请发repo或者plq告诉我们! —————————————————————————————— 【操作相关】 1.其他故事内容在首页新增的【特典】界面里,游戏更新完后 ,无需通关、直接点击便可以游玩 但其他故事本篇HE之后的故事,还希望宝宝们通关HE后再看,体验会更好! 2.其他故事中主人公姓名会直接引用本篇最新存档里取的名字 【预告】… | 26338607 | ||
| 0.11.1 - Fixed an error screen that could appear when a scene with a video started after quitting to the title and loading a save. - Drunk defeat: Auto mode now plays at a watchable pace instead of as fast as Fast Forward. - Night visit: the position buttons are now called "Face Up" and "Face Down". "Back" and "Front" looked swapped, and most translations read "Back" as "go back". - Night visit: "Legs… | 26338587 | ||
| Update notes for 10/30 Update notes for 10/30 | 26338609 | ||
| JettFuel+ Version 1.3 Update - Patch Notes This spooky update adds a new Time Trials mode, a secret unlockable character, and... BUGFIXES! OOOOOOOOO!!!! CHANGES: - Added Time Trials, unlocked after beating the main story. - Added a secret character for S-Ranking said Time Trials. - Fixed a bug where the game would crash if you paused mid-snowball in Snowy Slopes. - General bugfixes. This will be the final content update for the game. If… | 26338374 | ||
| Prowl v0.20.2 - patch notes Fix - Squashed some tiny bugs regarding item sprites | 26338535 | ||
| 0.9.3 Prerelease - Added improvements to the Alliance system and its interface. - Added individual introductions and voice-overs for starting alliance partners. - Improved fog-of-war handling and information privacy. - Improved navigation throughout Government and Alliance menus. - Added confirmation messages when saving games and exporting logs. - Fixed several user interface issues and unintended mouse intera… | 26334355 | ||
| Improvements Based on Your Feedback! We've added some small improvements based on your feedback! Bigger additions and new features are coming to the game soon. · Added visual feedback when taking damage from enemies. · Fixed visual issues with overlapping UI elements. · Fixed upgrades that were causing crashes. | — | ||
| Small patch Now you can set the target framerate to 144 in the settings menu by clicking the Unlock framerate option | 26338159 | ||
| Skateboarding Improvements Dear all, Skateboarding is a bit more elaborate now! Most gratefully, The Joust Development Team | 26338066 | ||
| v1.8.8 - pretty big visual upgrade Bass, Mid and Treble become visual effects. Bass sends water ripples through the picture, Mid shifts the colours with voices and instruments, and Treble adds tiny glowing sparks. Each effect is adjustable. Richer colours and cleaner lighting. Better colour retention and less excess glow washing out bright scenes. More energy when you want it. Turning Intensity above 6 adds more colour, light an… | 26338325 | ||
| v0.5.3: The Puzzle Update This is the introduction to the puzzle system in the game. It's shipping with 2 different puzzles, both fairly simple but proof of concept for how puzzles will work in the future. New: puzzle rooms Some rooms on every floor now hold a puzzle. Solve it to open the way forward, or to claim a reward. Puzzle rooms come in three kinds: - Locked doors: a sealed door on your route opens when you solve… | 26338353 | ||
| October 30th Changelog Added · Your first days now point the way like the tutorial does. An arrow, a dotted trail and the elevator box show where your next step is: the extractor, loose pipe, the port to pipe into, the macerator valve, the furnace buttons, the crate lever and the elevator. · New first day steps: PICK UP PIPE when you run out, PIPE THE FAB TO THE ELEVATOR so crates ride in by themselves, and KEEP THE… | 26338006 | ||
| Following Seas 0.5.7c Small hotfix - noticed that the update to the weather lifetime inadvertently caused weather to reroll automatically every load. Fixed unintended weather rerolls. Fixed some missing textures on Higaki Kaisen Fixed some missing interactable overlays to the Higaki Kaisen Doubled the chances of clear skies (though this still remains the minority.) Added a placeholder NPC to Waypoint as part of earl… | 26338278 | ||
| 1.0.1 Hot Fixes Fixed saving failures in longer campaigns when campaign data exceeded the previous save-format size limit. · Reduced save-file size and growth by removing redundant data. · Reduced temporary memory usage when reading and writing saves. · Fixed a saving failure after nomination caused by an outdated staff recruitment offer. · Fixed a turn-progression blocker when historical events resolved an NP… | 26338634 | ||
| HOT FIX 0.2.1 HOT FIX · The dwarf planets now have their real moons, including Pluto's Charon, which hangs beside Pluto in the close-up view. · Correct clouds module now enabled. · Deep air on small worlds no longer ends in a straight line. · Thin rings and their shadows no longer break into dashes. · Titan no longer looks pink. · Zooming out of a close-up now keeps space black all around the world. · The Pl… | 26338157 | ||
| Security Update (31/10/26) - Added new keybinds - Controls icons - Improved Big Dave logic - Minor editor improvement - Updated Unity to 6000.3.12f1 to address CVE-2026-111943/CVE-2026-111497 | 26337723 | ||
| Official multiplayer test server is live Versions: Standard/Playtest 2.01.78, Demo 2.01.60 · Multiplayer -> Official servers: sign in with Steam and pick an empty plot. Standard, Playtest and Demo editions can all join; up to 8 players online at the same time. · This is a test server (marked in the world name). It is reset about every 7 days; plots, buildings, items and characters are cleared. Single-player saves are unaffected. · New… | — | ||
| Bazookat Demo Patch 10/30/2026 Thank you for playing the Bazookat Demo! Here are some bug fixes I've been working on based on feedback I received from the in-game feedback button. Minor spoilers ahead: · Bazookat now has coyote time on wall-jumps. Currently it's the same duration as normal jumps (0.14s) · Turrets now have a small animation of them building up a shot · Fixed Buster re-appearing when you re-enter his boss room… | — | ||
| 1.0.2 Cheeky little hotfix for queuing and servers. Fight, my scientific chuds. | 26338112 | ||
| Leaderboard Fix leaderboard has been reset an a new score system is in place. | 26338099 | ||
| Playtest Balancing and Feature Improvments - Increased cursor sizes and is resolution aware. Added in another size option for even bigger cursor. - Increased damage of knight weapons by 40% across the board - Reduced the crystal health. - Fixed the inverse text in the level menu for reading up. - Fixed the run level XP curve not loading the correct curve data. - Blocked movement and zoom while in selection mode for a level. - Reduced kn… | 26338044 | ||
| Optimization Update Optimized combat effects and improved stability. | 26337984 | ||
| The satire, written in + every translation redone, Menu & Quitmajor Hey all, thanks for the Steam feedback — a lot of this came straight from your reviews and refund notes. Any issues let me know on this post or the forum. Open to your ideas to improve the game also. Highlights · The joke is about AI slop now — every item, job and message rewritten so the satire lands where it should · Every translation redone by hand — Chinese, Japanese, Korean, Russian, Frenc… | 26338034 | ||
| Demo Update v1.02: Sprite Overhaul, Injury Rework & New Events Hey everyone! I've just pushed a fresh update live with some major mechanic reworks and new things to discover. Here is what changed in this update: · Sprite Overhaul: Top-down character sprites have been updated from head & legs to head & torso . Dead sprites are also changed for both top-down and menus. · Injury System Rework: Removed chance-based player injuries in combat. Instead, injuries… | — | ||
| [Update 1.6/7/8] Travelling into the future of OurLifemajor Hey O-Lifers, I'm going to keep this short and sweet, one part because I'm working on finalising an upcoming dev-log that'll give you a clearer update of WaveyGaming Productions' future, and two part because I want you to dive straight into the game and start exploring the new modding tool. Mod it up As many of you know, we had a separate custom event builder that some incredible community memb… | 26337624 | ||
| Chapter 5 Part 2 Is Now Available!major Thank you for always playing Artesnaut. Thank you so much for your patience. Chapter 5 Part 2 is now available! Chapter 5 Part 2 Update & October–November Event To celebrate the Chapter 5 Part 2 update, and as our October–November event, we are holding increased Modifier & Item Epithet rates, more Golden Frog spawns, more Zodiac Sign choices (from 6 to 9), a Dorado Compass sale, and Thunder Key… | 26337095 | ||
| Hallows Event! (Beta 1.2)major Added the " Hallows Event " and night mode - every few turns, pumpkins of various sizes appear on the board. Smash them with coins or chess pieces to earn 1 SP for a regular pumpkin or 3 SP for a carved pumpkin. · · Smashed pumpkins drop candles of various sizes (sometimes really big ones), while captured pieces drop smaller candles with flames matching the player's colour. Candles have collisi… | 26333127 | ||
| The Game Has Been Updated! We've fixed several known bugs and made improvements to the game's UI! 【Changes】 · Added scroll indicators to menus when additional items are available outside the visible area. · Changed the label "Average Purchase Price" to "Purchase Price" for goods held at trading posts. 【Bug Fixes】 · Fixed several issues with COM behavior. · Fixed several issues related to online play. We hope these change… | 26337877 | ||
| Bugfixing with Achievements, Performance and Button Display Performance Update - some performance issues are know fixed - lesser memory usage - shorter loading times Steam API problems fixed - there were problems where achievements are not counted (solved know) Display issues - in some cases the correct buttons while playing with keyboard were displayed incorrect (solved know) | 26337968 | ||
| Terran Dawn 0.5.6 – Blueprint Variants, Continuous Production & AI Defense Terran Dawn 0.5.6 is now live! Ship Design and Production · Named ship blueprint variants: duplicate a design, create different loadouts, and rename or delete variants in the Ship Designer. Each variant appears as a separate choice in the Shipyard and is saved with the current match. New matches start without custom variants. · Queued ships retain the loadout selected when they were ordered, ev… | 26337501 | ||
| October 31 Update 【Changes】 - Added scroll indicators to menus when additional items are available outside the visible area. - Changed the label "Average Purchase Price" to "Purchase Price" for goods held at trading posts. 【Bug Fixes】 - Fixed several issues with COM behavior. - Fixed several issues related to online play. | 26337877 | ||
| Chinese rewritten, every translation redone + Menu, Quit & big fixesmajor Hey all, thanks for the Steam feedback — a lot of this came straight from your reviews and refund notes, especially about the translations. Any issues let me know on this post or the forum. Open to your ideas to improve the game also. Highlights · Chinese rewritten from scratch — the old text was machine-translated and hard to read. It is now natural Simplified Chinese, with one consistent word… | 26337833 | ||
| DLSS/ FG FRAME GENERATION NOW WORKING key 1 to use laser attack X should be for smash and grab Controller Y laser eyes Left trigger smash and grab when in range. | 26337857 | ||
| 0.27.0 level library: -you can now see leaderboards for every level! each level has three leaderboards: --fastest completions --least deaths (time tiebreaker) --highest score (star count on win) (time tiebreaker) -when clearing a level in the library, you can pull up the leaderboard and add replay ghosts to race against -clearing a level gives god-mode sfx: -unique sounds for blueberries, wisps -snake… | 26337839 | ||
| Small Patch Various Changes · Helmets are random durability from 1 to 3 · added helmets guys to level 7 · UI lerping added | 26337843 | ||
| Patch 0.58a - Fixes a bug where unused entrances to some dungeons were removed in the wrong way, leaving behind holes. | 26337631 | ||
| Patch 1.0.2 - Fixed some missing sounds on Desert Eagle and electrified fence - Fixed animation issue on Desert Eagle reload - Adjusted golf cart spawn points - Adjusted ammo amounts from loot pickups in Grain Elevator shed - Adjusted zombie audio to be quieter in large groups - Fixed the Golf Cart's battery not being removable in certain situations - Updated localization files - Electric fence now kills m… | 26337822 | ||
| v1.01: Nation selection and main menu improvements - Choose your nation at first launch. You now pick the nation you will play when you first start the game. You can change it at any time from NATION in the main menu. - Your nation carries over between launches. The game starts with your last nation, so there is no need to choose again. - Main menu cards match your nation. The OFFLINE, ONLINE and PRACTICE cards now show the fighters of your sel… | 26337784 | ||
| Update description on October 31, 2026 Greetings, adventurers, This update covers the changes made between October 5 and October 14. It focuses on teleporters, combat feedback, NPC behavior, weather, settings, and performance. New and Improved Teleporter Overhaul: Teleporters now require and consume a Teleport Ticket. The frame, energy curtain, platform, and the activation, travel, and shutdown audio and visual effects have all been… | 25926631 | ||
| Game Update: Automatic Saving Is Here! We've added an automatic save feature! Your game data will now be saved automatically as you play, allowing you to pick up where you left off without having to worry about losing your progress. Thank you for playing Harsh Reality of Being a Hamster ! More improvements may be on the way, so stay tuned! | 20585553 | ||
| Menu + Quit, every translation redone, clearer names & big fixesmajor Hey all, thanks for the Steam feedback — a lot of this came straight from your reviews and reports. Any issues let me know on this post or the forum. Open to your ideas to improve the game also. Highlights · New Menu — top right or Esc: Resume, Language, How to play, Settings and Quit game · Choose your language — every language listed in its own writing, or "Use Steam's language". The game now… | 26337606 | ||
| Prowl - Prowl v0.20.1 - patch notes Fix - Fixed a bug where some runs wouldn't load properly - Fixed a bug where Prototype items wouldn't save at all and were replaced by a stick as a fallback - Fixed a bug where speed bump item wouldn't shrink the pattern if the pattern was too small - Fixed a bug where going into the shop from a saved game would crash the game. This was introduced in 0.20.0 as a byproduct of a larger system rework | 26337769 | ||
| Hotfix 1.01 Fixed a critical issue that prevented levels from loading, ensuring game progression now continues as intended. | 26337745 | ||
| Version 1.1 is live! - QOL Update! First of all thank you so much for all the feedback and the wonderful reception! Here be the updates: Zoom speed in Trees and Maps updated! Manuscripts: the title now has Rename and Delete buttons. Deleting asks first, closes the manuscript’s open tabs, and says a snapshot in Backups can bring it back. Notes: a Rename button next to the delete button. The tab title updates too. “Child of”: the… | 26337621 | ||
| Happy Halloween from ChritzleCraft! 🎃major Thank you to everyone playing Railminer and sticking with me! As a little thank-you for your support, there’s now a Halloween event in the demo. Have fun! | — |