Beast Market Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
18 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
18 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Beast Market Playtest Patch Notes v0.20260816.3 Builds and Equipment Skills · Orb Augment skills are now displayed on each piece of equipment in the Build screen. · Augment results can be checked on both currently equipped gear and equipment candidates. · Active skill names, levels, point totals, and sources are larger and easier to read. · Skill details now identify the equipment that supplied each Orb Augment bonus. Part Break Cores · Fixe… | 24762687 | |
| Major update | Beast Market Playtest Patch Notes v0.20260816.2 Results · Reward results now clearly distinguish Syncing, Estimated from the previous hunt, and Server Confirmed states. · Estimated values explain their source and that they will be replaced by the confirmed values. · Rewards whose conditions are already met, such as Cores, are shown separately from additional rewards still being calculated. Grand Hunts and Part Break Materials · Grand Hunt Ch… | 24761001 | |
| Game update | Beast Market Playtest Patch Notes v0.20260816.1 This update reduces stale synchronization that could make rewards or gear appear missing, while improving Mail, Farm, and Build usability. Rewards, Cores, and Connectivity · Hunting now waits for Cores, inventory, equipment, and first-clear progress to load at startup instead of briefly showing stale values. · Unnecessary short settlement retries were reduced when no new hunt result exists, lea… | 24754027 | |
| Game update | Beast Market Playtest Patch Notes v0.20260815.1 This update overhauls how weapons interact with monster ailments. Grand Hunt controls and post-crafting feedback have also been improved. Weapon Ailment Rework · Poison, Paralysis, Sleep, and Blast now build up when attacks land with a weapon that carries the matching ailment value. The ailment triggers when buildup reaches the monster's resistance threshold. · Every weapon now has explicit ail… | 24740951 | |
| Major update | Beast Market Playtest Patch Notes v0.20260814.7 This update introduces Grand Hunt, a new endgame activity, and Orb-based gear augmentation. Build Lab recommendations and search have also been improved. Grand Hunt · Added Grand Hunt to the Hunt menu. Craft a Hunt Chart from surplus monster materials and challenge three monsters in sequence. · Choose a route anchor, target Orb, and hazards to preview all three opponents, material costs, recomm… | — | |
| Game update | Beast Market Playtest Patch Notes v0.20260812.3 This update fixes core-reward and hunt-progression desynchronization reported since v0.20260812.2. It also adds the Mailbox, a dedicated Rune screen, and first-clear status indicators. Core rewards and hunt progression · Rapidly switching equipment presets or quests, returning to combat after an equipment-change failure, and repeating the re-entry could stack hunt restarts. The next defeat coul… | 24695651 | |
| Game update | Beast Market Playtest Patch Notes v0.20260812.2 This update covers all changes since v0.20260810.6, including progression balance, armour workflows, 1280×720 layout, camp recovery, and Mini Mode. Combat balance and progression • Reduced the first six AR40 Empowered monsters from 100,000 to 60,000 HP and from 350 to 160 ATK. • Repositioned these hunts as the bridge from AR20 toward AR45; T1 gear makes farming substantially faster and safer. •… | 24687100 | |
| Major update | Beast Market Playtest Patch Notes v0.20260810.6 This update improves combat recovery, Quest Select, equipment and Rune controls, Inferno Drake's appearance, and multilingual support. Highlights • Return with 100% HP after the first and second faint, with no stat penalty. • Added a recovery countdown and fixed queued hits and stopped attacks after recovery. • Added breakable wings to Inferno Drake and updated its artwork in combat, quests, re… | 24644889 | |
| Game update | Beast Market Playtest Patch Notes v0.20260809.4 This update improves how AP actions affect hunt results, defeat and HP presentation, Core settlement speed, and the in-combat Potion UI. AP Actions and Hunt Results · Big Move, AP Trap, and Emergency Heal can now be combined during the same hunt. · Multiple AP actions used during one hunt are retained together, and every confirmed effect is applied to the final result. · After an AP action is c… | 24636338 | |
| Game update | Beast Market Playtest Patch Notes v0.20260809.3 This update improves pending Core settlement, AP interventions, automatic farming against lower-AR monsters, and Charm selection feedback. Core Settlement · Fixed an issue that could leave up to nine Cores waiting for confirmation on some clients during continuous hunting. · Core settlement now begins after every hunt on all clients. · Confirmation retries are now faster when the connection is… | 24631851 | |
| Game update | Beast Market Playtest Patch Notes v0.20260808.5 These patch notes cover changes released after the previously announced v0.20260807.6 , through the current v0.20260808.5 . This update adds the Market Terminal for planning hunts around material trends and improves Apex blueprint drops, defeat presentation, rune selection, Mini Mode dialogs, and research-adjusted drop rates in the Wiki. Market Terminal · Added a Market Terminal where you can c… | 24626152 | |
| Game update | Beast Market Playtest Patch Notes v0.20260807.6 These cumulative patch notes cover every update released after the previously announced v0.20260805.12 , through v0.20260807.6 . This update addresses Playtest feedback across combat results, capture behavior, core opening, skills, equipment progression, farming, runes, status-effect visibility, the Wiki, and general stability. Combat, Capture, and HP Display · Capture availability and the actu… | 24600759 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.