Bazookat · published
Thank you for playing the Bazookat Demo! Here are some bug fixes I've been working on based on feedback I received from the in-game feedback button.
Minor spoilers ahead:
Bazookat now has coyote time on wall-jumps. Currently it's the same duration as normal jumps (0.14s)
Turrets now have a small animation of them building up a shot
Fixed Buster re-appearing when you re-enter his boss room
Fixed Player collision not disabling when dying, letting you noclip out of rooms during the death process
Fixing various interactions with the Player emoting (unfortunately, Bazookat has to be able to die while Dancing)
Fixing finger gun attack in Buster fight not cleaning itself up properly
Fixing finger gun attack in Buster fight being able to be prematurely fired by Dancing
Fixed Controller not being able to click properly.
Thank you again for all your feedback. I'm keeping an eye on Controller functionality so if you continue to have trouble please fill out the feedback form and include what controller you're using. There will be smaller patches and fixes that might come in over the weekend as I receive more feedback.
I hope you enjoyed playing the demo!