Suited for Damage Playtest
Last seen
0Sampled 6 hours ago · not a live figure
—of peak
All-time peak
015 Sep 2026
Last seen
0Sampled 6 hours ago · not a live figure
All-time peak
015 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Suited for Damage Playtest - Build v0.1.0-playtest.28 Join the Discord Feedback Channel . Enter the waiting room and ask for access! Playtest build 28 is LIVE: FEATURES: - Save game files now exist outside of the game directory (in the user's local appdata, where Steam save files should exist). This change will blow away existing saves; not a big deal for a playtest. - Added boss playlist to pause menu for quick reference - Added options to "Leade… | — | |
| Game update | Suited for Damage Playtest - Build v0.1.0-playtest.27.1 Join the Discord Feedback Channel . Enter the waiting room and ask for access! Playtest build 27.1 is LIVE: FEATURES: - END GAME : Implemented a Boss Playlist. Beat all the Bosses in the Table Roster and choose to cash out, or keep surfing with higher stakes. - Run Rank System: You're judged on your run, from C to S+++. Go for broke! - Added End Run status to Game Over screen (when you choose t… | — | |
| Game update | Suited for Damage Playtest - Build v0.1.0-playtest.27 Join the Discord Feedback Channel . Enter the waiting room and ask for access! Playtest build 27 is LIVE: FEATURES: - END GAME : Implemented a Boss Playlist. Beat all the Bosses in the Table Roster and choose to cash out, or keep surfing with higher stakes. - Run Rank System: You're judged on your run, from C to S+++. Go for broke! - Added End Run status to Game Over screen (when you choose to… | — | |
| Game update | Suited for Damage Playtest - Build v0.1.0-playtest.26 Join the Discord Feedback Channel . Enter the waiting room and ask for access! Playtest build 26 is LIVE: FEATURES: - An exciting new boss type: HAND DUEL! Gone are the "best hand" boss battles, now you must beat certain bosses by N hands to win! Cashing in a big hand up front no longer guarantees victory. - The FlushMaster is now a Street Fight/Health fight. Pokraken is a Hand Duel. McCooler s… | — | |
| Game update | Suited for Damage Playtest - Build v0.1.0-playtest.25 Join the Discord Feedback Channel . Enter the waiting room and ask for access! Playtest build 25 is LIVE: FEATURES: - DRUMS HAVE ARRIVED! Two of our tempo music tracks now have percussion: Splash the Pot! and Temponic Beast . Give em' a listen, and surf faster to hear them all! (from build 24) BUGS: - Fixed major memory consumption issue where a long session didn't destroy cards correctly - Fix… | 24366657 | |
| Game update | Suited for Damage Playtest - Build v0.1.0-playtest.24 Join the Discord Feedback Channel . Enter the waiting room and ask for access! Playtest build 24 is LIVE: FEATURES: - DRUMS HAVE ARRIVED! Two of our tempo music tracks now have percussion: Splash the Pot! and Temponic Beast . Give em' a listen, and surf faster to hear them all! BUGS: - Fixed an issue where the board base speeds would throw off shifts in the Tempo music system | — | |
| Game update | Suited for Damage Playtest - Build v0.1.0-playtest.24 Join the Discord Feedback Channel . Enter the waiting room and ask for access! Playtest build 24 is LIVE: FEATURES: - DRUMS HAVE ARRIVED! Two of our tempo music tracks now have percussion: Splash the Pot! and Temponic Beast . Give em' a listen, and surf faster to hear them all! BUGS: - Fixed an issue where the board base speeds would throw off shifts in the Tempo music system | — | |
| Game update | Suited for Damage Playtest - Build v0.1.0-playtest.23 Join the Discord Feedback Channel . Enter the waiting room and ask for access! Playtest build 23 is LIVE: FEATURES: - Street fights have arrived! Battle a new boss: McCooler , a violent spirit from your high-rollin' past. Vanquish or outlast him, but remember that your Discards heal the ol' codger (and he may even steal one for himself!). - Slow Play is now limited to 20% of your maximum achiev… | — | |
| Game update | Suited for Damage Playtest - Build v0.1.0-playtest.22 Join the Discord Feedback Channel . Enter the waiting room and ask for access! Playtest build 22 is LIVE: FEATURES: - UNLOCKABLES: Defeat the bosses multiple times to earn their boards. Each board comes with its own unique stats and challenges! ENHANCEMENTS: - Flushmaster encounter is slightly more difficult (faster, fewer zones to win) KNOWN ISSUES - On board selection screen, you must choose… | — | |
| Game update | Suited for Damage Playtest - Build v0.1.0-playtest.21 Playtest build 21 is LIVE: FEATURES: - Collected cards now animate to your board, rather than just disappearing, and leave behind space dust - Added animations to chip AND card stacks on board - The pipeline is now a sick vortex of astral fluid (or water, if you're so inclined) that spins faster as your speed increases - Cash In Zones now animate in and explode when used BUGS: - Fixed issue whe… | — | |
| Game update | Suited for Damage Playtest - Build v0.1.0-playtest.20 Join the Discord Feedback Channel Playtest build 20 is LIVE: FEATURES: - NEW tempo-based music track (The Hand in the Arena). This brings us up to 4 tempo music tracks (which change BPM based on your gameplay), and 7 tracks in total. - Playlists are generated at game start, and repeat when complete. The last heard track is saved so a restart or a new game won't play it first. - NOW PLAYING widg… | — | |
| Game update | Suited for Damage Playtest - Build v0.1.0-playtest.19 Playtest build 19 is LIVE: FEATURES: - Another tempo-based music track (Splash the Pot!). This brings us up to 3 tempo music tracks (which change BPM based on your gameplay), and 6 tracks in total. - Added Mouse Sensitivity slider to settings (i.e. Change Something screen) - Full controller icon support (tested w/Switch and PS5 controllers) BUGS: - Duplicate cards no longer spawn simultaneously… | — | |
| Game update | Suited for Damage Playtest - Build v0.1.0-playtest.18 Join the Discord Feedback Channel Playtest build 18 is LIVE: FEATURES: - Bosses now award timed Hole Edge buffs when vanquished - Two new Edges/buffs: Pokraken's Revenge, and Courtesy Flush - CashIn zones now use the shiny new Buff selection workflow - Pause (ESC or P) details your carried Edges (buffs) in a more intuitive way BUGS: - Fixed issues with Settings button on main menu not navigable… | — | |
| Game update | Suited for Damage Playtest - Build v0.1.0-playtest.17 Join the Discord Feedback Channel Playtest build 17 is LIVE: FEATURES: - Smart Card Spawning . The system will read your hand and drive you toward pairs, straights, and flushes if you're building toward them. Quad spamming is greatly reduced as well. - Boss battles now resolve based on hand strength , so K-K beats 2-2, et al . Tie goes to the Boss. - Boss Encounters now show the true value of a… | — | |
| Game update | Suited for Damage Playtest - Build v0.1.0-playtest.16 Join the Discord Feedback Channel Playtest build 16 is LIVE: FEATURES: - TEMPO MUSIC! Music now changes as your speed varies (up and down). Plus two new tracks: Temponic Beast and Wildman Suite, and a system in place for more! - Converted previous gameplay tracks into Boss Prep and Boss Battle tracks - Progressive Goals: Goals are now remembered during a run, and increase in difficulty as you c… | — | |
| Game update | Suited for Damage Playtest - Build v0.1.0-playtest.15 Join the Discord Feedback Channel Playtest build 15 is LIVE: NOTE : Leaderboards have been cleared due to the MAJOR bug outlined below. FEATURES: - Bosses MAY collect Joker cards, and reap the risks/benefits. Not guaranteed. - NEW BOSS: The Flushmaster. Our first boss with Buffs. Slightly lower chance to roll than Pokraken, slightly larger reward. - If a boss was carrying Edges/Buffs, those are… | — | |
| Game update | Suited for Damage Playtest - Build v0.1.0-playtest.14 Join the Discord Feedback Channel Playtest build 14 is LIVE: FEATURES: - ** ** - Added a Pre-Game screen between Board Select and game start that shows Tips and ** ** debt. - Cards no longer spin at max speed (vestigial mechanic) - Updated Pause/Tutorial Menu with new Edges and accurate descriptions - Added a save indicator (and displaying it during ** ** so you can't save scum) BUGS: - Probabl… | — | |
| Game update | Suited for Damage Playtest - Build v0.1.0-playtest.13 Join the Discord Feedback Channel Playtest build 13 is LIVE: FEATURES: · *NEW* STACK: Bet on Black (bonuses per level for cashing in black cards) · *NEW* STACK: Shiny Valentine (bonuses per level for cashing in red cards) · *NEW* HAND: The Tell (Level 1 increases card size, Level 2 adds suit vision, and Level 3 adds number vision; essentially marrying existing ColorVisionary and NumberVision ed… | — | |
| Game update | Suited for Damage Playtest - Build v0.1.0-playtest.12 Join the Discord Feedback Channel Playtest build 12 is LIVE: FEATURES: - MASSIVE NEW FEATURE: The Burn Pile! - Discarding cards now fills a meter that lasts the entire run. Hit the target and get an Edge (or take the chips, scaled by Burns). The meter is a moving target so each time you hit it, the next Burn Pile requires more discards. - New HUD element to track Burn Pile progress - Burn Pile… | — | |
| Game update | Suited for Damage Playtest - Build v0.1.0-playtest.11 Join the Discord Feedback Channel Playtest build 11 is LIVE: FEATURES: - Ash playtest feedback: Discard slow time slightly decreased (i.e. slower) - Ash playtest feedback: Zone generation too frequent - resolved by gating 4 and 5 hand zone generation logic between Showdown zones. Holding large hands will still trigger faster zone generation after 2 zones, so cash-in, fold, or suffer the consequ… | — | |
| Game update | Suited for Damage Playtest - Build v0.1.0-playtest.10 Join the Discord Feedback Channel Playtest build 10 is LIVE: FEATURES: - Added Discard mechanic (requires a full hand). Discard is accessible via Slow Play (RB + LB or LMB + RMB). - Added Dealer's Draw "Hand Edge", allowing +1 discard per level (max 5 cards between Showdowns) - Added new Goal type: Burn, Baby, Burn (discard x cards of value y); modified existing Goals to be more dynamic - Added… | — | |
| Game update | Suited for Damage Playtest - Build v0.1.0-playtest.9 Join the Discord Feedback Channel Playtest build 9 is LIVE: FEATURES: - Added Board Select screen before game start with two boards: the Wifey 1000 (Beginner) and the Dan-o-Matic (Intermediate, in UCF colors) - Added chip explosion effects for cash-in, fold, and crash BUGS: - Fixed an issue with current and new edge descriptions being swapped on the Edge selection screen - Fixed an issue with a… | — | |
| Game update | Suited for Damage Playtest - Build v0.1.0-playtest.8 Playtest build 8 is LIVE: · Fix that restores the chip stack visuals to the player board | — | |
| Game update | Suited for Damage Playtest - Build v0.1.0-playtest.7 Playtest build 7 is LIVE: · Fixed an issue accessing Leaderboards on the Main Menu via controller · Updated the in-game Edge display to show which slot is which · Added another in-game music track to the rotation (there are now officially... two) · Music resumes rather than restarts when returning from the Pause Menu · Updated Tutorial and Cash-in Panel to reference "NEW EDGE" rather than "GET… | — | |
| Game update | Suited for Damage Playtest - Build v0.1.0-playtest.6 Playtest build 6 is LIVE! A few changes to enhance the competitive experience: · The leaderboard is now available. Check it out via the Main Menu -> Chip Leaders, or on the Game Over screen · Your gameplay stats can be viewed via Main Menu -> Chip Leaders | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.