Suited for Damage Playtest · published
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Playtest build 23 is LIVE:
FEATURES:
- Street fights have arrived! Battle a new boss: McCooler, a violent spirit from your high-rollin' past. Vanquish or outlast him, but remember that your Discards heal the ol' codger (and he may even steal one for himself!).
- Slow Play is now limited to 20% of your maximum achieved speed (which keeps you speeding up over time), and when Fold/Slow Play are locked the HUD gives better feedback.
- Free Ride zones (including the one at game start) are now shorter, getting you back in the action faster.
- Added gameplay tips menu to Learn Something and pause menus
BUGS:
- Fixed an issue with The Tell buff at Level 2 blanking out the player's hand display, and not reverting to standard card colors when buff is removed.
- Fixed issues around The Tell not increasing card size correctly/permanently while held.
- Fixed issue with Cash In Panel modifiers appearing on top of each other
- Fixed issue with locked boards locking gamepads out of the Back button
- Fixed issue when Bluff buff was combined with a Wild card that Edge selection would be inaccurate (also corrects scoring)
- Fixed issue with tempo music sometimes playing over pause music