Hey O-Lifers,
I'm going to keep this short and sweet, one part because I'm working on finalising an upcoming dev-log that'll give you a clearer update of WaveyGaming Productions' future, and two part because I want you to dive straight into the game and start exploring the new modding tool.
As many of you know, we had a separate custom event builder that some incredible community members used to create new pop-ups for the game, but now the floor is open to everyone else. The mod workshop requires little to no coding, with the entire interface being a visual drag and drop studio designed for ease of use.
The plan was to allow anyone and everyone to create not only new careers, traits, and events, but also new panels, worlds, and even fantasy saves, should you so choose. However, in order for this to be useful for all players, I've had to unlock all of the future updates early, giving you the ability to explore what's already in game before diving into the creation of new content.
That's meant prematurely updating the game, and in turn, releasing versions 1.6, 1.7, and 1.8 together, as opposed to drip feeding the content as I'd originally intended. The aim here is that all remaining updates from my side will start revolving around bug fixes, improving modding capability, and making OurLife truly Ours.
Which new careers do versions 1.6/7/8 introduce?
Prepare yourself for a luxury spiritual retreat away and leave all your worries at the door... or, if you'd prefer, be the one to open up the doors to your very own holistic retreat, but whether it actually works... that's all on you.
With the ability to hire staff, develop your own luxury getaways, and deliver a high-end experience to a target audience of your choice, players can now launch their very own personal retreats using any of the land or holdings they have purchased.
If you get both references, amazing, if not, it's a rework to the existing intelligence agency and a brand new Hitman career... because murders weren't enough, y'all wanted assassinations too. Now the intelligence agency has a variety of different systems underpinning it, not just the operations section.
And, if being an undercover operative isn't for you, why not become an international assassin and step into the realm of murder for hire? You have a target to eliminate, how you do it and if you get away with it, that's entirely on you. So be careful, or don't... it depends on what you want to leave behind (quite literally).
No, not cancer, community... or communes, or cults. The possibilities are endless, but life is not, so make sure you decide to surround yourself with people you can trust. It's time to purchase holdings and make waves in the world, whether you want to invite relatives to an off-grid and sustainable community, or tempt them into giving you all their life savings, the land is yours, and what you do with it shapes your future.
And what you can do with that land extends to farming too. With a brand new expansion to the Vet career, as well as the ability to raise livestock, farm them, till the land, and expand your agricultural empire, there is money to be made in produce.
Smaller files, more bugs quashed, improved lag optimisation, and a whole load of focus on improving generational gameplay and data persistence. That's what you can also look forward to in this update, but stay tuned, an announcement is coming soon (not for OurLife, but hopefully equally as exciting)!
Warm regards,
WaveyGaming Productions