Beast Market Playtest · build 24687100 · published
This update covers all changes since v0.20260810.6, including progression balance, armour workflows, 1280×720 layout, camp recovery, and Mini Mode.
Combat balance and progression
• Reduced the first six AR40 Empowered monsters from 100,000 to 60,000 HP and from 350 to 160 ATK.
• Repositioned these hunts as the bridge from AR20 toward AR45; T1 gear makes farming substantially faster and safer.
• AR75 Standard quests now guide players toward AR60 Empowered gear.
• First-clear blueprint selection now recognizes crafted equipment correctly and reduces repeats.
Combat and camp recovery
• Fixed the hunter remaining idle after returning from camp.
• Synchronized recovery with combat animations so hunting resumes normally.
• Fixed attacks continuing after HP reached zero.
Build and armour crafting
• Added a Current Loadout rail, armour slot tabs, Owned Only filtering, tier, DEF, state, and Skill Point information.
• Added crafting tier selection and Blueprint Owned, Craftable Now, and Uncrafted filters.
• Added explicit blueprint ownership, DEF, blockers, and series counts.
Inferno Drake
• Adjusted its scale, position, and wings for clearer presentation.
• Removed the unintended Monster Guide background.
• Updated wing-break presentation for the revised wings.
1280×720 layout
• Fixed wrapping stats, the Open All Cores button, and right-side window controls.
• Fixed clipping on Quest Select, Crafting, and related screens.
Mini Mode
• Added separate confirmed and pending core counts.
• Fixed the result button and added “View Result” for retained hunt results.