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Suited for Damage PlaytestNewsSuited for Damage Playtest - Build v0.1.0-playtest.23
Game update

Suited for Damage Playtest - Build v0.1.0-playtest.23

Suited for Damage Playtest · published 18 Jul 2026, 15:30 UTC

All newsPlayers around this dateRead on Steam

Join the Discord Feedback Channel. Enter the waiting room and ask for access!

Playtest build 23 is LIVE:

FEATURES:
- Street fights have arrived! Battle a new boss: McCooler, a violent spirit from your high-rollin' past. Vanquish or outlast him, but remember that your Discards heal the ol' codger (and he may even steal one for himself!).
- Slow Play is now limited to 20% of your maximum achieved speed (which keeps you speeding up over time), and when Fold/Slow Play are locked the HUD gives better feedback.
- Free Ride zones (including the one at game start) are now shorter, getting you back in the action faster.
- Added gameplay tips menu to Learn Something and pause menus

BUGS:
- Fixed an issue with The Tell buff at Level 2 blanking out the player's hand display, and not reverting to standard card colors when buff is removed.
- Fixed issues around The Tell not increasing card size correctly/permanently while held.
- Fixed issue with Cash In Panel modifiers appearing on top of each other
- Fixed issue with locked boards locking gamepads out of the Back button
- Fixed issue when Bluff buff was combined with a Wild card that Edge selection would be inaccurate (also corrects scoring)
- Fixed issue with tempo music sometimes playing over pause music

More from Suited for Damage Playtest

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Game update12 Sep 2026Suited for Damage Playtest - Build v0.3.1-playtest.1Join the Discord Feedback Channel . Enter the waiting room and ask for access! Playtest build v0.3.1-playtest.1 is LIVE: BUGS: - Fixed soft lock when selecting a new Buff during a cash-in that would also vanquish a boss - Fixed issue with drum tracks de-syncing with rhythm tracks over time - Fixed issue with tempo tracks not playing correctly after re-seating from a completed runGame update11 Sep 2026Suited for Damage Playtest - Build v0.3.0-playtest.1Join the Discord Feedback Channel . Enter the waiting room and ask for access! Playtest build v0.3.0-playtest.1 is LIVE: FEATURES: - Added a interstitial "Ignition" screen between the Pre-Game and the actual game map (it's really cool) - Added new settings for vibration, fx volume, v-sync, resolution, and frame rate - Better UI/HUD support for 16x10 resolutions (like the Steam Deck, and the fra…Game update5 Sep 2026Suited for Damage Playtest - Build v0.2.0-playtest.1Join the Discord Feedback Channel . Enter the waiting room and ask for access! We're officially out of Alpha and into Beta with this build! Playtest build v0.2.0-playtest.1 is LIVE: FEATURES: - Boards have been replaced by SHIPS! Well, one ship exactly: our new AJT2-24 ship that is being used for all player and boss boards (with slight lighting differences between them). More ships incoming! -…